We now have a cover, courtesy of Jon Hodgson :)
Here's a review of what the campaign has achieved so far.....
- Main rulebook, in softcover and hardcover with 8 full page colour illustrastions . Each print backer (Big Monkey and up) will be getting two DriveThruRpg.com coupons to get a copy of the book in each format.
- If you see Buddha on the Road (Stretch Goal 1) An extra introductory adventure in the main rulebook and also the basis of a set of Quick Start rules available as a separate booklet.
- Defenders of the Dragon Empire (Stretch Goal 2) An extra chapter in the main rule book
- Ministry of Thunder (Stretch Goal 3) A set of five linked adventures revolving around the celestial Ministry of the title who bring supernatural criminals on Earth to Justice.
- Monkey Companion (Stretch Goal 4) A book of short articles and adventures to compliment your games.
- Solo Adventure (Stretch Goal 5) A new chapter of the main rule book. Go on an adventure with the Monkey King and learn the rules as you play.
Monkey is a Tabletop Roleplaying game based upon the Chinese Classic Novel “The Journey to the West” or “Monkey” as it is commonly known in the West.
Monkey in a Nutshell
This is a story-telling game set in a mythical China, where out of grace Immortals seek redemption by escorting a vulnerable, mortal Monk to distant India. Braving many dangers along the way, to recover scrolls of Buddhist scripture, that are missing from the Chinese canon.The road through the wilderness is dangerous since all of Demon-kind has resolved to stop the pilgrims and the eat the Monk's flesh!
The game's simple rules, which use standard playing cards, allow for any sort of action that you can imagine, from fast paced kung-fu to heated debates.
The main rule book contains all that you need to play, except two packs of standard playing cards (one for the players and one for the referee) and your imagination.
Monkey the 2nd Incarnation
This project is funding development costs for a second edition of the game, or its 2nd Incarnation. The original game was released over five years ago. It was illustrated using appropriate stock art from old books. After numerous games over the years, the rules, though they still make sense, need some tidying up and streamlining. Also, there are ideas which have come to mind since its initial release that I want to include.
With the 2nd incarnation I'm looking to replace the stock art with new art from talented artists such as Peter Frain and Daniel Barker. Jon Hodgson who did the original cover has been commissioned to do a cover that features all four of the main characters from the book (Monkey, Pigsy, Sandy and Tripitaka).
I've also revised and streamlined the rules to make it even more easy to get into and play. I've added some new content that I've been itching to put in since it makes the game more enjoyable. The beta rules will be available to all backers in pdf form at the end of the kickstarter if it funds.
Tell Me More!!
More information about the game, rules previews, art examples can be found on the Monkey Blog as part of a series of posts called "23 Days of Monkey" that I posted in the run up to the Kickstarter opening:
I've also done this interview with Dan Davenport on RPG.net Chat which gives a good overview of the game.
Because I can't update the Rewards levels once they have been backed* and to give clarity, here's a table of what each Reward Level gets.
* For example I added Art Prints to the Silver and Golden Monkey after the start of the campaign.
Stretch Goal 1: if You See Buddha on the Road (£3000 FUNDED)
This is an introductory adventure which if funded will appear in both the main rule book and as part of a separate Quick Start book.
Stretch Goal 2 Defenders of the Dragon Empire ( £4000 FUNDED)
This Stretch Goal is for a chapter in the main rulebook that details how to run adventures for mortal characters from their perspective using tweaked and variant rules
Stretch Goal 3 The Ministry of Thunder (£5000 FUNDED)
A collection of five adventures centering on the Ministry of Thunder, a celestial ministry responsible for solving of crimes by supernatural entities committed on Earth. This short series of adventures is for Narrators and players who want a more traditional introduction to the world of Monkey, with each adventure being a pre-written scripted experience. This is an adventure book of 100+ pages.
Available as a PDF for all backers, and as a POD print version for Brass Monkey Pledge Level and upwards.
- See this post on the 23 Days of Monkey on the Monkey Magic Blog for more details about the Ministry of Thunder.
Stretch Goal 4 The Monkey Companion ( £6000 Funded)
A collection of adventures and articles to enhance your game of Monkey. Includes:
Monkeys & Dungeons. How to run subterranean style adventures using Monkey, with an example adventure.
If You Go Down To the Woods Today. An adventure that never need be played the same, due to the multiple antagonists that are written up and available to be randomly drawn out to be the root of the problem.
The Eight Immortals. A group of wandering Taoist Immortals for your pilgrims to meet upon the Road to India as allies and foils.
Versus Count Vampire. An adventure of supernatural comedy horror as the Pilgrims encounter a village overun by bad ghosts and other worse undead demons.
Stretch Goal 5 (£7000 Funded) Solo Adventure. Become the Monkey King and learn the basics of the rules in a short tutorial adventure included in the main rulebook.
Stretch Goal 6 (£8000 Unfunded) The Golden Register of 101 Immortals and Demons. Deep within the Ministry of Thunder is an index of foul foes and notable friends that the agents of the Ministry have encountered during its time. This standalone book is a collection of readymade demons and immortals that your players can encounter in your games.
Stretch Goal 7 (£10,000 Unfunded) The Mega Monkey! (which is its current working title, although I’m favouring the Mandate of Heaven as the final title). This is an epic adventure that runs over three of the locations in the book: The cloud city of the Western Heaven, The capital city of the earthly Tang Empire, and the 12 Courts of Hell. A toybox adventure, locations, events and people to meet as your players move between the three worlds, trying to stop a plot to unbalance the heavenly order.
Stretch Goal 8 (£12,000 Unfunded) Defenders of the Dragon Empire as a standalone book and its own game. I’ll add monsters and adventures to the book to make it its own game.
Stretch Goal 9 (£14,000 Unfunded) The Dragon Atlas. A book of maps and pictorial information that you can hand your curious players to quickly introduce then to the Mythical China Monkey is set in.
Stretch Goal 10 (£16,000 Unfunded) Monkey Playing Cards. Finally, after I’ve done everything else I want to do for Monkey, I will ask the artists to produce a deck of cards featuring the characters from the Journey to the West. These cards will be available as pdf and POD to all backers.
Stretch Goal 11 (£18,000 Unfunded) Monkey Red Bubble shop. I will pay the artists usage rights so I can make available T-shirts and other items through a Monkey Red Bubble Shop.
Stretch Goal 12 (£23,000 Unfunded) Special Preview of next game. Because fans have been asking for it if when we reach the lofty heights of being £23K funded, I will start on The Water Margin, aka the Outlaws of the Marsh, which will be based off the Monkey rules. Obviously, this will need its own crowdfunding effort in 2018 to pay for all the art and other development costs, but backers will receive the first draft before the Kickstarter. This goal will pay for my research materials and time writing the rules.
To help the campaign I’m going to add the following Add-ons to the campaign.
Simply add the extra funds to your pledge and I’ll confirm what you purchased when the campaign ends via the Backer’s Surveys.
- Extra copies of the Rulebook – £5 POD (you pay production + postage costs)
Please note Print backer levels now include at cost coupons for a hardcover and a softcover, which means you can automatically get an extra copy without paying extra.
Existing D101 Games small story driven games, in PDf and option to get a POD print version:
- Hunters of Alexandria - £5 pdf + POD Print
- Project Darklight -£8 pdf + POD Print
- Story games Bundle both the above as Pdf+ POD print Bundle £10.
I’m keeping this one simple on this these add-ons; if you only want the pdf don’t redeem the POD voucher when I send it to you. These add-ons will be issued once the Backers surveys are completed. More details about these two games
If you have any other questions please check the FAQ below, or send me a message.
Risks and challenges
This is my sixth crowdfunding project and my third on Kickstarter.
I'm currently in the process of fulfilling the add on adventures of my previous campaign (Crypts and Things) but I have definite schedule of delivery that I am keeping to which will not interfere with this project.
Most of the writing on the main rulebook is done and it will be finished by the time that the Kickstarter ends. A beta version of the game without any additional stretch goal material or new art will be made available to backers at the end of the successful campaign.
The only risk in this project is me. As a micro-press publisher, if I get sick or have any real life issues this slows down delivery. If this happens I will keep you up to date with progress how ever slow and give you regular updates on revised release dates.Learn about accountability on Kickstarter
- (30 days)