Strange World Cthulhu: Shadow Over Texas
Strange World Cthulhu: Shadow Over Texas
Strange World Cthulhu: Shadow Over Texas. is an HP Lovecraft themed RPG campaign and Texas source book. See FAQ for sample Adventure.
Strange World Cthulhu: Shadow Over Texas. is an HP Lovecraft themed RPG campaign and Texas source book. See FAQ for sample Adventure. Read more
About this project
Twenty-five years ago the island was all but destroyed by a hurricane and tidal surge. This horror is all but forgotten… except by the amphibians living deep off shore and itching for revenge against the surface dwellers.
In San Antonio everyone still remembers the Alamo, and many remember the string of other Spanish missions built by the Spanish hundreds of years ago. But few remember the hidden mission, lost in the desert, expunged by the Vatican… and biding its time. The ghosts of the Alamo remember, and they are getting restless.
In Glen Rose Darwinist scientists and Creationist preachers contend over the significance of fossil footprints created by ancient dinosaurs or angels… But there are stranger still trackways described up until now one only in the Necronomicon.
In Marfa floating lights hover over the trails to the west. In Houston zookeepers import strange animals from around the world. In Jefferson a dying city retreats into dreams of mounds created by no known tribe. In El Paso rebel Pueblo Indiana continue their assimilation, while their degenerate brethren begin to crack open suspension chamber in a hidden subterranean city. In Amarillo oil drilling has discovered a bonanza of helium… The world clamors for access but deep below something is displeased. When the stars are right Enchanted Rock sings, the catacombs beneath Austin rustle, the skies above Palo Duro canyon buzz, and the swamps of Beaumont howl.
Texas needs a new kind of seeker, somebody who can investigate these shadows and survive to tell the tale. Seekers who can fight the monsters concealed in plain sight. And ultimately seekers who can act with their sanity and resolve intact in the face of situations stranger than anything imagined.
Seekers can be cattle barons or cotton sharecroppers. They can be oilfield geologists or circus performers or trolley drivers or modern-day cowboys. Or they can be Easterners thrust into a whole new environment far removed from the familiar halls of Miskatonic University.
Welcome to Strange World Cthulhu: Shadow Over Texas
Shadow Over Texas is a major new role playing campaign based on monster hunting in Texas in the Roaring Twenties. It is based on the Strange World game engine and is compatible with a variety of game systems including Dungeons and Dragons, Call of Cthulhu, and These Strange Worlds.
Rules for character creation, scenario creation, encounter resolution, combat, and magic.
Numerous narratives provide examples of gameplay.
Rules for Strange Tolerance and its impact on morale, sanity, and health.
Conversion guidelines to other gaming systems.
Biographies of historic Texas citizens… including their brushes with the mysterious. Equipment lists and descriptions including the mundane and Lovecraftian: Everything from Dornier Murkurs to moonshine stills and lightning guns to brain boxes.
A lengthy sourcebook for Texas in the 1920s including city profiles, history, economy, culture, inhabitants, and technology. This includes over a hundred detailed setting descriptions.
Player and non-player character profiles for over seventy professions.
Profiles for adversaries, dangerous animals… and monsters inspired by the writings of H.P. Lovecraft
Shadow Over Texas is a complete re-engineering of the writings of H.P. Lovecraft that focuses on "canon": situations and a pantheon actually described in his novels, short stories, and letters. Players should count on surprises and shattered expectations, as well as elaborations on some of Lovecraft's sadly neglected creations.
The Texas source book includes over 100 adventure seeds. In addition, a complete campaign volume is included. This campaign should take over six months to play and includes seven complete adventures.
More adventures will be added as stretch goals.
Adventure modules and the Empty Cabinet of Curiosities Campaign
Each adventure can be played individually or linked as part of this “Empty Cabinet of Curiosities” campaign. The current adventures include:
Glen Rose: Cyclopean Trackways
Galveston: Splash Day Panic (Now available as a free sample at: http://www.thesestrangeworlds.com/sampleshadowovertexas.html )
San Antonio: Shades of the Hidden Mission
Houston: The Lost White Apes of the Grey City
Amarillo: The Semi-Polyp Helium Heist
Athens: Temptations of the Six Pointed Lone Star
Enchanted Rock: The Enchanted Fungi
Jefferson: Beyond Lake Caddo Mounds
Fort Davis: The Fort Davis Talkie
Austin: The Lost Librarians
Marfa: The Diabolical Angels
Odessa: An Antimagnetic Tint
Bonus game: Battleship Texas versus Dagon!
Naval warfare rules for 1920s ships and Lovecraftian entities. This includes an optional Battleship-based role playing adventure: Coolidge Must Die
Generic naval warfare rules depict three scenarios that see America's steam-powered dreadnaught battleship versus Dagon.
Deep ocean meeting engagement
Dagon protects his undersea temple from Battleship Texas depth charges and torpedoes
Battleship Texas protects "rum row" freighters anchored on a salt mount off Galveston
There are also orders of battle for on-deck combat with the Battleship Texas crew and passengers fighting Deep Ones during the above engagements. This scenario assumes President Calvin Coolidge and his secret service are on board (based on a real life event).
How can you pass up on a game that includes Coolidge in the order of battle?
Sourcebook for Texas in the Roaring Twenties
Geography (including mundane, hidden, and the shadow for each) Overview
Technology in the Roaring Twenties
Technology in the Shadow
Compendium (including mundane, hidden, and the shadow for each)
Traveling Texas by Rail
Traveling Texas by Ship
Traveling Texas by Road
Traveling Texas by Air
Hotels, Boarding Houses, Travel Courts, Campgrounds
Hazards of the Road
Houston, Galveston, Austin, Dallas, San Antonio, Fort North, El Paso, Corpus Christi, Laredo, Lubbock, Amarillo, Marfa, Beaumont, Jefferson, Waco, Brownsville, Abilene, Glen Rose, College Station, Odessa, Tyler, San Angelo, Sugar Land, Texarkana, and Others
Being a Texan (including mundane, hidden, and the shadow for each)
Overview Being a Texas: Transplanted Easterner, Women, African American, Native American, Latino, Asian, German, War Veteran, Creole & Cajun, and Unhuman
Texas Industry (including mundane, hidden, and the shadow for each)
Overview, Agriculture, Oilfield, Shipping, Tourism & Entertainment, Ranching, Mining, Medical, Mental Health, Technology,and Commerce
Overview, Mundane (Churches to Temples), Hidden (Witches to Spiritualists… And ghosts), Shadow (Cultists to Crusaders… And unhuman spirituality)
Overview, Mundane Animals (Cockroaches and Alligators to Armadillos and Coyotes), Hidden Animals (Cryptozoology, Anachronisms, Giants), Animals of the Shadow (animals from the Lovecraft Canon) Hidden Monsters (non-canon unhuman sentients), and Monsters of the Shadow (Monsters from the Lovecraft Canon), and Ghods of the Shadow (ghods from the Lovecraft Canon)
State and Local In, America In the World, Military, Police, and Texas Rangers (and Loyalty Rangers)
Texas Mundane Mysteries
Gypsies, Fortune Tellers, Mad Science, and Folklore,
Texas Hidden Mysteries
Witches & Sorcerers, Indian Shamans, Chinese Practitioners, Santeria, Cryptobiology, Ghosts, Dreams and the Strange World,
Texas Shadow Mysteries
Cultists, Those That Came Before, Extra-terrestrials, Extra-Dimensionals, Dreamland Beings, Luminosities, Ghods, and Lovecraftian Animals Animals
Available Professions for Players, Side-Kicks, Non-Player Characters:
Alienist, Bank Robber, Barber, Barnstormer, Basket Weaver, Barmaid, Beauty Queen, Boat Captain, Circus Performer, Coach, College Student, Drover, Family Doctor, Farmwife, Film Director, Fisherman (fresh or salt water), Flapper, Gambler, Gangster, Gypsy, Hobo, Hotelier, Indian , Inventor, Journalist, Local Police, Longshoreman, Mayor, Mechanic, Moonshiner, Orderly, Preacher, Private Security, Professor, Radio Operator, Railroad Engineer, Rancher, Revolutionary, Rice Farmer, Rodeo Rider, Roughneck, Rumrunner, Schoolteacher, Sexton, Sharecropper, Sherif, Spa Therapist, Speakeasy Operator, Stationmaster, Teacher, Telegraph Operator, Telephone Switchboard Girl, Texas Ranger, Traveling Salesman, Trolley Operator, Tycoon, and Zookeeper
Luis Ngchong Jr http://luisngchongjr.com/about
Al Lau http://designosaur.us/
www.thesestrangeworlds.com has more preliminary art selections
Risks and challenges
I am very deadline-driven and there is very little risk that the Game or other rewards will be significantly delayed. I've written over 80 books and never missed a publisher's deadline.
However the biggest risk is in production of the hard copies. Should hard copies be delayed more than six weeks I will email copies of the Game AND send the hard copy when the delay is resolved.
Who can say how reliable shipping is? My estimated schedule is based on delivery to the shipper. In the very unlikely event shipping is delayed beyond six weeks (in transit), I will also email copies of the Game.Learn about accountability on Kickstarter
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