FTL is a spaceship simulation roguelike-like. Its aim is to recreate the atmosphere of running a spaceship exploring the galaxy. Read more
This project was successfully funded on April 1, 2012.
FTL: Further Updates!
Thank you, thank you, thank you!!!
We started this project with the simple goal of making a game that we ourselves would love to play. We did not imagine that so many other gamers would feel as strongly about FTL as we do. We've received more pledges than we ever anticipated and the additional funds will allow us to greatly expand soundtrack/sound design and make sure the beta runs smoothly. We'll continue to look for more ways we can invest in the game without causing delays, and any excess funds will be used to continue bringing you games that we (and hopefully you) love.
A small number of you have requested additional higher-tier rewards so we are adding a few. However, we will not be adding additional slots to the $100 tier since that would devalue the "limited edition" rewards.
- $80 - Receive two game keys, two beta keys, digital soundtrack, PDF art-book & instruction manual, plus your name will be in the credits.
$2000 - One lucky backer will be able to help us create a new alien race!
$5000 - One amazingly generous backer will have an opportunity to hang with the developers in Shanghai, China!
With these changes, keep in mind that: You can increase or decrease your pledge at any time during the Kickstarter. There's still a month to go, so there will be plenty of time to change your mind.
Justin will be at GDC this week. If anyone wants to meet up or at least say hi, send him a message at justin@FTLgame.com or @Jarmustard.
We have a small announcement to make as well. We have the first documented kill of the demo's "impossible" boss! Congrats to our backer and Co-Editor-in-Chief at Voodoo Extreme, @Ohmwrecker! A silly prize is already on its way.