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Update #3

Let’s Talk Magic Part 1: Magic Within

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Hey Kickstarters,

For this update we’re going to share a bit about the magic concepts in Unwritten: Echoes of Twilight. There are actually two different approaches to magic within our universe so this will be covered in two different updates.

In most RPGs magical ability of some kind is a default on all characters. The thinking being, if you want to play a non-magical character, you can just opt out of using it. Yet in game play you will often find yourself in situations that demand your non-magical character rely on magic to complete a puzzle or a quest to progress. That’s not really allowing for a non-magic role play.

In the Unwritten series, players have a choice during CharGen to select magical alignment. If the player selects “none” then they enter game play as a truly non-magic entity, forced to rely on good battle skills, poultices, magical companions, or healers to survive the dangers of Arthanswold and progress their tale. Let’s take a look at what we call the “Inherent Magic System” in Unwritten; Magic that comes from within.

Inherent magical power comes from within you. There are two magical paths to choose from, Solar Influence which governs the physical schools of Life and Death and Lunar influence which governs the spiritual schools of Creation and Ethereal. Most magical folk in Arthanswold specialize in only one school of magic; the reason being that their magic flow is bound to the attuning of their spiritual energy or life force. For example. whether you choose to be aligned to Life Magic in CharGen, or are attuned in game play by a master, your spirit flow will be set to Life Magic so spells cast within that school would be super charged because they match your alignment. A Life Magic wielder would be well suited to being a healer or an alchemist. By staying within your chosen alignment you can become more powerful, more quickly, like a fish to water; it is your natural state.

However unnatural, it is possible for a magic wielder to be dual aligned, some of the great patrons of Arthanswold were dual wielders. For both schools to be in balance, they must come from opposite influences, one Solar and one Lunar. For example, a dual wielder may be attuned to Life Magic and Ethereal Magic, and cast both with equal strength at the same time. Combining Life Magic and Death Magic is possible, but it comes at a high cost, since it creates an imbalance in the Solar influence. The spells cast from the weighted second school will cost extra strength/power, weakening the caster, and the two schools can only be cast in trade off, not simultaneously. Dual wielders are typically excellent battlemages as they can cast some form of offensive and defensive spell in tandem.

There are a few ways to alter your magical experience in game play in case you change your mind about what fits your avatar best. Communing is a great way to change up your magic list. By communing with another magical character in a similar alignment, you can actually trade spells learning new ones and trading out spells you might not like or need. You can also seek out a master wielder who will, usually in exchange for something, realign your spiritual flow and allow you to change schools or combinations of schools.

In our next update we'll answer any questions you may have about inherent magic, and also cover the second part of magic in Unwritten; Magic Without. Please remember to meet us tomorrow on Twitter at 1pm EST for our Flash Mob event, and ask your friends to join in too! We need to get more folks viewing our page so they can fall in love with Unwritten: Echoes of Twilight!

Comments

    1. Knotbgdwhite.small

      Creator Druid Gameworks on October 5, 2013

      @Chet:
      Yes there is an alternative source of magic available to non-magic characters, we'll be covering that in today's update!

    2. Kitty%20sniper.small

      Creator Chet on October 5, 2013

      The magic sounds great, but will a player be able to go with a no-magic type character and maybe use a few wands or magic devices fill the gaps?

    3. Htkim_diablo.small

      Creator Philip Konczak on October 5, 2013

      interesting i like what you are planning with the magic system.

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