"Some of the largest, table sprawling board games are in the genre of strategy and area-control. Many of these games are lengthy and very involved but the large scale battles and the act of taking over lands and running your opponents off the map make them quite rewarding to play. So what if you could take that strategy and fun and shrink it down to a game that can be played in roughly half an hour in the scale of a deck of cards? Meet Cube War, a strategic, micro-strategy game designed and illustrated by Julius Hsu. Cube War is an area control game built for two players. It features 30 small cubes, 15 in red and 15 in blue, symbolizing the forces of yourself and your opponent. These cubes get placed on a card-sized battlefield consisting of 3 large regions, each divided into 3 smaller areas for a total of 9 areas to compete to control. Aside from this map card, there are 27 other cards that depict individual warriors, each with unique art, abilities, action points, and strength."
- WYLD Gaming.
All of Cube War's artworks are done in Inkscape with a Logitech mouse. If you like the vector artwork please support the game! Each piece of the card art takes hours to a day to do, the samurais are inspired by Japanese movies, the ninjas are inspired by Japanese anime such as Naruto and the bandits are inspired by the Western fantasy movies.
Interested about Cube War? Want to find out how to play? Look no where else:
Cube War uses a very simple rulebook that guides player on how to play the game!
Try it before you pledge it! If you like the game please support us! The print and play file includes all 27 battle cards and the map card!
We ship to anywhere in the world. A shipping fee of 5 US dollars will be charged to ship to Taiwan and a shipping fee of 10 US dollars will be charged to ship to the rest of the world.
Risks and challenges
This is my first Kickstarter project, I was having trouble reducing the cost of the board game to below 25 US dollars. With the help of the backers I am able to ship the game with a much lower cost and add more polish to the artworks.
It is very challenging to make this project successful, because of without the backers I will not be able to produce the game, however with the all the support I am able to get this done.
With your help, we can have the funds to print the game and to overcome various obstacles. We hope to deliver a quality product to you.Learn about accountability on Kickstarter
- (30 days)