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CA$ 1,458 pledged of CA$ 40,000 goal
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By RangePlusOne
CA$ 1,458 pledged of CA$ 40,000 goal
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About

Offline Build Available Here
Offline Build Available Here

 

  

 

 

Pull self & pull enemy / Grapple self & grapple enemy
Pull self & pull enemy / Grapple self & grapple enemy

 

 

Various Tech Gauntlet Concepts
Various Tech Gauntlet Concepts

Fatal Velocity has been inspired by Super Smash Bros, Starsiege Tribes, Spider-Man, Dragon Ball Z, StarWars and tons of others, we feel that we have a solid understanding of what combinations of mechanics and gameplay go well together, and here's our first title, Fatal Velocity: Physics Combat.              

 

 

 

Choose Whatever You Want!
Choose Whatever You Want!

 

Whatever You Want - How You Want It!
Whatever You Want - How You Want It!

 

 

Movement is simple!
Movement is simple!

 

 

 

 

Exclusive Kickstarter Backer Armor
Exclusive Kickstarter Backer Armor

 

 

 

 

 

Join our Discord and talk with the community and devs!
Join our Discord and talk with the community and devs!

 

  
FV Steam Page
FV Steam Page

 

Risks and challenges

Our first game: Many times new teams will be too ambitious on their first try, go above and beyond what they can deliver. I want to make sure everyone knows the core gameplay experience has been locked down. If you have any doubts about the game's quality, it's playable as of right now. Go to www.fatalvelocity.com and download the pre-alpha build right now. Message me and if I'm not at work, I'll be more than happy to show you the game!

Team Size & Development Speed: We were a 2 person team working part time on Fatal Velocity until July when we had an artist join the team. If the game is funded awesome! We can focus full time and pick up the pace getting more content out sooner. If the Kickstarter campaign exceeds expectations we can get more hands on deck really help push the developement speed and quality!

Content Creep: A lot of teams suffer from not being able to axe their ideas if they don't work - closing the door for good on their babies. We approach game development with a chainsaw, if the idea works - AWESOME, if it doesn't, chop it down to see if it can fit and if it still doesn't, burn it. Not facing up to the limitations, hard deadlines can end up being very costly and will only bring more problems towards development.

Multiplayer Server Browser: We've only dabbled into creating server browsers, so there's no denying this will definitely take time. We'll ask those who do know and move forward on this. Don't worry though, we have quick connect working so you can still play with friends and others right now!

Being Unknown: Anonymity is the sweet, bitter kiss of death for any new game developer/team. Nothing sucks more than working your dream project, only to end up flying under the radar and all the work and the potential going to waste. We've been reaching out to YouTubers, Twitch streamers, curators, journalists to get their feedback on the game and all throughout Fatal Velocity's existence we'll keep contacting others to help get as much attention on it as possible for as long as possible.

New Game Concept Means Experimentation: The design of Fatal Velocity is quite unique, especially when it comes to weapons, abilities and level designing. It's been a very meticulous design process, but ultimately answering the question when anything new is added, "is this fun and does this have purpose?" There's no path to follow for FV so a lot of time has been spent throwing ideas at the wall and seeing what stuck. For example, a new game mode like Spider-Man + Quidditch sounds like it would be a cool idea, but would it be fun? Time would be invested in finding out!

Keeping the community up to date: If you have any doubts on the updates, we make a development vlog about Fatal Velocity's progress roughly every 2 weeks. Jaime also does what he calls a "Fatal Velocity Rambles" where he talks about FV as a whole, ideas and all! We're very proud of our work, so we post on Instagram, Facebook and YouTube often!

Funding Amount: The more monies we get the more contracts can be sent out and to get high quality unique assets made! Not depending on Turbosquid, CGTrader or the Unreal Marketplace for assets would be incredible! Don't get me wrong, those sites still have purpose even with a large budget (modify existing assets) but to have the budget to truly create a world we can create together?! That would be AWESOME! Will we have enough funds - that's up to you and help getting the word out!

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Support

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    Pledge CA$ 5 or more About $4

    Thank You & Credits!

    Every bit of support helps us along the way, so thank you! You'll also have access to the private testing sessions!

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    The "Early Bird" Backer

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    The "I Want The Game" Backer

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    Pledge CA$ 20 or more About $16

    The "Game w/ A Friend" Early Bird Backer

    Receive 2 copies of the game for you and a friend!

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    Pledge CA$ 25 or more About $20

    The "Game w/ A Friend" Backer

    Receive 2 copies of the game and you both better part of the playtesting sessions!!

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    Pledge CA$ 50 or more About $40

    The "Art & Music Too" Backer

    Get an additional copy of the game, the OST, Kickstarter Backer Trail, concept art PDF, and name in credits!

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    Pledge CA$ 75 or more About $59

    The "Aesthetic" Backer!

    Get an additional copy of the game,Kickstarter Back Only armor (aesthetic change only) the OST, Kickstarter Backer Trail, and concept art PDF!

    Includes:
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    • Kickstarter Armor
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    Pledge CA$ 150 or more About $119

    The "Graffiti" Backer!

    Get an additional copy of the game, create a poster/Ad/graffiti decal for use in game! (Must be approved by devs) Kickstarter Backer Only armor (aesthetic change only) the OST, Kickstarter Backer Trail, and concept art PDF!

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    • Create an Ad Billboard/Poster/Graffiti
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    Pledge CA$ 300 or more About $238

    The "Hand Animation Idea" Backer!

    Get 4x additional copies of the game, submit an idea/make video for first person & world animation ! (Must be approved by devs) Kickstarter Backer Only armor (aesthetic change only) the OST, Kickstarter Backer Trail, and concept art PDF!

    Includes:
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    • First Person & World Animation Idea
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    Pledge CA$ 500 or more About $396

    The "Mapper" Backer!

    Get 4x additional copies of the game, submit an idea for a level! Collect screenshots, draw out a map, we'll work together to make it happen! (Must be approved by devs) Kickstarter Backer Only armor (aesthetic change only) the OST, Kickstarter Backer Trail, and concept art PDF!

    Includes:
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    • Map/Level Designer
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    Pledge CA$ 750 or more About $594

    The "Propoganda" Backer!

    Get 4x additional copies of the game, design a billboard ad and scrolling, poster you come up with an animation for one of the TECH_ gloves and we'll implement it! (Must be approved by devs) Kickstarter Backer Only armor (aesthetic change only) the OST, Kickstarter Backer Trail, and concept art PDF!

    Includes:
    • Name In Credits
    • First Person & World Animation Idea
    • Closed Testing Sessions
    • Full Game Steam Key
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    • OST
    • Art PDF
    • Kickstarter Armor
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    Pledge CA$ 1,500 or more About $1,188

    The "TECH_ Gauntlet Designer" Backer!

    Get 5x additional copies of the game, together we'll design a TECH_ gauntlet! Choose one you'd like to help design with us! (Must be approved by devs) Kickstarter Backer Only armor (aesthetic change only) the OST, Kickstarter Backer Trail, and concept art PDF!

    Includes:
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    Pledge CA$ 3,000 or more About $2,377

    The "Armor Designer" Backer!

    Get 10x additional copies of the game, a complete armor set for players to equip! We'll work together on making sure it looks and feels like it belongs in the universe of Fatal Velocity! Kickstarter Backer Only armor (aesthetic change only) the OST, Kickstarter Backer Trail, and concept art PDF!

    Includes:
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    Pledge CA$ 6,000 or more About $4,754

    The "Producer" Backer!

    Get 15x additional copies of the game, help design a complete armor set for players to equip! Help create a map that you'd like to see in game, and an animation for one of the weapons/abilities! We'll work together on making sure it looks and feels like it belongs in the universe of Fatal Velocity! Kickstarter Backer Only armor (aesthetic change only) the OST, Kickstarter Backer Trail, and concept art PDF!

    Includes:
    • Name In Credits
    • 15× Full Game Steam Key
    • First Person & World Animation Idea
    • Map/Level Designer
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    • 15× Closed Testing Sessions
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    • Art PDF
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Funding period

- (32 days)