So the Devil and I are starting a series of short videos to show you how much work has been done on Happy Hell up to this point. Plenty of games come to Kickstarter as just an idea, but a lot of the foundation for Happy Hell has already been worked out.
In this first video, we go over the basic features like movement, camera control and 3 black magick powers.
P.S. I do have a playable version of this prototype for PC. However, I haven't made it readily available because I think it's too buggy and obtuse for public consumption right now. It's not an accurate representation of the final game, but if you all want to try it out, feel free.