Realm Master - A Board Game of Dice, Domination and Magic
Realm Master is a well balanced board game battle with beautiful artwork and powerful spells & weapons. Lots of fun in a small box!
Realm Master is a competitive board game for 3-6 players, and features a unique blend of area control, magical mayhem, take that mechanics, high suspense and beautiful art in a light filler game
Attack the most powerful player with magic or bide your time on the sidelines waiting to strike. Fight to hold control of a resource rich Realm or wait for the weakest hero to become vulnerable. A different game board and different turn affects make for a different game each time you play. More variety = More fun!
How to Play?
Weapons help you do more damage to your opponents, equipment helps shield you from counter attack. Enchantments and spells add further variety to the mix. You can enjoy the board game lightheartedly or you can play at a far deeper, more strategic level. The game takes 3-6 players.
A full version of the rules is available here.
The board game features some press your luck dice rolling, casting enchantments and curses, buying weapons and equipment, improving your hero and attacking your rivals.
Games run from as little as 15 minutes up to long epic battles for 6 players. Resources are easy come easy go, generated by cards within the game and by the 5 dice you roll on your turn.
Unique hero abilities are well balanced and lead to different strategies, different board games, and a different story each time you play. The final board game variants have led to some really exciting, really fun, knife-edge games with a palpable feeling of tension towards the end of the game.
Why Back Realm Master?
Quick setup time… my board game is ready to play in less than 2 minutes.
Multiple paths to victory...You can win by gaining banners OR by killing other players. Some times the Realm is full of resources, in others a near desert. You'll need to vary your strategies to win!
Quick Turns with less analysis paralysis... Board game turns are fast, even with 5 other players you remain involved.
Catch Up Mechanics... Winning players don’t build up a growing advantage. You’ll never have to sit out as another players wipes you all out. Instead temporary alliances can form to restore the balance.
Great Art... Realm Master looks beautiful, the art has been redone and enhanced many times.
4 Years.... It's taken 4 years of my life to get this to where it is. If you don't back this board game it will all have been for nothing!
"Nonstop Table loved Realm Master! Score: 10/10 Overall Rating: 9/10" Ann Millar, Nonstop Tabletop
"I'd buy it. It looks to me like King of Tokyo with more choices and better artwork. I prefer it to KoT." Chris Bromley, Board Games Trading & Chat UK
"...an incredibly slick production from a newcomer into the world of hobby board game publishing. The art throughout is lovely, the iconography clear and the graphic design ties everything together." Polyhedron Collider
"The most fun I've had all evening" Jonathon, BBGG
"I knew I was going to like it the moment I saw the art." Sean BBGG
There are two ways to play the board game: Elimination and Points Victory.
Elimination game rules: In the elimination board game players that lose all their hearts are out of the game. The winner is the first player to get ten banners or kill all other players.
Points Victory: The winner is the first player to gain 10 victory points. When you kill a player you gain 4 additional banners from the supply, plus half their gold, banners and bonuses. Killed players return outside the Realm with their starting resources, plus their remaining resources, but lose all their buy cards.
This is only available through through Kickstarter - It will be some time before a retail release will be ready.
You're welcome to get fully involved in the creative process, I plan on renaming the heroes before going to print.
I will add more stretch goals if these are all met. If there's anything you would like please let me know in the comments. :) The default board thickness is 1.5mm, the default card is 300gsm, the stretch goal will make it 350gsm.
Shipping costs are pretty standard, I'm offering cheaper (customs free) shipping to:
America - ~$5.72
Canada - $7.18
UK - £4,
EU - €5.79
Australia & New Zealand £8
The rest of the world costs only £15, and is subject to local customs if applicable.
The box will have space for sleeved cards.
Risks and challenges
I'll be overseeing all aspects of design, development, publishing, and board game fulfilment, so your game is in safe hands. I thrive on problem solving and will do everything possible to make sure you receive the highest quality board game possible.
The details of fulfilment will depend on volume, if it's small I will oversee it myself, for larger numbers a distribution specialist will handle it.Learn about accountability on Kickstarter
- (30 days)