Shadow of the Eternals
Shadow of the Eternals is a third-person action/adventure game steeped in psychological horror, created in collaboration with YOU!
“I was (and am) a huge fan of Eternal Darkness, and I'm quite excited to hear that a spiritual successor is in the works from folks who worked on the original game!”
-- Dr. Ray Muzyka, Founder of Bioware
"Playing the role of Paul Becker will be a blast as he is both complex and conflicted. I intend to provide gamers with a provocative and memorable experience on the roller coaster ride that is Shadow of the Eternals."
-- David Hayter, Accomplished Actor, Screenwriter and Director
“Precursor has been able to leverage some of the major features of the CryENGINE for use within their game and they've been able to apply their skill, talent and speed to produce already very high quality assets as well as gameplay.”
-- Sean Tracy, US Engine Business Development Manager, Crytek
A psychological horror game, Shadow of the Eternals is the spiritual successor to Eternal Darkness: Sanity’s Requiem, being developed by the original creators of the popular and critically acclaimed classic. Featuring an eclectic cast of heroes and villains, Shadow of the Eternals will span thousands of years of history with an H.P. Lovecraft flare. Players’ perception of reality will be shattered as they try to balance the mechanics of combat, magick, and exploration as they progress through the adventure.
Shadow of the Eternals is:
- A single-player third-person action/adventure game with horror elements.
- An 8-10 hour complete experience.
- Multiple playable characters throughout different time periods of history.
- Sanity events - special graphical, audio, and controller effects - will challenge your senses and your mind, causing you to question what is real.
- Developed in collaboration with the community via an exclusive area on our forums.
- Developed with CryENGINE 3 for PC (Windows) and Wii U.
- Available via a DRM-free distribution method (for PC).
The story begins as Detective Paul Becker is called to Pleasant View Hospital, the site of one of the bloodiest gang massacres in Louisiana state history. The massacre is survived by two individuals who seemingly have no recollection about who they are or what has transpired -- one a suave businessman, and the other a hardened, rogue-like biker. Both men have lost all memory of who they are -- and yet they are compelled to kill each other.
Through Becker’s interrogation of the suspects, a story unfolds that is set in Hungary 1610 AD at Csejthe Castle – home to the noblewoman Erzsébet Báthory. Báthory is a notorious serial killer; torturing and killing as many as 400 young women in her obsessive quest to retain her youth. You play the role of Báthory’s handmaiden and lover Klára, who is being blackmailed by the authorities into gathering information about a missing nobleman’s daughter.
Events are soon set in motion that will change Klára's life forever.
The player uses the mechanics of combat, magick, and exploration to progress through the game and uncover its mysteries. Each playable character will have different levels of proficiency in these mechanics and will tackle situations very differently. Their level of sanity affects their ability (both positive and negative) in all these mechanics.
- Each character uses a variety of melee and ranged weapons which are historically accurate to the time period. Becker is a trained detective and a skilled shot with his Smith & Wesson SW99, while Klára is a handmaiden working as an informant for the police so discretion and stealth is important. She uses a concealed ballock dagger and wheellock pistol.
- Combat is very tactical by allowing the player to select specific parts of their enemy to target, which can leave them vulnerable to follow up attacks.
- Finishers can be used to ensure once an enemy is down, they stay down.
- The use of magick is not to be taken lightly and can have serious consequences. In the right hands magic has the ability to turn the tide in combat and help solve puzzles.
- Charging a spell is an intensive, real-time process that requires the player to concentrate and stand still which makes them vulnerable to enemy attacks.
- Exploration is the most important tool that the player has at their disposal and can help them get past hazards or solve puzzles.
- Interact with the environment via item or location inspection to uncover the mysteries of the game.
- You are not alone in this world and will need to use the dialog system to extract information or plead for assistance.
This gameplay video is an early work in progress, designed to give you a taste of what is to come in Shadow of the Eternals.
Confronting the violent chaos surrounding the bloodiest massacre in Louisiana state history, Detective Paul Becker is faced with a bizarre mystery that threatens far more than the peace of Pleasant Hill, and casts him headlong into the darkest abysses of his own psyche. The shadows emerging from the carnage only force more questions, particularly about himself and the loss of his wife. Paul Becker will be voiced by the incredibly talented David Hayter. David was the voice of Solid Snake in the critically acclaimed Metal Gear Solid series and also did voice acting in Eternal Darkness: Sanity's Requiem.
Klára is a young woman escaping a brutally transient life as a gypsy, torn between the enticing arms of her lover and mistress, Erzsébet Báthory - and an executioner's axe. Blackmailed by the authorities, Klára attempts to uncover the fate of a missing nobleman's daughter within Csejthe Castle, and offer up the Countess' secrets in order to end her nightmarish reign.
Erzsébet Báthory, The Blood Countess
Driven by her obsession with everlasting youth and beauty, mass murderer and noblewoman Countess Erzsébet Báthory has sacrificed over 400 young women to further her knowledge of the occult. But her despicable acts have been pushed aside for a new obsession – her growing love for the handmaiden Klára.
Shadow of the Eternals is a unique experience created in a new way, enabling you – the gamer – to join the Order of the Unseen, an elite group of fans whose goal is to participate in helping design the game the way they want it, by providing feedback directly to the development team.
Upon any pledge of $5 or more, you will be granted a special ribbon that provides access to our Official Development Forums, and a spot among the Order of the Unseen. This group is where you can begin sharing your ideas and shaping aspects of Shadow of the Eternals, helping create an experience that you – the gamer – want to play. Your participation in the forums will be rewarded by having influence on key story elements, plot twists, and the overall direction of the project. This is the chance for players to use their imaginations to help create startling gameplay, nightmarish storylines, and unique twisted characters.
When you pledge, you will receive an email from Kickstarter titled 'Thanks for becoming a backer of Shadow of the Eternals by Precursor Games'. Forward the above email to email@example.com, then head over to our forums and sign up using the same email address that you use for Kickstarter. Within 10 minutes, you should have access to the Order of the Unseen and a badge indicating that you've backed the project on Kickstarter!
Eternal Darkness: Sanity’s Requiem was one of the highest rated games on the Nintendo GameCube with a metacritic of 92%. For years, fans have requested a follow up, and with Shadow of the The Eternals, that is exactly what Precursor Games is prepared to do with your help.
To make this game the best it can be, we have one core focus: community created content. We will be working with you and the rest of the community to create this game. Have you ever thought that you could improve a game that you loved, or contribute to it in some way so that others could enjoy it more? Look no further, as that is what has already been happening with Shadow of the Eternals. Join the Order, share you ideas, get your name in the credits and experience what it’s like to be working on a video game.
With the drastic change of the video game industry in the past decade, crowdfunding is the only avenue to help create a game similar to Eternal Darkness. When we created the first game, we wanted to do something truly different in the horror genre, and with our fans and contributors we will do something exciting once again. Help us make history and create Shadow of the Eternals, a spiritual successor to a game that truly deserves a follow-up.
Eternal Darkness: Sanity's Requiem is a registered trademark of Nintendo. All rights reserved.
Forum Access: This allows you to have direct interaction with the development team of Shadow of the Eternals. Being a member of the Order rewards players for contributing to the community forums. By contributing to the forums you may receive rewards like having your name included in the game's credits, your own contributions featured in the Ephemeral Codex, creating content for the game and voting privileges on integrating the best community created content.
The Game: One copy of Shadow of the Eternals for Wii U or Windows PC provided DRM-free and/or via your preferred digital retailer such as Steam, if available.
Whateley’s Secret Study: Receive in-game entry to a hidden room called Whateley's Secret Study, a haven containing special weapons, spells and items to aid you on your journey throughout Shadow of the Eternals.
Soundtrack: Receive a digital download to the DRM-free Original Soundtrack for Shadow of the Eternals. Available in mp3, mp4, and WAV formats.
Bathory's Theme Sample Track:
Main Theme Sample Track:
Whateley’s Recordings: Listen to audio recordings of 'Whateley's Journal', narrated by the mysterious man himself.
Tyrannus’ Gladius: A powerful in-game weapon from the past. Magickally enchanted. Whomever wields this sword is cursed with immortality. Each time the character dies, their strength grows with the life force of the weapon's previous victims. Their flesh is reformed as the pain and suffering of each death is infused as a vivid memory attacking the sanity of the wielder. Use of this weapon should be exercised with caution.
Alternate Costumes: Change the appearance of playable characters Klára and Becker with outfits to be voted on by the community.
Digital Art Book: Digital PDF Ebook, "The Art of Shadow of the Eternals," containing character concepts, sketches, screenshots, and wallpapers.
Beta Access: Receive access to the beta version of Shadow of the Eternals on the PC. This gives you an opportunity to try parts of the game and give your feedback before it is launched.
Special Thanks Credits: Your name appears in the credits under “Special Thanks to these Kickstarter Supporters”
Boxed Copy: A boxed version of the game for Windows PC. The game disc will be DRM-free.
Ephemeral Codex: Hardcover book with contributions from Precursor Games and the Order. You can participate in creating content for this high quality color volume which will be packed with stories, design ideas, concept art, sketches, and other Shadow of the Eternals lore. (Hardcover, 200 pages)
Personal Dossier: Your own Personal Dossier and Photograph added somewhere in the game, forever inscribed in Shadow of the Eternals for other players to discover.
Royalty-Style Portrait: A large royalty-style portrait of you that will be hung in an environment in the game. You will also receive a physical print of your in-game portrait.
Your Content in the Game: Work with the Shadow of the Eternals team to contribute your own piece of creative content to the game, such as a Sanity Event, musical piece, artwork, or storyline! Includes an Associate Game Designer credit.
Demo the Game at an Event: Work with Precursor to demo Shadow of the Eternals at an event like E3 (Los Angeles), PAX (Seattle), or GDC (San Francisco). Must be able to arrange travel to the location.
Visit Precursor Games: Visit the Precursor Games studio with an invitation to the private launch event celebrating the creation of Shadow of the Eternals. Must be able to arrange travel to the location.
Executive Producer Credit: Get your name in the Shadow of the Eternals credits as an Executive Producer, to be displayed on a dedicated title card. Includes Personal Bio and Photo on the Precursor Games Team Page.
*Special thanks to Tobi for the images!
To receive an Add-On, pledge the additional amount of the item (or items) to your tier. Once the campaign has ended, you'll receive a survey where you can specify the Add-On you have chosen.
If you are adding it to a physical tier and you already paid for shipping, then you do not have to add shipping. If you are adding to a digital tier then please add $20 for shipping outside the U.S.
$25 - Official Logo T-Shirt: A minimalist design approach to Shadow of the Eternals logo, showcasing the 9 Eternal Gods wrapping around the iconic eclipse. Comes in sizes XXL, XL, L, M, S.
Free shipping in the U.S. Please add $10 for shipping outside the U.S. This Add-On is not offered in any reward tier.
$25 - Community Designed T-Shirt: Receive a Shadow of the Eternals T-shirt designed by the community! Comes in sizes XXL, XL, L, M, S. You have your choice of the following slogans:
- I helped build Shadow of the Eternals. What games have you made?
- Under whose shadow do you stand?
- Will you be lost to history... or help shape it?
Free shipping in the U.S. Please add $10 for shipping outside the U.S.
This Add-On is not offered in any reward tier.
$25 - Additional Digital Game: One copy of Shadow of the Eternals for Wii U or Windows PC provided DRM-free and/or via your preferred digital retailer such as Steam, if available.
This Add-On is not offered in any reward tier.
$45 - Box Copy: A boxed version of the game for Windows PC. The game disc will be DRM-free.
$55 - Tarot Cards: This Premium Shadow of the Eternals Themed Tarot Cards is based on the Crowley-Thoth occult set. This will be a 78 card set featuring characters, locations, elder gods and monsters from the game made of high quality and authentic Tarot readings.
Free shipping in the U.S. Please add $10 for shipping outside the U.S. This Add-On is not offered in any reward tier.
$100 - Limited Edition Community Prints Add-ons
Just in case you had any doubts how awesome and talented our community is, we thought we would put this all to rest with the final add-on of our campaign. We are happy to announce that we have new $100 Limited Edition Prints from the community:
"It Returns" by SaMuS
“The Bathing Room” by Shawn Jackson and Lemon Sky
“A Dream within a Dream” by DUHH
“Becker in Darkness” by Wayne
“Under Whose Shadow do You Stand?” by DeSouza
“The Eternal Spire” by Onikafei
** All 6 prints come with the $100 add-on!
$33.30 Eco Print add-on package
Samus was gracious enough to offer up an "ECO-Print" Add-On package. The same six prints as the $100 limited edition, but smaller, printed on 100% Recycled Bright White Cardstock, and with solid inks. The images would now be about 10"x13", rather than the 16"x20" max of the $100 ones. It's ECO conscious and ECOnomical!
Every extra dollar raised beyond our initial goal will go directly into the development of Shadow of the Eternals. Each stretch goal that we meet will add more content and more functionality to enrich the experience of the game.
And now, as Precursor Games is an officially licensed PlayStation®4 developer, we have added the next-gen console as a stretch goal. Should we be fortunate enough to sufficiently exceed our target goal, we will work towards releasing Shadow of the Eternals on the PlayStation®4 platform. We hope that this is as exciting for potential PlayStation®4 buyers as it is for Precursor Games.
Precursor Games is founded by a team of experienced game developers on the belief that digital distribution can change the way video games are made. Precursor is committed to fan interaction, and involving the community in its development process.
This product is proudly participating in Brian Fargo's Kicking it Forward program, where 5% of this project's profit will be used as pledges for other Kickstarter projects.
Risks and challenges
Making video games involves many moving parts from various disciplines. Precursor Games has mitigated some of these risks by creating a working demo using CryENGINE 3. Using the proven technology from CryENGINE 3, our demo has established numerous workflows and initial custom system implementations. We are very happy with CryENGINE 3 and we are confident that it will allow us to deliver a product that everyone will be happy with.
Our Kickstarter goal is at its current amount due to receiving external funding from private sources as well as investing our own money into the project. We can state with confidence that by successfully reaching our Kickstarter goal of $750,000, Shadow of the Eternals can become a reality. This money will aid us in hiring more people and resources involved in the production of the game.
Precursor Games is producing this game independently, and without your support, we will not be able to achieve this. We are fully committed to making this game, and ensure our community that we will frequently update everyone on our progress and future developments through our social media sites and official forums. Crowdfunding is the best vehicle to fund the development of indie video games, like Shadow of the Eternals, that otherwise wouldn't be picked up by major publishers.
Shadow of Eternals © 2012-2013 Precursor Games Inc.™Learn about accountability on Kickstarter
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