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Planetary Annihilation brings RTS gameplay to a new generation of players in a way that's never been seen before.
Planetary Annihilation brings RTS gameplay to a new generation of players in a way that's never been seen before.
44,162 backers pledged $2,229,344 to help bring this project to life.

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Final Fulfillment Update


For backers only. If you're a backer of this project, please log in to read this post.

Planetary Annihilation: TITANS have arrived!


A big hello to all of our backers!

You’ve been supporting us since the earliest days, and to say our thanks for helping us get to where we are today, we’d like to give all of you a free copy of the next game in the series! 
Planetary Annihilation: TITANS!

If you already have a Steam account linked to your account, you'll see the game in your Steam Library. You will also see a "Kickstarter Gift" key in your PlayFab account. This allows you to play the game through the regular Launcher. Just load up the Launcher like you regularly would and play!

If you have any issues, please email

Thank you again for supporting us. We honestly can't thank you enough. <3

Planetary Annihilation: Past, Present, Future

It all began with a dream. Funded in part with Kickstarter, Planetary Annihilation has been on an incredible journey these last couple of years and we’re excited to share where we’ve come from, what we’re doing now, and what’s ahead for Planetary Annihilation. 

(A letter from Jon Mavor)


First off I want to personally thank everyone who backed Planetary Annihilation. This project never would have gotten off the ground without your support. Not only did you put money into the project, you put your ideas and your energy in. Without our amazing community and the Kickstarter platform none of this would have happened.

Planetary Annihilation formed in my head over a number of years. As you know, I’ve spent a good portion of my life working on RTS games. My intense interest in space combined with a lot of influences germinated the seed that became PA. If you talk to anyone who was around me during that time, they will all tell you that I simply wouldn’t shut up about wanting to do the game. In many ways, the whole thing has seemed like a dream as I never expected to get the opportunity to do it.

Enter Kickstarter. When Bob Berry came to me in 2012 about doing a Kickstarter campaign at Uber Entertainment, I immediately realized that PA would be a prime candidate. When I ran the idea by Steve Thompson he was immediately as excited as a kid in a candy store. Having Steve as a collaborator is incredible and the artistic vision of PA was 100% his awesomeness.

It’s been a long hard road, longer and harder than any of us though it could be. Some features were cut, some features were added, and some took several iterations to get where they are now. Today, the game is in a great place and in some areas far surpasses the original vision. Overall I would say that PA is the game that’s closest to its original vision of any game that I’ve ever worked on.

The future of PA is great thanks to our community. I see people actively playing and Uber Entertainment continuing to expand the game far into the future. Thank you again for making this happen. What an unbelievable journey it’s been for me and I hope for you as well.


Jon Mavor
PA Dude

(click to expand) Planetary Annihilation: Kickstarter Timeline
(click to expand) Planetary Annihilation: Kickstarter Timeline

When we released Planetary Annihilation in September of 2014, we said we weren’t done with the game yet and we meant it! Features like Offline access, Single-Player Save, ChronoResume, and new units such as the Unit Cannon, Submarines and Interplanetary Fighters have enriched the game in ways we never imagined. The introduction of Asteroids and an improved Galactic War have really boosted the fun factor all around!

And it’s not done yet! We can’t wait to finish shipping out the remaining backer rewards, continue creating custom commanders, and share the Documentary of the making of Planetary Annihilation. Our partners at PMC Fulfillment have shipped more than half of the rewards to backers all over the world. We have our artists working in conjunction with backers to create the custom commander of their dreams, and we will be adding new commanders to the game, as backers allow their commanders for sale. We’re working with professionals to create an awesome Documentary showcasing all the fun and excitement Planetary Annihilation has taken us.

To you, our backers, and the community who has embraced Planetary Annihilation, Thank You. We couldn’t have done it without you.

Asteroids! Now spawning in a system near you!

We've been working on these for quite a while and are happy to announce that Asteroids are now available to add to your systems in PA! They have been added in a few of the existing systems (including ranked), so keep your eyes open for the telltale Asteroid belts and enjoy a new way to annihilate planets! 

This update also includes a ton of bugfixes, polish items, and AI tweaks for you to play against, as well as new feedback added to make placing buildings much easier! 
Take a look at the full notes below, and we hope you all enjoy the new additions to the game!

For those curious about your backer rewards, they are still on their way!
We'll have another announcements about the physical rewards next week. 

Shipping Physical Rewards FAQs


It’s been 3 weeks since we began shipping out physical rewards. We still have thousands more to ship so if you haven’t received yours yet, please know that it’s on its way! We’ve been receiving a lot of questions regarding rewards and shipments. Here are some of the most frequently asked questions.

Where’s my rewards? 

Rewards are still being shipped. We have thousands of backers to send rewards to all over the world. We have a small, but efficient fulfillment team working hard to get packages out as quickly as possible. They’re just as excited to ship your rewards as you are to receive them. ^_^ 

Is there a tracking number? No, there’s no tracking numbers, sorry. We’re shipping with USPS and do not have tracking for these packages. 

Why do I have to pay more to receive my shipment?
If you live outside of the United States, you may be charged customs/import fees to receive your package. The packages are shipped via USPS from PMC in Redmond, WA and have the estimated value of the products posted on the outside of the box. If customs request further information regarding the contents and their value, please email 

What do I do if my address has changed?
Please email to let us know what your new address is and we’ll try to get it changed before it’s shipped. If it ships before the address is changed and the package is returned, we’ll make sure to re-ship it to the new address. 

Where’s my USB drive?
Did you receive a rubbery black and blue Progenitor? That is the USB drive! Clever, isn’t it? ;) To access the USB, gently pull up where the red dot is. You may need pliers or fingernails the first time you pull it out. The USB drive is 8 GB and arrives empty. At the time of manufacturing, we were still creating the game and the Launcher. Instead of loading an outdated Launcher on the drive, we decided to mail a game key card to allow access to the latest Launcher. 

Some of my miniatures arrived bent. How do I fix them?
The miniatures were manufactured through Reaper Miniatures. 
Through their Forums, we’ve discovered that you can place them in hot water, carefully remove them, and bend them back into place. Running them in cool water can help set the piece. 

What do I do if something is missing or broken?
Please email and let us know and we’ll work to replace the missing or damaged item.

If you have any other questions or issues, please email