by Planetary Annihilation Inc
I was hoping the metal biome would have been more Black Sabbath and less Cybertron, but I'm a pretty unreasonable person.
Is that a Dyson ring in the background of the metal planet? Man, if we can fight on Dyson structures... awesome.
Neat...I wasn't able to find the hi-res image, though...
After seeing the metal planet I'm suddenly wishing the stretch goals had included ringworlds and Dyson's Spheres...
You´ll find it here http://25.media.tumblr.com/d8d67fe35a09786f69e46974f064f57d/tumblr_mkshnioxxE1s49jb5o1_1280.jpg although it isn't that much more hi-res.
My (non gamer) wife walked in right as I was half way through scrutinizing this image, she asked why I made the same sound looking at it as I do when she takes off her top for me...
I analyzed the impact of that question for a minute before spinning some line about admiring all forms of art and needing to make some comparisons.
The point of this story is this is fantastic art and concepts (still loving those spirals) and it is fueling my imagination. It reaffirms I supported awesome all the more.
I'm glad you aren't following the Star Trek/ every other scifi setting standard of one environment per planet. It's not that big a deal for some planets are dominated by one environment, especially frozen or volcanic, but it gets annoying when every planet does.
These terrains for war look amazing. Will there be particular properties to them?
So biomes are just brushes that can be applied to a planet? I look forward to applying some Metal Biome to my worlds then :p
This is awesome!! I can't wait to get this thing and rub it everyone else's faces!!
My level of anticipation for this game is off the charts. These images only serve to ratchet up that anticipation. As Chris Norman said, the topless wives are fantastic. Wait ... I meant the spirals. The spirals!
So I can mix the core style world and the lava world and create my own Apokolips?
I already liked Total Annihilation a lot (minus the bit when there where too many units where the game AI just went nuts), but that same or similar now in awesome graphics, woohoo! :D
I doubt anyone will see this, but in the My Account section of the store, there's a typo that says "usermame" instead of "username" on the righthand sidebar. Whoops!
Wow, just...wow. (In a really, really good way!)
Wondering how big the map of a planet is going to be?
Wow, look really gorgeous!
@eman.russ Thanks! I did actually manage to find that one, I just...assumed the high-res image would actually have legible text.
We just posted the real high res images. Can check the post here:
It also includes two different cover images for use on sites like Google +, Facebook, etc. One based off of the forest biome, and one for the arctic one. :) Have a great weekend all!
@Max Aller did you click on the image in their news section they linked? it goes to the full high res image ~4MB at 2,048px × 5,600px, very readable text.
Oh my! Something about ice-planets just gives me goosebumps! Cannot wait for this game!
That metal world is so TA!!! Huge excitement!
OMG, this looks amazing. The metal one however.... its... wow. Also, just a question, is there going to be any chance that we can strap a couple of thrusters to that planet and make it a mobile base? XD
Sheng, that reminds me of the Shadow Raiders cartoon from late 90's (not the greatest cartoon, but I liked it when it first aired :P)
In the views of that, why only metal planet with thrusters? :D Why not all planets with Thrusters :D:D:D
Great job guys, Metal planet reminds me somehow of one of the Homeworlds in Total Anihilation, or Megatron!
I have one criticism... Perhaps it should be possible for individual planets to have variations within themselves. Most games all seem to assume that planets only have one theme, but if you look at our earth, there are the icecaps, deserts, canyons, forests all in one. I understand these planets are smaller, and themes are pretty cool, but make a few tile-sets to combine environments would be nice, and season variations/other variations depending on the planets temperature/orientation to its sun would be epic.
This is all cosmetic though ;)
David, as stated in the post, a biome is not an entire planet. A single planet can be made up of multiple biomes. :)
Edit: Just read the rest of the email, haha. Polar icecaps!
I'm not quite sure how naval units are going to interact with these swirling coast lines. That'll be interesting...
This looks really awesome!
Liking those swirls!
Looks great. I have a suggestion though. When I was looking at the way the trees are modelled, I thought...Wouldn't it be soo cool if the pathfinding for the largest units (i.e. walkers etc) ignored the usual prescribed routes and just ploughed through the trees. Like the way tanks do in real life. It would add atmosphere and look soo cool. The trees bending out of the way and super units appearing through the tree line. Just an idea.
The tech planet looks cool.
@Edd Pintscher That would be cool. That would also open new paths for other units which could be computationally expensive. But this is the future. If we can't have destructible terrain in RTSs by now, we might as well go back to the 90s.
Why do I have the sense Jul 2013 is not going to be met....
Remember, Jul 2013 was a date before all the crazy stretch goals were met. I personally await the awesomeness of this game, however long it takes.
I just hope they don't rush anything. It's promising and looks great thus far.
I just hope they get everything they wanted to implement, perfected and polished before release - regardless of earlier set release dates.