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Leviathans Online: Monsters In The Sky (Canceled)'s video poster
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Bringing the steampunkesque, naval-to-air warship tactical game to a 3D online game for tablet, browser & mobile platforms. Read more

213
backers
$10,556
pledged of $300,000 goal

Funding Canceled

Funding for this project was canceled by the project creator on December 20, 2012.

Bringing the steampunkesque, naval-to-air warship tactical game to a 3D online game for tablet, browser & mobile platforms.

CONCEPT DEMO VIDEO

Here is a sneak peek of actual in-game footage. In this small sequence we have two ships that are resolving initative and are about to engage. We pick up the scene where the first ship is finishing its move, and the second ship is now beginning firing phase.

We have selected the option of no hex grid, so you get a better idea of the look and feel of the environment and ships. Although everything currently is still in concept (environment, scale and movement speed) we look forward to providing another update with full turn sequences and more action as the project progresses.

 

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Comments

    1. Creator Jim1701 (Radecliffe) on December 14, 2012

      This is the kind of thing we need to see! Thank you! Keep up the good work.

    2. Creator Jacob Helwig on December 13, 2012

      It's a very cool small piece, and very encouraging for the final product. :)

    3. Creator Hyper Hippo Productions on December 13, 2012

      Hi Jacob, all of the movements will be perfected during later iterations. We really just wanted to demonstrate our ability to build the functionality of the ships in the environments and help people visualize a small piece of our direction. There are still many layers to introduce on the front end as we progress: UI, detailed environments, all of the ship models etc. and backer feedback will be paramount to getting all of the little details included in the final product.

    4. Creator Jacob Helwig on December 13, 2012

      Very cool! The ships are bouncing around like they're floating in water, but I'm guessing that's just because it's still quite early in the process? Very much looking forward to getting to play this when it comes out!