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Planetary Annihilation brings RTS gameplay to a new generation of players in a way that's never been seen before.
Planetary Annihilation brings RTS gameplay to a new generation of players in a way that's never been seen before.
44,162 backers pledged $2,229,344 to help bring this project to life.

Details On The Retail Release Of Planetary Annihilation And An Upcoming Update Tease!


Some of you may have already seen the news this morning, but just in case: we're teaming up with Nordic Games for the retail (read: boxed) distribution of Planetary Annihilation. This was a fantastic opportunity and we can't wait to share more details about the packaging, the art, and when it'll hit shelves. The press release is here.

While we have you -- a lot of great stuff is coming together for our next update, which should hit mid-December. We're close to finishing a heavily requested feature: area commands. Area commands will let you build multiple factories with a simple click and drag motion. Also, they'll give you the power to attack static areas, do mass reclaims in static areas, and do mass repairs in static areas. Very cool stuff.

The next update will also incorporate a ton of bug fixes and tweaks to the game. In a nutshell, we're making a push to address some of the annoying little issues we've received community feedback about. Nothing says Christmas like a little competitive planet smashing, so we're thrilled to polish the overall experience even more.

Speaking of destruction, our last update added interplanetary nukes. These nukes greatly expand our interplanetary play and we've seen some incredible fights from broadcasters. Fights like this, for example, one are why we're making the game that we are:

We'll be back with more news very shortly. Until then, see you in the lobby, Commanders.


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    1. matt on December 14, 2013

      Hello, I'm still waiting for my code or key, or whatever I need to get the game. Can someone please help. My emails have not been replied to.

    2. Missing avatar

      TauCeti Deichmann on December 13, 2013

      Well, while the video was always zoomed out, the players certainly weren't. You can't control your economy at that distance. While it's the right zoom for strategy, tactics uses a tighter (and more awesome) view.

      That said, having a more cinimatic view when zoomed out may be really neat, especially for game casts like this one. So:

      @Uber: feature (wish-list) request: a button to hide/show icons.

    3. James on December 13, 2013

      That video is zoomed out the whole time. Most of the PA gameplay videos are zoomed out pretty much the whole time. This is exactly the reason why I had no interest in Supreme Commander. Looking at a bunch of tiny icons is boring, not what I play a game for. Disappointed.

    4. Akryum on December 13, 2013

      Please Uber, add retail version in the backer game box! :)

    5. Cheeseness on December 12, 2013

      I'd never watched a replay before. Has anybody previously suggested a 2D projection view? it feels like pulling out to something flat that showed an entire globe (with the ability to jump between switch between planets/bodies) would make for a nice commentating tool.

    6. Missing avatar

      2Ben on December 12, 2013

      Area commands, finally! Missed that so much...

    7. Missing avatar

      on December 12, 2013

      Will the backers of the commemorative box will beneficiate of the alliance with Nordic ? I mean get the content of the retail box (manual, artbook, dvd...) with their own kickstarter goodies.

    8. David on December 12, 2013

      Area commands? Awesome!