Print and Play Update
Greetings Galactic Scoundrels Backers,
As you know, when we first set up our Kickstarter campaign back in July, we offered a Print and Play version of the game as one of our rewards. Although we hadn't given much thought to the details of the Print and Play, our general intention was to provide the exact same art that was released with the print version of the game.
After the Kickstarter ended, we signed a contract with Mercury Games to publish the game going forward. This was wonderful news for us, and Mercury has been a fantastic partner. However, this presented a challenge for the Print and Play, because the artwork had to be sent in such a way that it was protected against possible commercial counterfeiting (not by players, but potentially by knock-off companies). This may sound like an overreaction, but Mercury has been the victim of counterfeiting in the past, so we wanted to take their needs seriously.
So, working with Mercury, we decided that 150dpi artwork, which is lower resolution than the originals but still print quality, would be a good balance between fulfilling our promise and protecting their investment.
It turns out that this decision disappointed some backers. So, in an attempt to make every backer as happy as possible, we have discussed the situation with Mercury, who have agreed to let us resend the artwork at 300dpi with a Print and Play logo on it. This means you'll be getting the full-quality, original digital artwork, with just a small logo distinguishing it from the print game.
We are trusting you to protect this artwork on our behalf. Both Little Rock Games and Mercury Games are small companies, and illegal distribution of games can have a dramatic effect on us.
Thank you for giving us a chance to sort this out. We're players too, so we know what it means to receive a quality product. And thanks to Mercury for working with us to resolve this and put players first.
We will begin sending the new artwork via Smash (https://www.fromsmash.com) on February 5th, using your Kickstarter emails.
Thanks, as always, for your support,
Joe, Olivia, Tanner, Brad, and Robbie