Funded! This project was successfully funded on July 28, 2013.

Update #37

Dev Diary #01

Greetings agents,

It has been a while since our last update, but we are all finally in our new office! Yay! We have been having conversations with lawyers and accountants over the last few weeks, as well as looking for an office for us to move into and having a little bit of a break after the Kickstarter campaign. But, we were all rested up and ready for Satellite Reign to consume us, and then all of our bodies decided it was time to revolt, and most of the team fell ill. We have managed to get the majority of us back in the office now but it resembles more of a quarantine zone with all the coughing and spluttering going on. Regardless, we push on!

The office

After inspecting some shoe boxes and some super-fancy places, we found the location that was just right for us, but more importantly, cheap! It’s in a nice area with lots of good food around, a shower (so Mike and Mitch don’t smell after riding their bikes into work) and an amazing pub filled with lots of tasty boutique beers just around the corner. The office itself is a big open plan area with heaps of space that Mitch can use for motion capture (we will have an update on that another day), skylights to let in the outside world, and wonderful aircon to save us from the Australian heat. We are still waiting for the internet to be connected, but for the time being we have Mitch’s phone plugged into the network. We also had a time lapse camera running while we were setting up the office.

What have we been doing?

Searching for an office, talking to lawyers about company structures and copyright law, talking to accountants about all sorts of tax mumbojumbo. We have had a bunch of work started on the backend of the website that will put everyone from the Kickstarter campaign in our system. Once that’s done we will be tracking everyones pledges together and we will be able to offer the add-ons and pledge upgrades that some of you have been waiting for (Most of this should come online in a week or so). We have also started the ball rolling with Russell Zimmerman about the story for the Novella and we already have a rough outline for the story. We have also be getting a few systems started in game: we have some agents walking around and basic weapons and health systems set up so they can shoot each other (well … lines draw from the chest of your agent to the feet of the enemy but functionally it works).

What is next?

We still have a healthy “to do” list to get through before we are all working full steam on the game, but we already have the project set up in Perforce, and are starting to get the basics in so we can started on our stress tests. Over the next few weeks, we will be doing stress tests to determine the size we can make the city in terms of memory and what can actually be rendered. We will also be looking at how many characters we can get on screen, how many polys they can be, how many bones and how many materials we can use. We will also be doing up a first pass production schedule so we can make sure we are all on track. We also get to eat the cake that was sent in by one of our backers … thanks Boon! :)

Will I ever hear from you again?

More updates are coming! We are all moving from “set-up studio” mode and into “make awesome game” mode over the next few weeks. We won’t be able to post as many updates as we did during the Kickstarter campaign, however we will be keeping you all up to date with our Dev Diaries and we will be on the backer forums chatting to you all.

- 5 Lives Team

Comments

    1. Missing_small

      Creator Jon Austenaa on September 15, 2013

      -"We have also started the ball rolling with Russell Zimmerman about the story for the Novella and we already have a rough outline for the story"

      Does this mean mr. Zimmerman was hired for the story of the game, too? If we combine kickstart and paypal funding his stretch goal is nearly reached!

    2. Csphicon.small

      Creator Crosmando on September 12, 2013

      So, Five Lives guys, how can tell us how the KS money collection went? Was the amount of failed pledges low?

    3. Turk.small

      Creator Turk on September 9, 2013

      ah the blank walls, the clean floors. The smell of cleaning agents ... enjoy it while it lasts!

    4. Missing_small

      Creator Fry on September 9, 2013

      Excellent beer choice. I had no idea Sierra Nevada was exported.

    5. Fb_profile_picture.small

      Creator Andy Livingstone on September 9, 2013

      Good to see you're using HP gear ;)

    6. Whoops-asteroid2-png.small

      Creator Styggron on September 9, 2013

      Fantastic update :-)

    7. Silver.small

      Creator Silver on September 9, 2013

      Thanks for the update! (And the Benny Hill-esque video.)

    8. Elmer.small

      Creator E. Sundermeijer on September 9, 2013

      Cool, was looking forward to an update like this, great to see you guys are finally settling in.
      Too bad you guys got sick, but .... happens, at least we know why it took a bit longer than expected.
      Looking forward to the next update and good luck!

    9. Missing_small

      Creator Lorenz Jugel on September 9, 2013

      Aw man, you guys got sick too? Get well soon... uh, retroactively.

      Your office looks amazing, congrats! That video was awesome. Hope you can now create in peace. Please always keep a playful spirit so the game can profit from it.

      Good luck escaping the siren call of the beers around the corner!

    10. 1342168084046.small

      Creator Sam on September 9, 2013

      Man you guys hit the jackpot finding an office like that in Brisbane
      All those nice perks and cheap

    11. Nameless_fun.small

      Creator Steve Dozniak on September 9, 2013

      What's the music track in the timelapse? It fits perfectly.

    12. Missing_small

      Creator Louhikarme on September 9, 2013

      being sick sucks. hopefully you'll get everything smoothed soon and start working on the game. :)

    13. Jabackersavedpic.small

      Creator Billy/Erica on September 9, 2013

      Sorry to hear you guys were sick. I was sick last weekend.

      Really looking forward to seeing this game launch!

    14. Tbav.small

      Creator Chris Doak on September 9, 2013

      Mmmmm.... cake....

    15. Avatar_1.small

      Creator alexander weber on September 9, 2013

      I am sorry most of the team was/is sick, but I can't help but think in the story you should incorporate this experience into the game somehow. for example, have the story start or a "mission" with in a quarantine zone. Just a thought.
      also, you left some power tools on the couch.

    16. Squirrel.small

      Creator ThomasN on September 9, 2013

      Good choice in installing a guru meditation couch

    17. Portrait.small

      Creator LoneWingman on September 9, 2013

      Typical Aussie work crew, couple of brewskis makes the job go quicker =)

    18. Fb_profile_picture.small

      Creator John Rockefeller on September 9, 2013

      Y U NO face desks together?

    19. Fred2.small

      Creator Matt Smith on September 9, 2013

      Great to hear you guys are moving forward as planned & now have a place to call home! I'm based in Tassie but if I get up your way I'll take up your generous offer & pop in to say hi if that's still ok?

    20. Fb_profile_picture.small

      Creator Steve Williams on September 9, 2013

      @Runar Jenssen, see that big green "Funded" bar at the top? And the pledged amount that exceeds the target amount? Yeah, the campaign succeeded.

    21. 128_right.small

      Creator MesoTroniK on September 9, 2013

      This is most excellent...

    22. Wb80.small

      Creator Thrashie - Degenerate of SoSR on September 9, 2013

      Nice looking office... can't wait to see some previews from the "make awesome gamemode" :D

    23. 048668_31.small

      Creator Gregg on September 9, 2013

      @Runar Jenssen

      It did get funded and still is from their website. The game is a go. :)

    24. Fb_profile_picture.small

      Creator Stavros Tsiakalos on September 9, 2013

      You concentrate on doing the awesome game you want and don't worry that much about updates. Not that I mind hearing from you guys ;)

    25. Dsc_2904.small

      Creator Runar Jenssen on September 9, 2013

      It really bums me out that your campaign didn't succeed. I can understand why, it didn't get much coverage and so on, but still. I'm really glad though, that you guys keep pushing onward. The game looks fantastic, I can't wait to see it get some momentum. :)

    26. Jag%20sv.small

      Creator Michel Cardoso Teixeira on September 9, 2013

      This going to be awesome! Thanks for the update - already looking forward to the next one :)

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