UPDATE #2: Alpha Now Available for the $25 Pledge!
That's right! We heard your feedback and are happy to announce that the RocketBear Pack now includes access to the alpha! Get cracking!
The Living: 30 days to
1. About the Living: 30 Days to Survive
- A free-to-play PC online multiplayer survival game!
Open World Environment populated by players and zombie
- Introducing a new genre: 30 real days to survive
- Intense Co-op Survival Experience
Real-time gameplay (every hour in-game equals
one hour in real time)
- Random Events! Player-made scenarios will unfold
as players fight for survival
2. Customized Character Creation
- Four unique professions.
Customizing everything from body type, skin
color, hair styles, and much more.
- Earn in-game currency to purchases new outfits, weapons,
and supplies for your character
3. Playing the Game
- Players will need food, water, and shelter to
Team up with friends or hunt others for their
- Huge open world with accessible vehicles and
Play as a Zombie and hunt down other human
What does 30 days to survive mean?
The Living cannot be put in any
category that exists today. It is a multiplayer role-playing survival action
sandbox game, with a twist. Every game is 30 real world days. Every day in-game
lasts a real 24 hours. You have that long, 30 days, to stay alive.
There are no quests! We throw players in a
hostile environment with the tools to survive and it’s up to them to reach
the end of the 30 days. Not only will you have to survive against zombies and other players,
but you'll also need food, water, and shelter to stay alive.
Scoring Your Game
Everything you do, every kill you make, every resource you find, and every day that you stay alive will give you points
and experience. These points can be used to purchase new outfits and gear for your character.
After the 30 days are up, everyone is ranked and achievements
and points are revealed. If you think it is satisfying to get first place on a two-minute shooter, wait till you get ranked first after a 30-day zombie apocalypse. Players will also be rewarded with gear and outfits that can only be obtained by surviving the 30 days.
It brings a sense of accomplishment that has not yet been seen in games.
Players might encounter random events when playing
the game. They might see a military helicopter with equipment crashes
near by. Players can either risk their lives to get to the crash site
first and get the supplies, or they can hang back and ambush other players that might venture near the crash site.
The Living is Free-to-Play first and foremost, but because of
the extensive customization, Survival Credits(SC) can be earned in-game by completing achievements and earning points. Players can also choose to purchase Blood Money(BM) through a simple online transaction. The Living players can customize their experience by spending SC or BM on a variety of micro-transaction purchases.
This is NOT a Pay-to-Win game. Players who do pay will not receive an unfair advantage to other players.
This will be a PC game that we would also like to distribute through steam.
Character creation will be a huge aspect of The
Living, from outfitting your character to customizing everything from body
type, skin color, hair styles, and much more. Also with the Survival Credits you receive by playing the game, you can get new outfits to create a unique look for yourself. Civilization might be gone, but your sense of fashion isn't!
Each character will get to choose from four
unique professions. Each profession has a distinct set of skills that keeps
them strong on their own but is more valuable in a group. Any class that you choose to play solo is viable.
the mechanic excels in fixing anything with a motor. In The Living, vehicles will constantly need mechanical attention. The
last thing you want is to be in a dangerous escape from a horde of zombies and
your car breaks down.
Surgeon: with the proper tools and equipment the surgeon profession has the
knowledge to heal. But it’s their ability to amputate other player’s limbs that
sets them apart from the normal healing class. In The Living, if players are bit they are turned into a Zombie, but
if a surgeon is in your group, he or she can cut a limb off to stop the
infection from spreading. This leaves the amputated player to spend the rest of
the 30 days with no arm or leg...but at least you're still alive.
Survivalist: this character is your classic outdoors guru. They can identify
poisonous and non-poisonous plants, berries, and roots. In The Living, players don’t have to solely rely on scavenged canned
foods, but the natural food around them. The survivalist also has a unique
item, a tent. The tent can be set up to provide a stealthy shelter almost anywhere. Other players are allowed in the tent...with the
survivalist's permission of course.
Politician: a born leader and motivator, whenever The Politician is around
everyone in the group is inspired to keep going. Everyone can last longer
without any food or water. Being a
Politician has other perks, like the key to the city, which unlocks certain
rooms only located in the city that have an abundance of supplies and rare
When Professions get together:
In The Living, each profession has its own unique abilities, but when
players work together their characters can perform a series of task called “Partnerships”.
Each profession performs a different Partnership depending on which other
profession they team up with. For example if a Mechanic teamed up with a
Surgeon, with the right materials, they could create a deadly weapon.
Scavenging and Looting
You character will explore different areas to find items or weapons. The only problem is that you will have a limited space in your inventory. You will encounter difficult choices such as keeping a weapon to fight off zombies or take all the medical gear that could save you in the future.
Players may also choose to become bandits and hunt down other players for their resources. In a world with out laws or regulation, it's hard to trust anyone.
What Happens After You Die?
While we are not ready to
reveal every last detail, we know you are curious as to what happens if
you are killed by other players or
devoured by Zombies. If that were to happen, your character would rise
again...as a zombie! You hunger for blood and brains, you know only
rage. However, perhaps somewhere in the wilds...there exists a way to change back into a human...or evolve your zombie to become a bigger threat!
We have shown a lot so far, and while there
is still a lot more to talk about, we don't want to reveal it all up front! However, we wanted to give you a feel of how a scenario in The Living might play out:
Imagine you and a few teammates are in a house surrounded by hostile players. They had ambushed you while your group was scavenging the house for supplies. Teammates are stationed at every entrance of the house, to prevent them from flanking you. Bullets are scarce and you are out-manned...but at least you have shelter to defend.
A shot rings out.
Glass goes flying as a bullet shatters the window and hits one of your team members in the shoulder. After a moment of confusion, a Surgeon on your team runs in to tend to their wounds. You hear a roar in the distance. The sound of the gunshot has alerted nearly every zombie in this neighborhood. Your enemies are now feverishly trying to bash their way into the house. Even if the zombies take care of them, you're not prepared enough to fight the undead. Your teammates need a plan of action. Do you try to call a truce? Is the house even worth the trouble? What do you do?
Help Us Make The Game!
To every gamer that has ever been promised something in a video game only to be let down: ease your minds. We're going to do our very best to deliver everything we talk about at launch. We are extremely passionate about this vision, but we need your help and contribution. All the funds you give us will go straight into the development of the game.
Visit our blog, follow us on twitter, and like us on Facebook and be a part
of the creation of the game by voting on outfits, and much more.
We felt like this would be a good amount to get the Living the jumpstart it needs. Your money would go into setting up shop as well as hiring talented people to make the game. Additionally, the $60,000 goal would allow us to make a playable alpha to distribute and display for further support.
We are a group of artists, programmers, designers and writers. While we are still working on getting our group official
(website, etc.), The Living is in progress and has been for some time now. Please
check out our Blog at: