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Tom Vasel of The Dice Tower Reviews Mage Tower!:
What is Mage Tower?
Mage Tower is a competitive "Tower Defense Card Game" inspired by tower defense games like Plants vs. Zombies, Kingdom Rush, and many others. The game is designed for 2-4 players, though it supports solo and 5-6 player variants as well. (And has a whole cooperative mode with its own monsters!) You get 339 cards in the box and they're all the cards you'll need. There are no rarities or randomized packs... all the Mage Tower cards are in this one box!
Mage Tower has 166 different "Draft Deck" cards with wildly different abilities. Before each game players get 8 of these cards for their deck, to combine with 5 basic cards.
Don't be intimidated- making a deck is easy! You either just give each player 8 random cards (the game is balanced so this works great), or you lay out 8 cards at a time and take turns picking the cards you want.
Once the game starts you'll have to deal with the monsters!
Every player has their own set of monsters that attack them, so you've got to decide if you'll try to craft the perfect monster-killing strategy, try to mess with your opponents, or both! You can also assemble cool combos or try to make a deck that gets more and more powerful over time.
There are so many ways to play!
What You'll Get
- 166 Unique Draft Deck Cards
- 30 Basic Cards
- 48 Monster Cards
- 31 Co-Op Monster Cards
- 64 Prize/Demonspawn/Confusion Cards
- 20 Dice (white 16mm)
- 24 Acrylic Gems (16mm)
- Game Box
Design-A-Card Poll #6: Endless Stairway Tournament Final Round
3-8-13 The winner of the backer-designed card polls has been selected, and you can see a prototype image of the card here!: http://ow.ly/iBpwK. There will new polls for expansion stuff next week!
Below is a static image of the poll results last updated 3-8-13 12:11 AM PST:
What's this project about?
This is a small campaign simply to gain funding for artwork for the Mage Tower expansion, so we can begin the early development process. Because of all the unique cards in the game, Mage Tower uses a LOT more artwork than your average board or card game. Fortunately we were able to find a lot of fantastic public domain and creative commons art for the base game, but after looking at over 30,000 pieces of Wikimedia Commons art there isn't much left we can use as fantasy art. The expansion is in very early development and artwork must be added as the development progresses, as starting to get the many pieces of art needed after the expansion is finished is not a viable option to complete the game. We need your help! You can get the base game as a reward a month before everyone else, and you will get access to the secret Mage Tower Expansion beta forums once the project ends. You will be able to check out the artwork as we purchase it, as well as new card designs, and even help beta test them. There will also be contests to get your card designs in the expansion! Note that Mage Tower is currently being manufactured by Panda Games and we are not asking our previous backers to pledge because we don't want to "double dip" anyone. We think enough has changed in the game since the first Kickstarter that we can get new backers to support this project and get enough money for expansion artwork.
Since the base set of Mage Tower was funded, we've gotten awesome new card templates designed by Ian O'Toole. We've decided to have high quality manufacturer Panda Games produce the game. The Print & Play version is finished, and we'll send it to you via Kickstarter message within 24 hours of your pledge. Cards have been enhanced to increase player interaction and strategy, as well as making sure lots of cool stuff happens that you don't see in other games. In the last 3 days of the previous Kickstarter, Tom Vasel did a preview video of the game which you can see if you scroll down. We also developed a freaking PC demo app so you can try the game yourself (scroll down). After all this we think there's enough new content to do this short Kickstarter to start purchasing artwork for the expansion.
Quotes From Players
"Everybody had a great time, and your game is awesome. Thanks for making it!
-Backer after playing the Print & Play Version
"Now that i'm reviewing the card set, i have to say 'Bravo!' i cannot wait to play this game"
-Backer after proofreading the Print & Play Version
"I have printed the pdfs and have been playing non-stop games a big hit in my group of friends and randoms who show up at the shop I go to and just so happen to wonder over to our table so keep up the good work can't wait for more MAGE TOWER"
-Another backer after playing the Print & Play Version
I've been playing the online demo version, which has ~30 cards out of the full set, and even after 50+ plays I was still finding new synergies and reevaluating my pick orders
-Backer after playing the demo app
"Take my money!!"
-A player at the RinCon 2012 Gaming Convention
Preview Video From Tom Vasel Of The Dice Tower (has prototype card templates)
The Mage Tower PC Demo App
Congratulations Kickstarter-er, you've read all the way down the page and get to play The Mage Tower PC Demo App! This app has 30 of the 166 draft cards implemented and you can play unlimited times against the computer. Check it out here!:
Risks and challenges
The biggest challenge will be finding affordable fantasy artwork that fits the classic style of Mage Tower. After finding 200+ pieces of artwork for the base set in the public domain, we're certain we can find affordable artwork elsewhere and use some public domain images to fill in the gaps. We're looking at fantasy stock art web sites and various art community sites, and possibly forums dedicated to game art like the ones on Board Game Geek. Getting art for the first game took a LONG. TIME. and this will probably be more difficult and time consuming. The base game uses 99% public domain or creative commons artwork and we had to look through over 30,000 images on Wikimedia Commons to find them. We definitely believe we are up to the task of finding great artwork, but on a budget, and are excited to share that process with the community.Learn about accountability on Kickstarter
- (23 days)