Hey all! Kickstarter keeps stripping the images from the article I'm trying to put here, so I'm just going to put one image and a link instead:
Click here to... Read more
ScrumbleShip 0.3 - Phoenix
Is ScrumbleShip Dead?
It's been over two years since the last full release of ScrumbleShip. What's going on?
Inexperience is a silent killer for indie devs. You slap together a... Read more
0.22, Multiplayer update!
Over 160 changes make 0.22 the largest update ScrumbleShip has ever seen. The big change is a robust Multiplayer system, allowing users to frolic, explore, and build together.
The update... Read more
Trees in space!
One of our kickstarter goals was rather oddly labeled as "Hedgetrimmers". The stretch goal was a system of organic living treeships, with the hedgetrimmers being used to shape their growth.... Read more
Meet the ScrumbleShip launcher, ScrumbleGet.
The current version is quite functional and full featured. It'll log into ScrumbleShip.com, checking the current version of the game. It'll install the game if... Read more
0.20 released, Kickstarter update
Hello there Kickstarter followers! I've finally realized that the kickstarter counts as a blog too, so I'm going to start updating it like one. I've pasted a copy of the... Read more
And we're off!
With one button press and a script that ran for approximately half a second, I've sent $10,000 worth of ScrumbleShip keys streaming out over the internet. They should be arriving... Read more
Today I went through all the backers and linked up each email with the key(s) required. Next I'll need to write an email to accompany the keys and write... Read more
Ladies and gentlemen, we have done it.
With 12 minutes left to go, we surged over our final stretch goal of 12,000. We have handily beaten every challenge, and more.... Read more
To the sun!
Good work, ScrumbleShippers! With your support and generosity, we've blasted our AI ship goal! With nearly a full day left to go, you've actually forced me to introduce one final... Read more
70 hours left!
We hit the music goal! I've already contacted Poisoncut, our music artist, and we've started discussing song types and what sound effects we'll need.
As of the time of this... Read more
We did it!
Well ScrumbleShippers, we've actually done it. With a full week left to go, we've hit our $8000 target!
Thanks to your generosity and support, I'll be able to work full... Read more
With half our time left, we've hit 75% of our goal; $6,000 from over 300 backers!
We delayed the mid-Kickstarter slump longer than every project I've seen, but it's finally... Read more
In the first 11 days, we've hit 50% of our goal with over 200 backers!
My sincere thanks to each and every person who has contributed.
We need your help... Read more
A quarter of the way there!
Wow! We're over a quarter of the way there, with over 100 backers! Much thanks to everyone who's contributed, and please remember to spread the word - Blog posts, telling... Read more
Thank you for your support! Your contributions bring us closer to a working game.
I've been hard at work in underground lair over the past two days, constructing a system... Read more