LATEST STRETCH GOAL! The Kickstarter has been doing so well we have "commissioned" Mr. Ward to offer his novel, "The King's Commission" to be used a stretch goal at $33,000. If we make it there before it ends, everyone at $25 level will receive a digital copy of it and everyone at $75 will receive both the print and digital copy. Here's a little more about the novel:
The KING’S COMMISSION novel presents a James Bond style fantasy action hero adventuring for King and country through a richly detailed enchanted world. This work presents Captain Corbyn Cauldron of the King’s own 25th Lancers. The heroic Captain moves through a danger-filled fantasy world. At first his King’s Commission seems a fool’s errand, but a great many powerful enemies work toward stopping the hero from carrying out his duty to King and country. Wizards, assassins, Fey elves, and demons, all magically plot to destroy Cauldron. Things are never quite what they seem, and Corbyn is no exception to that axiom as he fights and loves his way through his duty. The KING’S COMMISSION is the first in a series of novels on Corbyn Cauldron and his adventures in the fantasy empire of Dulse.
The votes are in! And they are pretty overwhelming in favor of hardcover, with 87% of you preferring to see this book in hardcover as opposed to soft. So let’s make that happen! Our newest stretch goal is going to be at $30,000. If we do that, everyone that is getting a print copy will get it in hard instead of soft. This will ensure that the book is more durable, easier to use and more pleasant to work with.
We currently are at $26,100 so we don’t have that far to go, but with only 2 days left, it is a bit of an uphill climb. But with your help, we can
make it happen. If you are at $10, consider upgrading to the $25 level. This will not only get it in hardcover (if we reach 30K) but also get you the anthology in print as well and any other stretch rewards at that level.
So help spread the word and let’s get this into hardcover! You can use this link: http://bit.ly/stcgks to share with friends and tell them about this great endeavor we are undertaking.
Giving back to the schools! We are giving away a digital copy of the Storyteller's Thesaurus to a deserving school for each $1,000 in pledges for the Kickstarter. We are already up to 20 free copies! Think your school needs one? Make your choice in the backer survey once the Kickstarter is over and they could win!
Alternately, if you have a school you know you would like to see have a digital copy of the Thesaurus, you can add $10 to your pledge level and then when the survey comes out, you can let us know your institution of choice.
New! BACKER CHALLENGE: ATTAINED! As you may know this is our first Kickstarter, but our subsidiary, Troll Lord Games, has done a half dozen successful Kickstarters. And their last one was the best, with 685 backers. We want to beat that. IF we can get 700 backers in this Kickstarter, we will make the anthology in print for everyone at the $25 level instead of the $75 level.
Writers, game designers, teachers, and students ~this is the book you’ve been waiting for! Written by storytellers for storytellers, the Storyteller's Thesaurus offers an entirely new approach to finding that word you always need!
What are we doing?
This reference is massive! It weighs in at 500+ pages. That's a whole lot of book.
What is the Storyteller's Thesaurus?
This is a reference book with over 100,000 interrelated words! It is specifically designed for writers, teachers, game designers, students and anyone who enjoys the creative output of fantasy, science fiction or horror tales!
Words have their own entries, there is no need to hunt through pages of alphabetical listings! Words that are crucial in fantasy, history, and horror. No other thesaurus is like this: the Storyteller's Thesaurus names weapons, armor, magical items, mystical creatures, symbols, treasures, and descriptive terms essential for any genre. There are usage notes and writing tips to clarify and expand. The authors draw from decades of work to target areas of concern for beginning writers as well as experienced authors.
The Storyteller's Thesaurus actualizes character design. The Storyteller's Thesaurus helps you contrive enduring settings and unleash the full power of any scene, great or small.Let this book inspire new characters and develop original settings and locales. You’ll be amazed at how quickly new ideas form as you browse. The Storyteller’s Thesaurus just might be the cure for writer’s block, dull prose, and stale ideas ~ pick up this book and let your world expand!
The ST in Use...A few words from those already using it!
I was working on a fantasy adventure and I needed an unusual missile weapon. I knew it was spelled something like “Atlatal,” but I couldn’t find it in the two dictionaries I had or on Wiki. I turned to the Missile weapon section of the STORYTELLERS THESAURUS and there it was—ATLATL.
I like to give unusual treasures in my adventures. I’m constantly looking for little know gems. The STORYTELLERS THESAURUS has a huge section on treasures and especially gems that I have found invaluable in creating fantasy treasures of all types and sizes.
One day I had to fill up a wizard’s spell casting chamber with appropriate things. I went to the WIZARD’S THINGS section of the thesaurus and there were hundreds of useful items I could put in the chamber. The work of many hours took fifteen minutes.
About the Authors
Scroll to the bottom of this page to see information on the authors of the Storyteller's Thesaurus.
SHIPPING OUTSIDE THE UNITED STATES: If you are ordering from anywhere other than the United States we will work with you on shipping. After your pledge has been settled we'll email you about shipping options and the cost. Keep in mind that the US Post Office requires us to ship any shipment over 4 lbs as a priority package, which drives the package up considerably. We will work with you as best we can to explore all available shipping options.
Want to view a few sample pages?
$7,000: James M. Ward pens a short story available in digital content for all backers who pledge $25.00 or more.
$8,000: Stephen Chenault pens a short story available in digital content for all backers who pledge $25.00 or more.
$10,000: All good books need a dust jacket, to keep them safe from the slings and arrows of outrageous fortune. We are including a dust jacket for the leather book for the $75.00 pledge.
$11,000: Steve Sullivan pens a short story available in digital content for all backers who pledge $25.00 or more.
$13,000: Anne Brown pens a short story available in digital content for all backers who pledge $25.00 or more.
$15,000: Davis Chenault pens a short story available in digital content for all backers who pledge $25.00 or more.
$16,500: For the table top gaming enthusiast! Jim Ward's Towers of Adventure Book 1 Illustrations and Maps! Several years back Mr. Ward penned for C&C the Towers of Adventure boxed set. It included three books. The first is filled with illustrations of ruined towers and corresponding maps. We're sending a digital copy of Towers of Adventure Book 1 to all backers $25.00 and above. The maps and illustrations easily port to any role playing game!
$18,000: We will print the anthology! For all backers who pledge $75 or more. (See additional backer challenge)
$22,000: Lester Smith with Kate Smith will write a short story available in digital content for all backers who pledge $25 or more.
$24,000: Jean Rabe will write a short story available in digital content for all backers who pledge $25 or more.
$25,000: Secret Door! This is a digital bundle extravaganza -- You will get the 2nd and 3rd books of Tower of Adventure, Tainted Lands, and Of Gods & Monsters, all written by one of the authors, Mr. James M. Ward. AND, for those that may not know much about our subsidiary company, Troll Lord Games, you will receive a 25% off coupon good for anything in our online store!
$26,000: Steve Peek will write a short story available in digital content for all backers who pledge $25 or more.
BACKER CHALLENGE: As you may know this is our first Kickstarter, but our subsidiary, Troll Lord Games, has done a half dozen successful Kickstarters. And their last one was the best, with 685 backers. We want to beat that. IF we can get 700 backers in this Kickstarter, we will make the anthology in print for everyone at the $25 level instead of the $75 level.
$28,000: Kim Hartsfield, author of Tome of the Unclean, A Druid's Lament and more joins the short story anthology! Available in digital content for all backers who pledge $25 or more.
$30,000: The ST is unleashed in hardback format!
$33,000: The King's Commission! A novel by James M. Ward is yours. All $25 pledges receive a digital copy, pledges $75 or more receive a print and digital copy of the novel.
Chenault & Gray Publishing is the parent company of Troll Lord Games and we publish the wildly popular -- and presently releasing through Kickstarter -- Castles & Crusades RPG. If you enjoy RPGs, then check out below for some fantastic add-ons!
Prices and titles are listed in the graphic below!
For more information on these, you can check out our online store.
You can order an extra copy of the Storyteller's Thesaurus for $20.
An extra poster for $8.
An extra anthology for $10.
In addition to the above, you can also get the following at $3.50 each:
ABOUT THE AUTHORS
James M. Ward
Being old is a problem when writing things like this because old people have done a lot more than young ones. I was born on May 23, 1951; the same year as the release of my favorite movie FORBIDDEN PLANET. I was lucky enough to marry my high school sweetheart Janean M. Bray in 1973 and we had three fine sons: Breck, Jim, and Theon. In turn they have given me six marvelous grandchildren: Keely, Miriam, Sophia, James Preston, Teagan, and Noah.
In 1974 I was lucky again and met E. Gary Gygax and he taught me how to play D&D on the porch of his house in that summer. I made the suggestion that he should do a science fiction version of the game and he was nice enough to say, “Jim I’m too busy right now, why don’t you give it a try.” He didn’t know I could write, but he’d played D&D with me enough to know I was creative. That was the beginning of my successful design career as I put together METAMORPHOSIS ALPHA the first science fiction role-playing game.
From there I designed GODS, DEMI-GODS, & HEROES, GAMMA WORLD the first apocalypse role-playing game, and lots of other things. In 1980 I started working full-time for TSR for the amazing salary of $13,700 dollars. I loved working for TSR and thought I wanted to be there for the rest of my life. In 1984 I was laid off with 55 other TSR employees in the third of five nasty purges that eventually took the company from about 386 people to 86 people.
In 1986 after I had written quite a few products for royalties, TSR wisely decided it would be cheaper to hire me back again. I quickly rose to the Vice President of Product and helped the company have its best year in 1996. I was asked by the then president of the company to fire 20 of my editors and designers and I refused as the president wanted her company accounts to look better and it had nothing to do with the working ethics of those 20. I left TSR and never looked back. My poor hard working wife had to deal with me going from making a great salary to no salary for awhile.
I worked for lots of different companies after that and did many varied types of design including: DRAGON BALL Z collectible card game, helped with the Tomb Raider, Wheel of Time, and Babylon 5 collectible card games, worked on the JEWELED CHALK product line, a Star Wars computer game, and recently OF GODS AND MONSTERS and TAINTED LANDS products from Troll Lords.
That takes me right up to joining the Eldritch Enterprises group with three old friends. I’m happily designing role-playing product with science fiction, horror, and fantasy elements. I’m working on the third in my Monty Haul series of fantasy adventure products. I’m also keeping my hand in science fiction as I write the third in the Dark series.
It’s my hope to do lots more design work in the time I have left on this Earth.
Anne K. Brown
Anne Brown was destined to be a word junkie from a very young age. Reading Charlie and the Chocolate Factory at age 8 turned her on to the magical prose of Roald Dahl, and reading her aunt’s vintage Nancy Drew books hooked her as a reader for life. Anne recalls being charmed by the quaint prose of Nancy’s adventures as she donned a frock, alighted from her roadster, and enjoyed luncheons of watercress tea sandwiches. The first real job Anne wanted as a little girl (after ballerina and princess) was to be a librarian.
A series of odd turns led to Anne becoming a games editor and designer for TSR, Inc., where the twisted genius of the other editors and designers rubbed off on her. After being immersed in the TSR thinktank for eight years, Anne moved on to freelance work. Eventually, she became the author of ten fiction and nonfiction books, numerous magazine articles and game products, and dozens of credited and uncredited publications. Her work also includes grant writing and marketing.
Without realizing it, Anne’s head became a vast collection of words and information, so much so that her husband dubbed her “the font of useless knowledge.” She can tell you that a group of turkeys is called a rafter, the difference between a greave and someone who grieves, and that a big difference exists between a parley and a parlay. Anne realized long ago that words are her toys, and she enjoys collecting them and playing with them.
Imagine her head exploding with possibilities when her buddy Jim Ward called one day, wanting to put together a thesaurus. After several ideas, variations of ideas, and spin-offs of ideas, The Storyteller’s Thesaurus was born. Many times, this book nearly became the project that would never end, partly because it was so gosh-darn much fun. This project was way more fun than a kid in a candy store—it was running amok in Wonka’s factory and all of his secret back rooms.
Anne hopes that readers will enjoy romping through The Storyteller’s Thesaurus and finding fascinating new words, but mainly, she hopes it will provide inspiration, a kick-start to writer’s block, and a tool to craft marvelous prose, rich settings, and memorable characters.
Risks and challenges
Large books such as this one are hard to print and bind and we have to choose our printers with care.
One of the greatest challenges we face is creating such a large book and maintaining the quality of the printing and binding. In order to do this, we must find a printer with the knowledge and capabilities to execute a book of this size and have it look polished and professional, something we take great pride in. This will cost more than usual printing so Kickstarter becomes essential in raising enough capital to give this book the quality it demands and deserves.
We are confident that with a successful Kickstarter we can bring this product to the world not only as a great resource, but also as a great looking book.Learn about accountability on Kickstarter
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