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Castle Dash - The speedy siege game's video poster
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Deploy your troops, claim valuable Armory cards, and break into your rivals' castles to plunder their treasure! Read more

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Funded!

This project was successfully funded on October 28, 2011.

Deploy your troops, claim valuable Armory cards, and break into your rivals' castles to plunder their treasure!

5th Street's new Kickstarter: Mob Town, with free worldwide shipping!

Io there,

I'm reachin' out to all y'all about our latest campaign, Mob Town!

Click me to check out Mob Town!
Click me to check out Mob Town!

In Mob Town, 2-4 players take on the role of Mob Families vying for control of unique towns that build differently every time you play.  

Of course you can’t control this town on your own (you wouldn't want to get your hands dirty after all) so enlist the help of some shady shysters any fan of the Mob genre would recognize: blue tinted Sharks, bolo-wearing Snakes, conniving Weasels, foxy Foxes and of course no good dirty Rats!  

And, a 5th Street first,  we're offering free shipping WORLDWIDE!

Wanna know more? See the amazing reviews Mob Town's been getting? Or even get your own piece of the action? Then click here and check out Mob Town!

Shipping of Castle Dash complete, and Lessons Learned

Hello backers,

All shipping of Castle Dash is complete! Thanks so much for your patience from the slight production and shipping delays in getting your rewards out.

MAIN LESSONS LEARNED FROM CASTLE DASH

1) Have the production files ready to go before the end of the campaign, if possible. They were ready within a week of the project finishing for Castle Dash, but it just makes for a smoother transition to production to be ready beforehand.

2) Have rewards and overfunds thought out beforehand. I knew I was going to do dice and the plastic coins, but I set them at weird levels. If I were running CD today, I would have made the fancy soldiers an overfund and made the basic game available at the $5 discount the primary reward tier.

3) Don't have production scheduled over Chinese New Years; it is Serious Business. China essentially shuts down for about 2-3 weeks for the festivities.

4) Plan production time and arrival dates around conventions better. There was a local convention (SaltCON) that I ended up having to express ship a portion of the run to have copies to sell in time for the show.

As you get your game, let us know what you think in the comments, on our Facebook page, and Board Game Geek.

Thanks again, everyone! We have a new campaign starting mid-May... we'll let those of you who joined our mailing list in on the details as it gets closer.

Best,
Phil

The Shippening nearly complete!

Hello backers,

Most copies of Castle Dash hit the mail today. There are a few stragglers that I will get down to the post office by the end of the week. I hope you all enjoy the game!

Best,

Phil

Boxing is complete! Now begins The Stampening...

Hello again backers,

Boxing of Castle Dash (and Crow and the Pitcher) is complete! All that's left is to print off postage, slap it on the boxes, and get 'em down to the post office! We're in the final stretch...

Best,
Phil

The Boxening continues...

Hello backers,

The boxing of Castle Dash is taking a bit longer than expected, but continues unabated. We'll keep you posted when it gets shipped on out to ya!

Best,

Phil