About this project
"Noah's Art" tells the story of a young man who lost his leg to cancer as a boy. His father wanted him to be a footballer with Manchester United and, when Noah's father leaves, Noah assumes it is because his father is disappointed in him for losing his leg.
What neither of Noah's parents realise is that he has a prodigious talent for art. As Noah gets older, he hones his talent in secret, stealing paints and canvases from his uncle because he hopes to one day make his father proud for another reason. His childhood dream was always to draw his father back.
The story really gets going when Noah learns that his father is terminally ill. That is when the clock starts ticking for Noah, as he struggles to improve his work in time to show his father and make him proud once again.
Another part of the story involves a magical orb of light that he first encountered when he was in hospital being treated. Whether this light is real or a figment of his imagination is a question that will run through the entire story.
Do you remember when Hollywood films were entertaining because they told an engrossing story? Not because they were filled with hundreds of CGI shots of things exploding.
That is all that we are attempting.
While we will use computer effects for what they are good at (the orb of light and lens flares) we are certainly not going to use them for what they're bad at (people). Two shots will be created using 1/5th scale models against a green screen as we feel this will create more believable results.
This film was a short that has grown in subsequent drafts into a feature length script. We intend to film this on a Red One camera (a 4K digital camera that is often used in Hollywood as an alternative to a film camera since an image from this camera can be transferred onto 70mm film stock with no noticeable loss in quality).
We have interest from a Director of Photography in New York who has read the script and calls it a 'fantastic movie' that he would love to be a part of. Alas, and quite understandably, he is waiting to see if we can raise the budget before committing himself.
One manner in which we have managed to reduce the budget is to set much of it in locations we know and have access to. Three locations will be built on a studio set since we will need to control the light very carefully for scenes involving the orb.
We are also currently scouting for a cliff edge which would suit one prominent scene.
Risks and challenges
The most challenging part of this film will undoubtedly be creating the light orb effects. However, we are very excited about this aspect - it is an exciting challenge rather than a frightening one.
There are only really two elements to the orb light effects. First there is the light itself which - at least at this writing - will be created using a computer. Second is the 'cast light' - i.e. the light that the orb will cast as it moves around - for which we intend to adapt a 14 foot jib that we can attach a light to so that it can move around the set in a fluid motion.
The only other challenges are the usual: transport, weather, people's temper, etc.
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