Funding Unsuccessful This project’s funding goal was not reached on .
Photo-main
Play
00:00
00:00

Tron Meets Grimrock in this vibrant new world. Exploration and puzzle solving are front and center in this new single player RPG.

"While fixing a circuit on Level 4, Junction 8b, I suddenly lost power. When I awoke I was filled with newfound knowledge of the power facility. Its history, its inhabitants and its dark secrets. I felt the sudden, uncontrollable urge to destroy the very facility which I'd spent my life protecting." -- AAIMIE

The Game

AAIMIE leads a simple life. She is a maintenance robot on Power Facility #38. Her daily routine includes maintaining the facility, wiring, energy conduits and general repair. Her artificial intelligence routines allow her to perform her job without any outside influence. She is completely autonomous and free to roam the facility.

That is, until one day, while performing general maintenance, life as she knew it was turned upside down. After a brief power outage, she awoke to find that she was no longer restricted to knowledge of simple maintenance. Her memory banks were now filled with classified inside information on the power plant, its residents, its security systems, its weak points, and most importantly, an uncontrollable urge to destroy the facility. So how did this happen? Who implanted this knowledge and why? These are all questions that AAIMIE will have to figure out.

Gameplay

AAIMIE is a grid-based, first person point of view role playing indie game being developed for release on PC, Mac, ios and Android in 2013. It has been described as “Tron Meets Grimrock” with an emphasis on exploration and puzzle solving.

You play as AAIMIE just after her A.I. was altered, resulting in her desire to destroy the facility. AAIMIE starts as a simple maintenance bot with only a welding torch and basic navigational components. Through exploration, puzzle-solving and combat she gains weapons, armor and component upgrades.

Although there is combat in the game, the main focus is exploration, discovery of new areas, scripted events, puzzle solving and story telling. You will become part of the world, and discover all it has to offer.

Why Back AAIMIE?

I have been wanting to develop AAIMIE for several years now. However, as a single developer it is difficult to create this kind of game from scratch. Several factors have changes this lately. No matter how big or small the game, it takes money to create. There are licenses, artwork, sound effects, music, etc needed even for small indie games. Kickstarter has allowed people like myself to raise funds needed to cover these costs.

By backing AAIMIE, you are providing the means to purchase these assets and licenses and make AAIMIE a reality.

Its been my dream to create this game. With my development experience, long background with role playing games, and your backing, this project will be a success!

Your Rewards

So what's in it for you? Take your pick of all the rewards on the right hand side of the screen. I've tried to provide a wide variety of rewards to choose from. If you simply want the game when it's released, the $15 reward is for you. If you want special items that will be exclusive to Kickstarter backers, then choose a little higher level to get these extra perks.

I realize that some people just want swag, but others want a creative hand in the game. The higher level rewards are for the creative types that want hands-on access to the game creation.

I am personally most excited about the "design" rewards. You and I will work together to create weapons, components, levels and enemies. They will appear in-game and you will be created with their design. This is very exciting to have your creations be a part of a real game.

Progress So Far

The storyline is complete, along with a good portion of the enemy design, weapons, components, armor, puzzles, and the complete prototype. There are several videos on youtube showing off the progress of the game. They can be found under the Media section of the AAIMIE website.

We are hoping for Kickstarter funding in order to pay for licenses for the Unity3d engine, along with assets such as art, 3d models and marketing.

Meet The Developer

AAIMIE is an indie game being developed by a single developer, James Sablatura. I was hooked on role playing computer games since I first played “Alternate Reality” in 1985. Since then I have played virtually every rpg ever created for the PC. Games such as Might And Magic, Wizardy, Ultima Online, Arx Fatalis, Elder Scrolls, Dungoen Master, just to name a few. They have all influenced the creation of AAIMIE.

I have over 25 years experience in software development, with a Masters degree in computer science. I have created dozens of games over the years. Two popular ones called Scavenger Hunt, which can currently be found on Facebook, and Puzzle Zone which is an iOS game currently in the Apple Store.

Contact

We can be found at the following locations:

Website: http://www.aaimie.com

Facebook: http://www.facebook.com/pages/Aaimie/472321782799187

Twitter: https://twitter.com/AAIMIE1

Conclusion

I am SO excited to be a part of Kickstarter and I would absolutely love to have your backing. The funds received will go 100% towards the game and I can't wait to finish making it.

It has been my dream to make this game. I have created many games that have given me the creative and technical knowledge to make this game happen. And with your backing this game will become a reality.

Lastly, before you go, would you mind "Liking" this Kickstarter above and telling your friends about it to spread the word?

Thank you once again...

Risks and challenges Learn about accountability on Kickstarter

With any game, there are risks and challenges. One of the biggest risks for indie games is the enormous amount of coordination and content that needs to be created for a game. There is the actual technical development of the game, plus artwork, music, sound effects, marketing, etc. This can be overwhelming for some and the amount of work tends to get underestimated.

The challenge for this game is that is one of the largest games I will have created. However, I have been developing software for decades, and have run a gaming studio for over 4 years. I have created several successful games so I have hands-on experience with the creation of games from start to finish.

All of these factors will ensure that AAIMIE is a success.

FAQ

Have a question? If the info above doesn't help, you can ask the project creator directly.

Ask a question
34
Backers
$613
pledged of $7,000 goal
0
seconds to go
  • Pledge $15 or more
    You selected

    21 backers

    A full copy of the game, plus your name in the credits

    Estimated delivery:
  • Pledge $20 or more
    You selected

    2 backers

    All of the above plus private group chat sessions with the developer to discuss the game, its progress and anything you'd like to see in it

    Estimated delivery:
  • Pledge $25 or more
    You selected

    2 backers

    All of the above, plus a special in-game Component available only to backers. Components give special abilities to AAIMIE and this component will be exclusive to backers. The Backer Component will be announced later.

    Estimated delivery:
  • Pledge $30 or more
    You selected

    0 backers

    All of the above, plus a special in-game Armor available only to backers. The Backer Armor will be announced later.

    Estimated delivery:
  • Pledge $35 or more
    You selected

    4 backers

    All of the above, plus a special in-game Weapon available only to backers. The Backer Weapon will be announced later.

    Estimated delivery:
  • Pledge $50 or more
    You selected

    1 backer

    All of the above, plus early access to the beta. This is a pre-release version of the game in which you can play through.

    Estimated delivery:
  • Pledge $100 or more
    You selected

    0 backers

    All of the above, plus you'll get access to Alpha builds of the game, which are VERY early versions of the game. We would encourage your input on these Alpha builds and some of your ideas could make it in to the game.

    Estimated delivery:
  • Pledge $150 or more
    You selected

    0 backers Limited (8 left of 8)

    All of the above, plus we will work together to design a weapon that will appear in the game. You will design the icon and all aspects of the weapon. Your name will appear in the credits as this weapon's designer.

    Estimated delivery:
  • Pledge $200 or more
    You selected

    0 backers Limited (8 left of 8)

    All of the above, plus we will work together to design a Component that will appear in the game. Your name will appear in the credits as this component's designer.

    Estimated delivery:
  • Pledge $300 or more
    You selected

    0 backers Limited (3 left of 3)

    All of the above, plus we will work together to design an enemy that will appear in the game. We will work on it's look, it's abilities and everything related to this enemy. Your name will appear in the credits as this enemy's designer.

    Estimated delivery:
  • Pledge $500 or more
    You selected

    0 backers Limited (8 left of 8)

    All of the above, plus we will work together to design an in-game puzzle. Your name will appear in the credits as this puzzle's designer.

    Estimated delivery:
  • Pledge $1,000 or more
    You selected

    0 backers Limited (2 left of 2)

    All of the above, plus we will work together to design an entire level of the game. This will include which the layout, which enemies appear, traps, puzzles, and everything related to the level. Your name will appear in the credits as this puzzle's designer.

    Estimated delivery:
Funding period

- (30 days)