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pledged of $1,400,000pledged of $1,400,000 goal
Funding Canceled
Funding for this project was canceled by the project creator on Oct 20 2014
pledged of $1,400,000pledged of $1,400,000 goal
Funding Canceled
Funding for this project was canceled by the project creator on Oct 20 2014


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    1. Joseph M Zakszewski on

      How about a two pack, or a four pack pledge option?

    2. Kris Knives on

      @Jacob: Well they do have exlusive colors but they are $125. They have a lot of stuf people usually want from a KS project, but they are just in higher teirs than is typical.

    3. Jacob Begley on

      I'd like to see more digital add-ons, like exclusive colours, units, ect. I'd definatly pledge more for this sort of thing, but im not overly fussed for physical rewards or art books / soundtracks.

    4. Kris Knives on

      After discussing it with a group of fellow donators. I have to say I think your reward incentives are way off. Normally I budget myself $50 max for a project as that is usually my video game budget.

      How here I have little incentive to past the initial $20. $40 only gives me credit for a game I don't play and I have to go all the way up to $90 to get stuff like the soundtrack or art book. Normally those are lot lower and broken out.

      $20 - Game
      $40 - Game + Sound Track
      $60 - Game + Sound Track + Art Book
      $90 - Game + Sound Track + Art Book + Alpha Access

      Additionally digital items these should be broken out as add on options so if I just want the art book but not the sound track I can add that on. Personally I'd love to add on some options like a T-shirt, while skipping over ones I don't like Beta Access or game credit.

      There just doesn't seem to be a lot of options for donators, particularly if you don't have $100+. I often find projects that have mid range teir and upsells to be the ones I end up droping the most money on. "Well it is only $25 more, I can eat a few more ramin dinner this week right?"

      I say this not be an entitled brat, but because I want this game to succeeed and point out what I see as the weakness in your top heavy and very spaced out reward teir structure right now.

    5. Jan on

      Hey Martin,
      the team behind Human Resources is not the same as the team of Planetary Annihilation. Also they are still working on Planetary Annihilation after it's release to make it better. :)

      But it's the same studio and they do a great job in my eyes. I'm sure that Human Resources will be an awesome game if we get this game successfully funded! :)

    6. calum on

      i'm sure you've thought of this but shouldnt you advertise to everyone who plays planetary anihilation? also you could do some youtube videos

    7. Martin Steers on

      is it true that you never completed your last game or achieved the kickstarter rewards?