Troll Lord Games is a well established company with a decade's worth of publishing experience. Our flagship game Castles & Crusades has been in print for 6 years. Out next big release for Castles & Crusades is the hardcover book, "Classic Monsters, A Monster Manual." From the book: The early days of gaming saw some of the most classic and amazing creatures. Weird beasties derived from the minds of people influenced by a genre of fiction that was in its prime, when fantasy truly meant the fantastic. Kim Hartsfield, long-time veteran of classic gaming, brings many of these monsters back to life in Classic Monsters A Monster Manual.
Classic Monsters: The Manual ($24.99, hardcover)
Monsters abound. They litter the halls of our collective games like so much debris; wandering monsters, laired beasts, plane walkers, horrid thoughts that linger upon the edge of our imagination. Monsters abound, but as any gamer of any stripe knows, you can never have too many creatures for these a the grist of the mill that is our game.
The early days of gaming saw some of the most classic and amazing creatures. Weird beasties derived from the minds of people influenced by a genre of fiction that was in its prime, when fantasy truly meant the fantastic. Castles & Crusades has touched upon them from time to time, but by and large they have remained in the background. Until Now.
Kim Hartsfield, long-time veteran of classic gaming, brings many of these monsters back to life. Anyone who games with Kim knows he runs a hard-knock game of classic dimensions and epic adventures. Kim revisits the old monster books, MM II and the Fiend Folio, plying their pages for all those classic monsters that mystified and horrified young gamers of every stripe. From the tarrasque to the peryton, from the mighty-small dune stalker to the nightshade, Kim brings it all back to the table.
About Castles & Crusades: A rules light table-top fantasy role playing game with one of the fastest growing fan bases in the world. Castles & Crusades' easy to understand Siege Engine brings loads of fun and enjoyment to the gaming table.
- Best played with 2-8 players.
- Learn to play in as little as 15 minutes.
- Character generation in under 15 minutes.
- Attribute based rules system.
- Over 75 products to choose from.
- Massive online support community.
All you need to play is the Players Handbook and a Monster book, dice, pencil and some paper (or these days you can use an Iphone, Ipad etc etc). But beyond these C&C is one of the best supported RPGs on the market today with over 60 supplements and adventures!
- (30 days)