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A strategic 2-5 players card game of clever tactics & critical consequences, set in a world of spies, sabotage, secrecy and subterfuge.
A strategic 2-5 players card game of clever tactics & critical consequences, set in a world of spies, sabotage, secrecy and subterfuge.
6,791 backers pledged $275,368 to help bring this project to life.

Agent Provocateur - $70k SG hit! (Plus other tidbits)

Posted by Saar Shai (Creator)
1 like

Dear Backers,

It hasn't even been a week since we launched and we've already hit an incredible $70,000 ($72,567 at time of writing, to be exact.)

This means that ALL backers will receive a digital version of an art-book filled with Danny's outstanding artwork, showing you the evolution of The Agents from concept stage via rough drafts to fully inked Agents and Missions.

We know that many of you have expressed interest in a hard-cover physical version, so we'll do the maths and hope to include that as an add-on soon.

Complete PnP + updated rulebook
After seeing how many of you have loved the chance to look over and play the PnP, I've decided to release the full updated base-set as a PnP, as a little thanks for all your support these past few days. I hope this gives you a chance to all enjoy the full game-play experience of The Agents*.

Complete PnP & Updated Rulebook

You'll also notice that we've adjusted some Agents' commands AND upgraded the point piece graphics on the card in the form of 'data-tokens'. Combine 2 halves of a data token to unlock the intel hidden within (aka points!)

As another little surprise, you might notice that one of the most furtive Agents of all has already made his way from the 'Base of Renovations' booster into the base set. See if you can spot him, though he might be *undercover*.

Every single backer (from $1 tier up) will receive the full color PnP once the campaign ends. Stay tuned for mini SGs to get hold of the PnP for the expansions!

Les Agents. Das Agents.
We've also seen that lots of people are asking about translated versions of the game. There have been requests for French, Hungarian, Russian and Chinese in particular. We're going to try to release a few translated versions based on level of demand. To help us work out who wants what, please pop over to BGG and take part in our poll.

The Agents under scrutiny
We also want to give a shout out to a couple more titans of the industry who have spent a bit of time with The Agents and have shared their thoughts;

"The Agents is one of the most brilliant yet simple ideas I've seen in a card game. It's amazing just how much of a deep game is inside a deck of cards!" Tom Vasel, The Dice Tower

"A few things about The Agents. One, it’s awesome and you should go back it. Seriously, I really like this game." Board Game Quest

"This game of intrigue and suspense is surprisingly deep and full of tension, but can also be a lot of fun." Perpetual Geek

"The game, from start to finish is a wonderful experience. Saar has something special here." Chevee Dodd

And finally, all you Collaborators out there might like to see your sets of the game being printed and prepped for shipping. Not long to go! (see photos below)

As always, I'll be active on comments so give me a shout with any questions and I'll look forward to seeing you guys power through to our next $100k SG for player-aid cards added to the game!!

Happy Gaming!

Saar

*Remember that the base-set is still subject to change before final release

Ignacio Montejo Martínez likes this update.

Comments

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    1. Carlos Bruno Alves
      Superbacker
      on

      @Stas +1 but instead of tokens, it's better having a scoring tracker (like Seasons) with colored cube per players. I know why the intel points as cards were choosed because it's very cheap to make.

    2. Stas on

      I really dont like cards as intel points. Imho will be better and usable to use tokens (like 7 wonders) or make individual points tracker with marker, or stylize box as group points tracker (like dixit)

    3. Saar Shai 3-time creator on

      Yup - the icons will be back. I've toyed around with the idea of using icons to explain all the commands, but it actually seemed more cluttered and confusing. Glad for any suggestions though.

      I'm also weighing up all the various options for translated versions or guides etc. Lots of ideas to consider, and will have some more news on this soon.

    4. kc2dpt on

      I might have to reformat this pnp as well. My printer can't handle so tiny of margins. :(

    5. kc2dpt on

      OK, thanks. I wonder if you can't come up with an iconagraphy for the whole thing. You mostly got "X ability on non-adj in THIS faction" and "X ability on OTHER faction". That would go a ways to helping the language issue. I'm gonna mull this over.

    6. Brandon Surowiec on

      @kc2dpt It was an oversight. They will be back.
      http://www.kickstarter.com/projects/673576049/the-agents-a-double-edged-cards-game/comments…

      @Daniel I second your PDF printout page idea. It is brilliant!

    7. kc2dpt on

      What happened to the little icons by the text showing the card type? (kill, turn, swap, etc) I liked those.

    8. Daniel • Board Game Circus
      Superbacker
      on

      I am from Germany and know for sure that my game group prefers to play in their mother language. But I don't think you should start printing various versions of the game now. I prefer this first version to be an international English version with added rules in more languages. The card text is pretty short, so you can offer paste ups like Dennis mentioned or just translate the text in the manual. That is what most Japanese card games do or the Pink Godzilla Dev Kit did. A single page PDF printout, styled as a "card table" or "players aid" for each language will do the trick.

      Keep the idea of multiple languages for a later release or even a collaboration with various national publishers.

    9. Missing avatar

      Dennis Ferruzzi on

      Lugus - regarding language packs, perhaps official runs in English and translations distributed as a set of stickers to lay over the english? A bit of a kludge but till better than most games would do.

    10. Missing avatar

      Dennis Ferruzzi on

      With Saar's permission I reformatted the B&W PnP proofs he sent in this update so they can be easily printed on [Avery 88221] business card stock and simply punch out and play. You end up losing one of each of the point cards the way I set it up but not sure yet if that will be an issue. Worst case, print a second set of point cards for now.

      Having friends over this weekend to try it out, can't wait!

      https://docs.google.com/file/d/0B0XvCjc7rRRFb0RiTEY3WF9zVE0/edit…

    11. Saar Shai 3-time creator on

      @Asmund - one set for up to 5 players. no need for anything else (but the expansions are quite cool).

    12. Åsmund Stadshaug on

      I Wonder, is this a game you can play With others With one set or do two players have to have each own sets like a game of Duelmasters/Pokemon/YuGiOh etc.?

    13. Saar Shai 3-time creator on

      @Lugus, interesting suggestion. do you think that'll be enough for players in other languages? we're still trying to work out solutions so thanks for the idea.

    14. Missing avatar

      Nicholas Ramentol on

      I love how update you keep us. Ahhhh I want this game right now!

    15. peter berghuis on

      it's not like i am against a french version but io believe we should keep it English so that they would also learn some decent English...
      the english here is unusually bad >->

    16. Lugus on

      Hello Saar,
      thanks for your work and dedication.

      About translated versions, it's understandable that it's not cost-effective to print very short runs of the game for each selected language. But on the other hand I don't think a lot of people would like a "downgraded" version of the game.
      This leaves me thinking of another possibility: sending the physical game in English (maybe adding other languages in rule-book, such a german/spanish/french) and sending only the translated pdf to bakers.
      (each baker would have the possibility to choose which language he wants to receive for instance).
      It would probably facilitate the whole thing.

    17. Saar Shai 3-time creator on

      oops. weird text glitch below. sorry!

    18. Saar Shai 3-time creator on

      You guys are my day job! I've been radio silent so far today because I spent the morning at the printers! I was discussing various, top secret ideas and conducting highly classified experiments. What I can tell you is the following;

      1. The upgraded card quality in the 'Higher Caliber' Stretch Goal was a jump from 300gsm to 350gsm

      2. We can disclose a bit more information about the 'Black Box'. First of all, the Black Box will be a Kickstarter exclusive design. It will still carry Danny's amazing cover artwork, but will also mark you out as a KS backer! This SG also included an upgrade from a standard tuck-box to a higher quality, more sturdy, lidded game box.

      We are also exploring the idea of a 'super-premium-expansion-holding' box as an add-on. More on that soon.

      3. The card size that we are working with at the moment is a standard US playing card (56×87 mm). This is still subject to change.

      @Jean-Michel @Zertual We got confirmation from our printers that the minimum run is 1,000 units. So for anything less than that we'd have to do a short digital run.

      You guys are my day job! I've been radio silent so far today because I spent the morning at the printers! I was discussing various, top secret ideas and conducting highly classified experiments. What I can tell you is the following;

      1. The upgraded card quality in the 'Higher Caliber' Stretch Goal was a jump from 300gsm to 350gsm

      2. We can disclose a bit more information about the 'Black Box'. First of all, the Black Box will be a Kickstarter exclusive design. It will still carry Danny's amazing cover artwork, but will also mark you out as a KS backer! This SG also included an upgrade from a standard tuck-box to a higher quality, more sturdy, lidded game box.

      We are also exploring the idea of a 'super-premium-expansion-holding' box as an add-on. More on that soon.

      3. The card size that we are working with at the moment is a standard US playing card (56×87 mm). This is still subject to change.

      I *think* that about covers it for now, but I'm here if you need me!

      I *think* that about covers it for now, but I'm here if you need me!

    19. Dolstik on

      @Saar Would you print a standard French Quaility if we were 200+ French pledgers, what would be close from the original number expected to fund this project ?

    20. Collaborator on

      @saar : I tough you will make a full production (something like inital $6k ;) ) for main langages, and then contact local distributors... not you'll make a short run. For me quality is really important, and a main advantage of your game is the price. If it is in french (and quality) I'll buy all extensions, as I can easy play with anybody, and I'm sure I can convince friends (and there'll also be many persons that would be interessed on trictrac, a big french forum)... But if it's a lower quality / higher price they will not be inteessed :(
      In any cases, personaly, I'll have done this :) (make full $6k for each langage in full quality)... and others like Myth for example did a full french version and had tones of french pledgers :)

    21. Saar Shai 3-time creator on

      @Phil - trying to arrange that.
      @Kosongz - currently not, as we're still working on balancing the expansions.
      @Jimmy - news about the cardstock coming soon.

    22. Board Game Closet
      Superbacker
      on

      What is the thickness of the cards?

    23. Kosongz on

      Are the expansions included in the PnP files as well?

    24. Phildeb on

      For translation it would already be great to heve these translated in a PnP version, french in my case

    25. David Jenks on

      Oh man--I didn't realize PnP meant print and play, but instead I thought it meant Pen and Paper, as in you'd designed a tabletop role-playing game for The Agents (Dungeons &Dragons, Vampire, etc).

      *THAT* would be awesomesauce. :D

    26. Saar Shai 3-time creator on

      @Knuckle - nice work :) As I said, the final version will be much improved, and I agree - its critical that the two halves close in together more neatly. Otherwise how is the 'data-token' supposed to be decrypted to unlock the intel points??

    27. Poindexter on

      @Saar Thanks for answering.

      I understand the necessity of having a bleed though not why the data-token/arrow halves are creating such an issue when it didn't seem to be a problem in the photographs of older printings.

      In any case, it doesn't make much sense to split an elaborate design like that if it can't be brought back together when the edges of the cards touch. What about something like one of these: http://oi44.tinypic.com/if68es.jpg ?

    28. Saar Shai 3-time creator on

      @Ryan - corner cutter, yes. it's very cool if you want anything to have a rounded corner ;)

    29. Missing avatar

      Ryan Abrams
      Superbacker
      on

      What is the second machine in that final pic? Looks like it's a cutter or a corner rounder or something? Very curious.

      The cards look amazing.

    30. Saar Shai 3-time creator on

      @Jean Don't be so sad. It's to be expected that adding a short run of a translated version would be more expensive. Offset printing only works for much larger quantities of units so digital printing (which is more expensive) is the only option for a shorter run. And the print quality of digital just doesn't match up to offset. Obviously this is only the case during the Kickstarter campaign. When the game hits the market it might be easier to print larger quantities of a translated version.

      @Knuckle I also wanted to say that we are still tweaking the final layout of the card, and we intend to reduce the thickness of the border, so the halves of the data-tokens will match up more snugly.

    31. Igor «SkAZi» Potapov on

      Oh, sorry, emotions =) Vote on BGG.

    32. Collaborator on

      I Never imagine lower quality for international version, neither higher cost ;( you will not convience international pledgers to play with this :( so I just keep my $15 pledge and wont get more, neither convience friends :(

    33. Igor «SkAZi» Potapov on

      +1 to russian version!

    34. Pachro on

      Am I the only one that liked the simple and clean look of the old cards better? The 'data-token' graphics and the arrows on the new cards seem kind of busy to me. I did like how the arrow halves were right to the edge on the old style too. Just my thoughts on this.

    35. Saar Shai 3-time creator on

      @Knuckle - the arrow-halves (now data-tokens) present a problem because of inaccuracies in printing, so we have to have a border surrounding them which allows for print "bleed". So we cannot use the arrow halves of the previous version (which is one of the reason we had to change the graphics). I hope this answers your question.

    36. Poindexter on

      @Brandon Surowiec I know the extra space on the updated PnP can be trimmed off but if you look at the last photo of this update, the point arrow halves don't extend to the edge of the cut agent cards pictured in stacks. In fact, it appears that if the cards were cut so that the point arrow halves extended all the way to the edge, there would be almost not border whatsoever.

    37. Brandon Surowiec on

      @Kuckle, that extra black space is for bleed.

    38. hair10
      Superbacker
      on

      Seeing The Art of War pic above makes me think a "The Agents" comic book would be AWESOME!

    39. Beast on

      Cola erators get a digital print of each expansion- does their agent level include each expansion or do the still pay $5 for the new one(s)?

    40. Poindexter on

      Thanks for the complete PnP. Comparing the old PnP with the photos of the print production, do the "data-token" (point arrow) halves on the agent cards no longer extend the edge of the card?

    41. Aaron Speckhart on

      Drooling over the final pic! Looking great Saar!