Below is the Crits Happen review of our Kickstarter project where you can get a brief overview of what this project is about...
"Darkraven Adventure Soundscapes" by Ruby Nile Games is the ultimate line of background sounds crafted for your fantasy tabletop gaming needs. We are here raising funds to make it a reality by assuring we have the resources to do it properly. Whether your players are stuck in a dungeon, camping by a river side, or marching through snow up to their waist -- reach for our rich 128 Kbps MP3 soundscapes. Most hand crafted and thoughtfully produced tracks are a generous 15 minutes long and can be played in the background while the game master sets the tone with story telling. Each carefully considered track loops for endless ambiance.
"Darkraven Fantasy Soundscapes" is a massive single product with 56 tracks and over 14 hours of audio. It includes "Underworld", "Forest of the Necromancer", "Imperial City", "Land of the Frost Giants", "Feudal Lands", "Bay of the Corsairs", and "The Blasted Lands" at a contribution level of $64 (the package will retail for $74 after release). Lower levels of contributions allow backers to get portions of this product for their use and enjoyment without requiring them to contribute the full $64. For $84+ you get Darkraven Fantasy Gold which contains eight bonus tracks not available in any other package as well as any and all bonus and alternate tracks developed for the project -- ONLY $84+ gold contributors get these bonus materials. That is a total of at least 64 tracks with over 15 hours of soundscapes!
Stretch Goals are simple. We won't confuse you with 20 tables and charts about how this will be done. Once we hit indicated stretch goal levels required to unlock certain products, those contributing $69+ OR holding a GOLD copy of Darkraven Fantasy Soundscapes will receive free copies of those stretch goal products as a bonus (specifically, "Places Forgotten" if it gets funded).
The scheduled product release date is September 2013 and will be delivered via digital download. Should there be any customer service questions, please don't hesitate to contact us here.
"Underworld" samples above include: "Dungeon/Room Entry", "Busy Dwarven Mines", "Thaumaturge's Tomb", "Overnight in a Dungeon", "Large Fire in A Dungeon", "General Dungeon Movement", and "River of Lava".
"Underworld" contains eight, fifteen minute looped tracks. With "Underworld", we put you in another dimension. You will get over two hours of 15 minute looped tracks for general dungeon exploration in all of its complexities -- with drafts, torches, and crickets. Some tracks offer distant mysterious clangs and crashes. While others offer only the shuffle of footsteps, chirp of crickets, and drip of water. Yet another track offers you the experience of a "sleepover" in a dungeon. In "Underworld", we take you on a tour of "deeper" adventure -- from the forsaken entrance of a wizard's tomb to the bustling activity of a dwarven mine (bring your earplugs) -- and we make numerous stops in between. Several tracks are offered with and without mysterious distant activity to allow the game master to better tailor the experience.(STATUS: "Underworld" is virtually complete. Will upgrade some samples with Kickstarter funds.)
"Forest of the Necromancer" samples above include: "Haunted Clearing", "Campfire by a Stream in Summer", "Hiking Through the Great Swamp", "Storm in the Forest", and "Evil About".
Into the woods! Your players haven't felt the woods until they have heard it like this. "Forest of the Necromancer" offers almost 2 hours of loopable 15 minute MP3s for them to get goosebumps to. In a forest that stretches for league after league, there are recordings here from natural woodlands and not-so-natural woodlands. (STATUS: "Forest of the Necromancer" is virtually complete. Will upgrade some samples with Kickstarter funds.)
"Imperial City" samples above Include: "Imperial Bazaar", "At the Inn of the Broken Eagle", "Catacombs", "Sewers of the Imperial City", and "Inside the Inn of the Broken Eagle".
With "Imperial City", your adventurers will get to sample the good life away from the giant spiders, frost giants, and undead. Two hours of 15 minute tracks including civilized coliseums, bazaars, taverns, and sewage soaked streets await you here. The 15 minute "Imperial Bazaar" offers you a vast array of exotic animals, cheering crowds, and fanfares announcing executions to spice your imaginations. (STATUS: 70% complete. Will upgrade some samples with kickstarter funds.)
"Land of the Frost Giants" samples above include: "Barrow of the Witch King", "Hiking in the Land of the Frost Giants", "Shelter in A Cave", "Campfire in the Winter Wild", and "Snow Storm".
"Land of the Frost Giants" will put your players in the mood when they have to travel where the sun hangs low on the horizon. "Land of the Frost Giants" offers 2 hours of 15 minute tracks for your hardy northern adventures. (STATUS: Virtually complete. Will upgrade some samples with Kickstarter funds.)
"Feudal Lands" samples above include: "In A Castle Courtyard", "Small Town 1", "Inside A Castle", "The Dark Barrows", and "Messengers of the Duke".
With "Feudal Lands" we take you to the every day folk that make the economy move. Here you will find taverns, small agricultural villages, sheep herders, and a few barrows. These 15 minute tracks will populate your world and bring it to life on what might be otherwise mundane errands. (STATUS: 60% complete. Will upgrade new samples with Kickstarter funds and complete production)
"Bay of the Corsairs" samples above include: "Docks in A Large Town", "On A Ship in Good Weather", "Ghost Ship", "Heavy Surf at Dorburg Pointe", and "Inside A Ship In A Storm". (STATUS: 60% complete. Will upgrade samples with Kickstarter funds and complete production.)
With "Bay of the Corsairs" you can take your adventurers to the coast. Two hours of 15 minute tracks are take you along the shores of your world and out to sea.
"Blasted Lands" samples Above Include: "Field of the Ravens", "Castle Ramparts in the Wind", "Cottage in A Storm", "The Sheepherder", "Campfire in the Blasted Lands".
"Blasted Lands" takes you to a land of mountains, rains, and wind. Here, you will do business with a sheepherder and be glad to find shelter in shallow caves. You will stand uneasy guard atop the walls of a weathered and time worn castle and enter the Barrow of the Mad Lich King. Finally, here you will be drenched by rain and find wind blasted camping sites in the summer and winter. With over two hours of audio, "The Blasted Lands" will leave your adventurers with the feeling they were there. (STATUS: 50% complete. Will upgrade some samples with Kickstarter funds and complete production.)
STRETCH GOAL: "Places Forgotten" is a bonus set of soundscapes which will be unlocked at $40,000. It takes you to places not covered in our other packages. Here you will find cemeteries, mountain tops, alternative campsites, battles, sieges, army camps, taverns, and several other tracks which will charge your play with emotion and a sense of place. This might require lots of additional paid samples, field work, on-site recording, deals with medieval performers, additional equipment, and possibly more to complete. (Status: Stretch Goal: $40,000. Production has only been sketched out. Will acquire needed samples with Kickstarter funds and complete production.)
"Darkraven Fantasy Gold" samples above include: "Army On the March", "Battle", "The Far Moor", and "Lair of the Fire Dragon".
As a way of saying thank-you to all $89+ contributors, "Darkraven Fantasy Gold" (a.k.a. "Darkraven Gold") is a special set of at least eight fantasy soundscapes. It includes "The Misery Wraith's Haunt", an extra "Underworld" track, an extra "Imperial City" track, "Raid on a Town", an extra town for "Feudal Lands", alternate campsites, and more. In addition to that, any additional bonus tracks which are developed as part of the project will be made available to GOLD contributors only. Basically, GOLD contributors get every bit of approved material generated for the project. These special GOLD soundscapes aren't available in any other set. Combined with the project's other materials you get, that is over 64 tracks with over 15 hours of audio!
We are a team of musicians, sound designers, and engineer who work in Miami, Florida and are looking forward to bringing you our vision of what sound design for fantasy games can be like. Funds raised on Kickstarter will be used to purchase additional samples and improve the array of sounds and expand the line in future releases -- as well as expand the business. By funding us, you will help us create one or two supplements to this product line in the future.
* Legal disclaimer: All Darkraven soundscape product details subject to change without notice.
Risks and challenges
On this project the risks are relatively low due to the digital delivery. Most costs are known or under control and additional production work on the promised work will most surely be done by September 2013. That would give us June and part of July to raise funds and then most of July, August and September to finish the product and deliver it. We really do want two full months to finish up the product. We hope you find that reasonable too. It would be impossible for delivery to be delayed past the end of October 2013. The question is, will we get funded? We hope so.Learn about accountability on Kickstarter
- (37 days)