Schrödinger’s Cats is a pseudo-scientific card game of strategic uncertainty for 2-6 players. A fast, fun game of bluffing, deduction, and cute cat pictures!
Uncertainty didn’t kill the cat, but that doesn’t mean it’s not dead. Dr. Erwin Schrödinger and Werner Heisenberg taught us that. We’ve all heard about the cats in boxes experiment and maybe we're even curious about the results -- but attempting such an experiment would be INSANE in real life! Now you can try your hand at challenging the uncertainty principle without risking the lives of innocent kittens or exposure to radioactive particles! Awww!
In Schrödinger’s Cats players run experiments, form hypotheses, and try to one-up each other’s research. Players take on the role of a Cat Physicist such as Albert Felinestein, Sally Prride, or Neil deGrasse Tabby! Using their special ability to help prove their hypothesis, or at least debunk someone else’s, each cat physicist tries to determine the minimum number of alive cats, dead cats, or empty boxes across all the boxes in Schrödinger’s lab.
You may not be certain your hypothesis is valid, but if you love cats, science, and games you will be certain to love the Schrödinger's Cats card game!
Cats are a curious lot, Cat Physicists doubly so. Their desire to discover the secrets of the universe overwhelms their shaky catnip-influenced ethics. While Erwin Schrödinger is away the cat physicists will play… in his lab… with their colleagues.
Check out the video play-through below for a detailed description of game play or read the full overview below (including the current rules link and a low-res print and play version you can play right now).
Game Play Overview
For the complete Game Rules < RULES LINK > For a playable low-res, b&w Print and Play < PNP LINK >
Each Cat Physicist (i.e.Player) is dealt a hand of cards equal to the number of players (i.e.Cat Physicists). Each card in your hand represents a box in Schrödinger’s Experiment. In a game with 6 players, each player is dealt 6 cards, making 36 boxes in the experiment.
Players are each dealt a Cat Physicist character card that they keep secret. It allows them to influence a variable in their experiment which can help to prove their hypothesis. The Cat Physicist cards add an additional layer of strategy, as only you know your special ability and it can only be used once per game.
On your turn, you present a hypothesis to the group by stating how many alive cats, dead cats, or empty boxes there are in the lab. If you feel that showing your findings will convince the group of the validity of your hypothesis, you may place any number of cards of the type bid face up for all to see. Meaning that you could show alive cats from your hand if your bid was alive cats, but not if your bid was dead cats or empty boxes. After you present your findings you may exchange the same number of cards as you revealed for new cards from the research deck which will (hopefully) help prove your hypothesis.
When a questionable hypothesis is made the next player may choose to call the theory unfounded. In that case all players reveal their hands and a count is done to discover the truth. If a bid of 17 alive cats was made and there are at least 17 alive cats (including wild cards) then the hypothesis is deemed valid and that player is able to stay in the game. The player that called the hypothesis unfounded is now out of the game. If there were not at least 17 alive cats (including wild cards) then the player that made the 17 alive cat hypothesis would be out and the other player would stay.
The next round now has 1 fewer player and 1 fewer card is dealt to each player (now there are 5 players and only 25 cards/boxes). Play continues until only one Cat Physicist is left. Their research, emerging unblemished from the peer review process, is beyond refute and they are declared victorious!
Schrödinger's Cats also has a suggested 2 to 3 player variant in which no player is eliminated at the end of an experiment or round. Instead, the players face off until a certain number of wins or losses are reached determining the ultimate Cat Physicist!
As fans of James Stowe’s Sidekick Quests, the Schrödinger’s Cats team was super excited about the chance to work with him. James was really excited to draw pictures of cats in lab coats, and the results are amazing! One of our primary stretch goals will be adding additional art for the Cat Physicists cards, and James might be more excited to draw them then we are to have art for them!
The Cards of Schrödinger's Cats
Get the official Schrödinger's Cats UNCERTAIN-TEE SHIRT!
You won't know if it's ALIVE or DEAD until you open the box (that comes in the mail). All shirts will be an awesome "banana yellow" color (as seen in the videos above and team photo below) and will be available in Men's Crew style from S-3XL or Ladies "Boyfriend" style from XS-2XL.
NOTE: You will be able to ADD-ON additional uncertain-tee shirts through Backer Kit after the Kickstarter ends. You could choose to add an additional $25/shirt to your pledge now which can be put towards the add-ons.
We are proud to announce that Schrödinger's Cats has officially funded! The team has a slate of additions to the game and fun activities planned, from additional art, to advanced game components, to outright silliness.
$11,000 - Stretch Goal #1 - Official Hypothesis Tracker
We will include an upgraded hypothesis (bid) tracker on hard cardboard (instead of a card) with a wooden tracking piece. This will make it much easier to see the current hypothesis and the active player's hypothesis (bid) options.
$13,000 - Stretch Goal #2 - Unique Character Art for Cat Physicists
The amazing James Stowe will customize each character card with a unique cat physicist portrait inspired by some real life physicists. The six characters are Albert Felinestein, Madame Purrie, Sally Prride, Neil deGrasse Tabby, Stephen Pawking, and Maria Geoppert-Meower!
500 Backers - LATIN
Latin translated cards for the Print & Play
$15,000 - Stretch Goal #3 - KICKSTARTER BACKER EXCLUSIVE Character Card
All backers will receive the exclusive Neckbell Prize-winner Dr. Cat Physicist card!!!
$18,000 - Stretch Goal #4 - An Honorary Diploma from CatTech
Now you can prove your superior intellect and scientific prowess with this exclusive diploma from CatTech!
$20,000 - Stretch Goal #5 - Vote for 4 New Cat Physicist Characters
With new art by James Stowe, voted on by you!
The backers have chosen the 4 new cat physicists!
- Mittens Faraday (Michael Faraday)
- Cecilia Pounce (Cecilia Payne)
- Whiskers Feynman (Richard Feynman)
- Sir Isaac Mewton (Isaac Newton)
$25,000 - Stretch Goal #6 - Alive or Dead Cat Pins for all physical reward backers
Show your loyalty to Team Alive or Team Dead with this set of awesome pins!
$27,500: GAME UPGRADES!
At this level we will upgrade the Cat Physicist character cards by adding different back of the card art. This will help differentiate them from the rest of the deck.
The game will also include stickers that can be put on the hypothesis tracking cube (box) or kept for your personal use!
$31,500 (350% funded) - Stretch Goal #8 - Autographed Photo of Dr. Cat Physicist, PhD!
This is both a digital and physical reward. You will receive your very own pawtographed photo of Dr. Cat Physicist!
$36,000 (400% funded!!!) - Stretch Goal #9 - How to Play Video
We will produce a How to Play video and post it on YouTube for everyone to enjoy!
$40,000 MAKER MANIA - 3D print file of ALIVE CAT
All you makers out there – ENJOY! If you don’t have a 3D printer, don’t worry. You can also print through shapeways.com or at STAPLES.
The Schrödinger's Cats team is made up of friends Heather O'Neill, Heather Wilson, and Chris O'Neill.
The Design and Development Team
The team came to Schrödinger's Cats as part of a conversation; “wouldn’t it be fun if we could play a card game that involves guessing, bidding, and possible verbal misdirection,” meets “why aren’t we playing a game about Schrödinger’s cat right now?”
Heather Wilson started designing games as young girl when she experimented with making her own board games. However she had to put that promising career on hold to meet the rigorous demands of middle school. Chris and Heather O’Neill showed Heather Wilson their fledging theory and after many hours of rigorous play-testing and scientific study, Schrödinger’s Cats as it is known today was born.
Once it was clear that "the Heathers" really, really wanted to make Schrödinger’s Cats a reality, discussions were had about how to make that happen. Kickstarter seemed like the natural choice to get the game produced and into the hands of players quickly. 9th Level Games (of which Chris O'Neill is a partner) realized that Schrödinger's Cats would be a great fit for expanding their catalog of humorous, universally-accessible games. Plus, 9th Level Games had recently run a successful Kickstarter for their role-playing game KOBOLDS ATE MY BABY! IN COLOR!!!
James Stowe is a full-time illustrator, graphic designer, father of two, and cartoonist living in the Pacific Northwest. He has produced RPG fantasy illustrations for 20 years now with more than 100 published works to his credit. For the past three years he has been working on his own creation called Sidekick Quest (sidekickquests.com), a webcomic and RPG that aims to create a roleplaying game that parents can play with their children and that kids can play together without adult guidance. You can become a fan of his work on Facebook (James Stowe's Art), or follow him on Twitter (@jamesstowe).
After you pledge we encourage you to post a pic of YOUR CAT! If they are dressed as a Cat Physicist or are in a box, even BETTER! Use these hashtags on Twitter and Instagram!!
Keep in contact with Heather and Heather via email, Facebook, Twitter and Instagram. Hit us up, and don't forget to tag us!
- Twitter: @CatPhysicist
- Facebook: Schrodinger's Cats
- Instagram: @CatPhysicist
- Email: CatKickstarter@gmail.com
Risks and challenges
Schrödinger's Cats is fully designed, play tested, illustrated, and edited. However, the final layout and rules editing will not be complete until after this Kickstarter campaign ends, and could be affected by any additions or stretch goals from this campaign.
Production - There is a minimum order quantity which means we have a fairly high production cost. That is where most of the goal came from for this Kickstarter. After the initial production run is done and the Kickstarter backer orders are fulfilled we will still have a good number of games to make available through distribution. We can also start our second production run without worry of going out of print.
Delivery - Our manufacturer’s standard delivery process is quite long and can’t be started until final layout is complete. We set realistic goals but there is always a chance that there will be production or shipping delays.
International Orders - We know that shipping physical product within the US is doable. Unfortunately, that is not the case for internationally shipping. Good news! We were able to extend shipping to Canada, Australia and the UK! Also, the print and play download will be available in 5 languages (English, Spanish, French, German, and Italian). We also plan to make the game available through distribution worldwide.
Commitment - We are committed to getting this done right! Our goal is to produce a quality product that we are proud of. As a backer you will be kept up to date on our progress but will NOT be bombarded with too many updates. Feel free to drop us a line with questions or concerns any time.
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