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Planetary Annihilation brings RTS gameplay to a new generation of players in a way that's never been seen before.
Planetary Annihilation brings RTS gameplay to a new generation of players in a way that's never been seen before.
44,162 backers pledged $2,229,344 to help bring this project to life.

Alpha Halfway Point

Posted by Planetary Annihilation Inc (Creator)

It's the middle of July, and the Alpha is going strong. We released a new build today that released a lot of the underpinnings that will be needed for interplanetary war, much of which is on the back-end. More visible are the very early stages of an AI! Great news for people who'd like to play in sandbox mode but with an opponent that does a bit more than just sit there. We also released the first iteration of the planet editor for the public. It's still got a ways to go, but already shows the incredible potential, and diversity, of the system!

We also have Linux and Mac builds running and stable now, along with Windows 64 bit and 32 bit versions. A number of different linux distros have been tested, and the community reports that Mac OS/X 10.7 and 10.8 are playing the latest builds well. That said, there is still a lot of optimization, feature work, and bug fixing to do, not just in alpha, but through beta as well for all the supported platforms.

Much of the work done over the past few weeks is setting the stage for not only orbital units, but to allow interaction between planets. Once we have those in place, we can start to build out the more complex system interactions, like moving large celestial bodies. Say, for instance, asteroids!

We're very excited by the progress so far, and the ongoing support and involvement of the community. Our forums our certainly our most active daily community, but reddit, Facebook, Steam and other communities continue to grow and get involved.

Latest Build Notes & Ongoing List of Build Notes

If you are in the alpha and haven't played in a while, now is a great time to hop back in and check out the latest features!

Thanks again for your support, and we look forward to seeing you here, on the forums, and in game!

Comments

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    1. Michael Pedersen on

      I'm *mildly* disappointed in the lack of a July release, same as Tommy.

      On the other hand, I'm extremely pleased with the progress to date, and I'm really looking forward to the mega-scale battles. I'm even planning on installing the server in my house, and getting a major battle going at some point with people from at least around the state, and maybe further.

      @Tommy: The estimate of a July release was just that, an estimate. It was made as a best effort to estimate everything needed. When the code started hitting the compiler, though, they found that the project was bigger than they believed. They've revised their estimates and are doing everything they can to keep the backers in the loop.

      I've backed projects where I feel very upset about the progress and communication levels. This one, though, I see excellent communication and rapid progress. The *only* thing I'd suggest to them is posting links to their live stream as updates here. It would really help people feel even better.

      Keep it up, uber. You're doing well. And I am glad to have backed this one.

    2. Tommy Frössman on

      If not reaching the timeline of release now in July I think we backers should deserve to get our hands on the beta instead ?

    3. Missing avatar

      Dusanak on

      @SpaceVoyager It is impossible for it to be single player only. Multiplayer is the most important part of the game but if you really want to, there will be a singleplayer in form of Galactic War so you can play it anyway.

    4. Missing avatar

      SpaceVoyager on

      Please keep it single player... That is the only kind of games I can play as online takes far too much time.

    5. Aerouge
      Superbacker
      on

      Oh that update slipped my attention (which already has a pretty low span) ;-) Thanks for the link

    6. Planetary Annihilation Inc 2-time creator on

      If you check out update #27 (http://www.kickstarter.com/projects/659943965/planetary-annihilation-a-next-generation-rts/posts/486631) we'v detailed our current projected schedule which we feel very confident on. The original July 2013 date was a best guess at the time, done well over a year in advance.

    7. Sean Darling on

      What a bunch of moaners!!

      Great work guys! It's looking fantastic.

    8. Aerouge
      Superbacker
      on

      Could you maybe update us on your planned release shedule? When I backed you the "Estimated delivery" info stated (and still states) Jul 2013 ... which is like ... now?

      So please throw us some infos on the topic of when will the Beta players and the backers for the final game see some action.

    9. Cody Orr on

      I'll play again when it's single player. I can't afford the MB sent over the internet from my country location.

    10. Tom Boucher on

      How do you get the OS X version? I got the first alpha on Windows, but ultimately wanted the OS X version Later when it was announced OS X is out, I have been unable to find what to do ? or am I screwed because I activated windows when it came out first?

    11. Armadillo on

      Does it run on Fedora Linux? (Don't have alpha access.)

    12. darkstorm on

      Yeah, I think "Jul 2013" assumed 900k. They got close to two & a half times that, even with extra hirings it's going to take longer for the stretch goals.

    13. Michael Pedersen on

      Schedule has been discussed in other updates. Basically, Alpha is going through the summer, beta through the fall, and release will happen come December.

      The planet editor used to be a purely internal tool. Now they've got a tool that can be handed to the alpha testers, who are part of the general public. Unfortunately for me, the Linux build is having issues with AMD/ATI proprietary drivers right now, so I can't actually try it out just yet.

    14. Missing avatar

      Corteks on

      Planet Editor woo! Look forward to playing with that tomorrow night and trying out a game vs an AI that actually does stuff :P

    15. rancor1223 on

      I suppose "the first iteration of the planet editor for the public" means that alpha testers got it, not actual public?

    16. Dietrich Werntz on

      Im guessing we will get the completed game by the end of the year.

    17. Rand Chua TL on

      Hopping to get the game by the estimated delivery: Jul 2013 if not late one, two month is still ok.
      Pls make sure its an Awesome RTS game!