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An adventure game from Tim Schafer, Double Fine, and YOU!
An adventure game from Tim Schafer, Double Fine, and YOU!
An adventure game from Tim Schafer, Double Fine, and YOU!
87,142 backers pledged $3,336,371 to help bring this project to life.

New Goodies!


Ahoy, Backers of Adventure!  And potential Backers of Adventure!  And Haters of Adventure who come here whenever they feel like gnashing their teeth and seething with rage!

To the first group, we’d like to say THANK YOU again for the incredible support you've given this project. You’ve changed the way we are thinking about it, and you’ve changed the way EVERYBODY is thinking about a lot of things.

To say thanks to the first group, to entice the second group to join the first group, and to confound and annoy the third group, we are now offering these NEW REWARDS!

The Digital Soundtrack of the Documentary  ($30 reward tier)  Listen to the awesome game soundtrack at the same time as the awesome documentary soundtrack!  I don’t know if that makes sense, or if it’s even medically advisable, but at least this way you have the option!

Special edition box containing both the game disc and a DVD or Blu-Ray of the documentary ($100 reward tier)  Perhaps you’re not hip to this digital download craze.  Or maybe you just like really nice boxes to put on your mantel so that your guests might linger and admire them while you pour another scotch.  Either way, this is gonna be suuuper rad.

The Double Fine Adventure Book  ($60 reward tier for a digital PDF, $500 reward tier for a physical copy)  WTF? ART? In your MFing HANDS? Whoa Nellie, this is an exciting new development!  Filled with concept art, developer bios, excerpts from the game’s script, and deep dark secrets, this book will further expand on this entire adventure.  It will be made available both as a super nice, mantel-ready hardcover book in the $500 reward tier, and as a digital PDF in the $60 reward tier for people who just want to read it on the crapper with their iPads. (By the way, never ask to borrow my iPad.)

SO MANY NEW REWARDS!!!!  To memorialize this momentous occasion, we’ve got a special treat for you.  About a month before we launched the Kickstarter we filmed a 35 minute conversation in which Tim and Ron discussed what adventure games are, what it is like to make them, and what different forms they’ve taken over the years.  It’s like watching Bill Moyers talking to Joseph Campbell, but if those guys were cool. We’ve embedded a 5 minute clip of that conversation below, but you can see the full version here

This project has really grown into something much larger than we were expecting, which is-scientifically speaking-awesome.  Many of you have been asking if this means we’ll be taking a bit more time with the production, and the answer is yes. This is not a cute, quick little game anymore. This is the real deal. This is a capital-G Game. This means that some rewards might show up a bit later than originally intended but fear not, it’s all to make sure we provide you with something that is worthy of the love bomb you detonated over Double Fine. Kaaaaa-blooooxoxoxxoxoxoxoxoxo!

That’s the sound a love bomb makes.


TrueStoryGuy and nurotec like this update.


    1. Creator Emily on March 19, 2012

      NO orange - I don't look good in orange....

    2. Creator Gabriel on March 15, 2012

      I had to watch it with Chrome, couldn't with Opera =(. Anyways, awesomeness! Can't wait to participate throught the forums and to see the videos for the documentary. I feel so proud to be part of this!

    3. Creator Colby Guyer on March 12, 2012

      I second the color of t-shirt would look better on an orange shirt that matches your logo =)

    4. Creator Marykate Clark on March 12, 2012


    5. Creator Hayley Morris on March 11, 2012

      Not that you really asked for feedback but just wanted to let you know- I love adventure games BUT i have lost patience for playing them. I suggest you keep a hint system like in the remakes of monkey island, or like in the broken sword remakes. I play them for the dialogue and the story. In fact way back when I was about 7 I played monkey island 1 and it was pre internet and I spent £50...of my parents money, on Monkey Island hint line, running back and forward between the pc and the phone to find out what to do because I was stuck. I don't like to abandon games, it's the end of uni and "The next big thing" still awaits completion and I stupidly chose the version that gives no hints. I think the only adventure game I completed without help was Leisure Suit Larry 7 which was seamless and funny and fantastic, and then they made magna cum laude.... Oddly I haven't been able to find any love for the whispered world with the protagonist who has a lisp, beautifully drawn but something is just so off I don't even leave the camp site.
      Any how, leave the hints in, and release this on android so I can take the game with me when I want to. Maybe I will have time to think more.

    6. Creator mykro76 on March 6, 2012

      Please announce whether you will subtitle the HD videos! If so I will bump up my contrib to the next tier!

    7. Creator Brian Kolm on March 3, 2012

      Tim and Ron, thanks for sharing with us this smackering if of history and game theory. Really fun to listen too while working on the ol' computer.

      My hope is for a game that is fun and challenging to play of course, but also with it's own artistic voice. Surprise us, delight us, and give us a story that can have us feel for the characters in ways other types of games can't do.

    8. Creator Nathan & Amber Peters on March 2, 2012

      Tim, I love what you're doing and the personality you show! Keep being awesome!

    9. Creator Teemu Pellonpää on March 1, 2012

      Agreed with Wagner Mariotto Bonfiglio about adding some subtitles. The whole video looks like the world record attempt of the worlds two leading mumblers.

    10. Creator Gilles Paternostre on March 1, 2012

      I would love to know Tim and Ron's thoughts on Funcom's The Longest Journey.

      Good luck on the game, can't wait :) This is awesome in sooo many ways!

    11. Creator James Roettger on March 1, 2012

      @ Wagner M. B.
      Hmm, well if they don't subtitle, anyone who can point me to the raw video files and a subtitle creation program I'd be happy to subtitle them for free.

    12. Creator Wagner Mariotto Bonfiglio on February 29, 2012

      Hi, if you could add subtitle in the documentary would be amazing!

      Many non-american-persons can't hear americans speaking, but it's easy to us read in your language!

      Congratulations about your project!

    13. Creator Bman on February 29, 2012

      That $5000 for lamb shanks cooked by Ron... does that all need to come from one person, or can he cook one meal to share between 333 of us $15 backers? I'll be in SF next week, ta. :)

    14. Creator Warren Overbeeke on February 29, 2012

      Please make the Hardcover Adventure Book similar to the poster tier i.e. autographed by Tim Schafer, Ron Gilbert, and the rest of the design team. A little bit more 'reward' effort on your part but I think if you capped it at 1000 backers you could receive another half a million - making the project even more amazing!

    15. Creator Peter Arentsen on February 28, 2012

      Comment somewhere was that $10 bucks is enough they increased what you get doesnt change the delivery cost though every extra helps :)

    16. Creator Jose Luis Dominguez on February 28, 2012

      Out-of-USA pledgers still have a 10$ increment or does the extra baggage increase the international shipping extra?

    17. Creator Iron Curtain (Chiptunes) on February 28, 2012

      I think Bill Moyers is cool, but that's just me (please don't embroil this into a conversation on US politics).

    18. Creator ReptilianSamurai on February 28, 2012

      I had been asking for a physical copy! Thanks! Got me to up from $30 to $100 now. This game is going to be shiny!

    19. Creator Max Baldovin on February 28, 2012

      Take my $100, wait you did and I am excited for the BOX most of all!!!

    20. Creator Skip Clarke on February 28, 2012

      This got me to finally pledge and make it $100. Thanks for the added goodies.

    21. Creator Tyke Schoser on February 27, 2012

      Boo yah my $100 pledge just got more valuable :D

    22. Creator Matthew Mather on February 27, 2012

      I see you guys want another $70 from me. Well I'll think about it. :)

    23. Creator Michael Matzat on February 27, 2012

      A book at 100$ is pretty unrealistic. If you only print a small number of copys the price per page is VERY high, at 100+ pages this could not be don at a 100$ reward level. They might even have to pay more than 100$ depending on the size of each page, paperqualety and binding.

    24. Creator Bart Cormier on February 27, 2012

      Ha! Love the "Bill Moyers talking to Joseph Campbell" comment!

    25. Creator Keith Weatherby II on February 27, 2012

      Too bad the hardcover version of the book wasn't available for the $100 tier as that was all I could afford, quite literally.

    26. Creator Troy on February 27, 2012

      Damn you guys I'm trying to get a car...

    27. Creator Johnathan Bair on February 27, 2012

      An art book?! I'm in! Just upped my backing another $30 just for that! Thanks guys! Really stoked for this.

    28. Creator Martin Ejstrup on February 27, 2012

      Will the Blu-ray be region free?

    29. Creator Samuel Barrette on February 27, 2012

      Yay for materialism! $100 selected.

    30. Creator tim bennett on February 27, 2012

      So excited to be part of this project!
      In light of Tim and Ron talking about which engine they might use in the second video and the potential with the current funding that they may be able to make "SCUMM 2.0" - how about as a 'free' reward tier for everybody - release the engine open source for all of us budding game designers to make use of? Just a thought....

    31. Creator Jacob Williams on February 27, 2012

      Any chance of having a simple DVD release?

    32. Creator Matthew Colon on February 26, 2012

      @Ginny, this isn't a store where you are buying products. This is an investment to help a project get off the ground. Paying $500 is mainly to show that you are willing to help invest $500 in the project, and Double Fine is willing to return part of that investment in the form of a hard cover book. It's not greed; if anything it's generosity seeing as there previously wasn't a $500 tier for rewards.

    33. Creator Ginny Higerd on February 26, 2012

      This is heavily frustrating. So you mean to tell me that if I want an art book (which I love collecting), I'd have to pay $500 to get a physical copy? That's outrageous. I'm looking at the rewards list, and it jumps from $250 to suddenly $500? So it's just ANOTHER $250 FOR A BOOK? REALLY? Some of us don't have this kind of money... and I'm forced to be a $30 backer... oh, but wait, for another $30 I can get an ebook? Is this a joke? This is upsetting to put it mildly, and really making me consider withdrawing my pledge. Yes, I know that won't make a damn difference in the million plus that you have now.. but now this just looks completely greedy.

    34. Creator Peter Arentsen on February 26, 2012

      Maybe so but full throttle one of the heaviest cut scene games of lucasarts adventures is designed by tim schafer so he does like some cut scenes as long as they are good.

    35. Creator Tomimt on February 26, 2012

      What can I say, I like well done cutscenes.

    36. Creator Michael Matzat on February 26, 2012

      I love how you compliment the interview in which they spoke against cutscenes and request cutscenes. :D

    37. Creator Tomimt on February 26, 2012

      That really was a great conversation. I do hope, that with this money you'll manage to do some nice cutscenes as well.

    38. Creator Drekinn on February 26, 2012

      A really enjoyable interview to watch, especially towards the end. Loved the 'magic soup stone' analogy; crowd-sourcing the entire game would certainly give the game special meaning to all of us project-backing adventurers. ;)

    39. Creator Rodrigo Pontes on February 26, 2012

      Please make it on Portuguese too... i can even point out some good humor writers to help in translanting the jokes..

    40. Creator dura on February 26, 2012

      Only to be complete, I think 2 Soundtrack CDs to the $100 bundle is a good idea. :)

    41. Creator Kyle Mihaljevic on February 26, 2012

      I couldn't help but notice the comment about how selling 100,00 or 200,000 copies of an adventure game was considered a major success. The project so far already has over 65,000. Hopefully we shatter that upper limit.

    42. Creator James Roettger on February 26, 2012

      Oooo, bios on the Devs. That actually sounds really awesome. Get to know all the people from that picture they have on the main kickstarter page.

      I think that they're right about a shorter game with more value in it. Personally I'd be okay if it was only 10 hours of game time as long the game play is amazing....

      I hope that they give the game some solid replay value where perhaps completing the game the first time somehow changes the second play through.

      Also if you're reading this, please put in a few fun riddles. Haven't played a game that has riddles in it in ages.

    43. Creator Nathan Giesbrecht on February 25, 2012

      Will there be any way to buy the documentary seperately? i can't quite afford $100, but I really want a physical copy of the Doc.

    44. Creator DeeZaster on February 25, 2012

      Great clip from the full video interview. Ron nails it when he talks about what a true adventure game is, when your driving home, on the bus, on the crapper and your still racking your brain over a certain puzzle in the adventure game you've been playing. Then an idea comes to mind that you haven't thought of before and can't wait to try it when you get back to playing the game. So many times has this happened with my favorite series Myst and URU. Those games are the king of puzzles and story telling, so inventive and intuitive, they had me glued to my pc. Monkey Island series had a similar effect too, but puzzles are a lot easier to solve. Most people get turned off by the difficulty of Myst and therefore usually say its a bad game, if only the stuck to their guns and toughed it out and finished the game, they would see how truely well it is made (Myst 3/IV/URU prime examples). I play games hoping it is hard to solve, I don't want it to be easy, I'll watch a movie if I did.

    45. Creator Graeme Ainsworth on February 25, 2012

      "This is not a cute, quick little game anymore. This is the real deal. This is a capital-G Game." - Gave me Goosebumps :D

    46. Creator Brandon Morris on February 25, 2012

      Now I have to find a way to afford the bump up to $100........thanks guys -_-

    47. Creator Aaron Johnson on February 25, 2012

      I will back any future point-and-click game you guys put on Kickstarter.
      Ron Gilbert had such an impact on my childhood since he co-founded Humongous Entertainment. Pajama Sam, Freddie Fish, Putt-Putt all gave me fond memories of my first gaming experiences.
      Didn't know who the hell Tim Schaffer was until Psychonauts, and since then have loved his creations.

    48. Creator Johan Lord on February 25, 2012

      Not knowing if this was a stupid question, the old man replied:
      "Does the new rewards apply only to new backers or am I, as an old $110-backer, recieving the special edition box along with the poster?"

    49. Creator Vesselin Jilov on February 25, 2012

      @Alvaro Gonzalez It looks like you should rather work on your English comprehension skills...

    50. Creator Steven Harrison on February 25, 2012

      We are all good people for helping Tim and the gang with this project.