New art meter and new pledge level
The project has been going well! Kind people have granted us publicity in various places, such as Tabletop Gaming News:
I find this one interesting. The post has twice as many views as our last project, Lone Wolf - The Board Game. And board games are much more familiar a tabletop game! This speaks well; and if you can think of other places to promote us, given any similarity in interests at all, then please spread the word.
We want to see the book illustrated. Hopefully, a well-made and well-received book will be only the first step in publishing more books in the series. Still, we need to be realistic: our top priority is to bring you the book that we're promising and have it be the best it can be.
But perhaps we can hurry up the art meter.
We have reorganized the art meter to spread out funding across more variety in images, including smaller ones. This way we can cover more of the book with Russ Nicholson's terrific art at a faster pace. Remember that incidental art is a huge part of the 'feel' of these books:
Though it's off the right side of the art meter for now, the highest mark is at 8550 euro. We're more than halfway there! And if we get there, then what comes afterward? That's the neat part. It's called spare money.
We'd continue to monitor this amount for future reference; put it into a 'future plans buffer,' if you will. Here we'd take a serious look at costs after the campaign and whether we could afford to move on to the rest of the Fabled Lands series next.
It's not a promise! We're just being realistic: this buffer will be the first thing to go if we hit unexpected expenses, because our priority is to bring you The Serpent King's Domain. This book must be a sure thing before we can promise anything more. But yes, 'anything more' would be to use this as seed money for Fabled Lands: The Lone and Level Sands.
Now, would you like to help us get there even more quickly? How about getting your hands on a new pledge level?
New pledge level
You all know that the starting characters sold out immediately. And it's important not to overdo that sort of thing: too many 'real world' people in a fictional universe can seem strange. We thought of another item to offer you that leaves a different sort of mark on the world.
Prepared in careful consultation with the authors, we have six areas of the game that can take on an 'outside' influence and still fit in the logic of the world. We reserve the right to modify names to make them Fabled Lands-y, of course. But imagine playing the game and coming across a tavern named after yourself!
Now, it's important to note that although these things are named in honor of you, you will have no say in what happens with your namesake. So it could be a friendly tavern, sure; but perhaps it's on fire. Or suppose you pledged for the cursed warrior; perhaps Russ Nicholson draws a detailed fresco showing the story of a legendary warrior, and it would be said fresco and not said warrior that appears in the book.
The idea here is that YOUR PLEDGE will directly fund a half page piece of game art. That removes it from the art meter! If all are claimed, then the highest mark on the whole meter will drop to 6550 euro. And then, to the future!
(Oh, and we set up 5 of these levels instead 6 because this way there's a greater chance of people getting a place/character that interests them.)
Like it? Think about it and pledge if you can! We hope to reach all our goals with your help.
Other projects you may enjoy
There's a tradition on Kickstarter of sharing publicity with other projects whose audience may overlap. Let's end today with a few recommendations. These three projects are live and could use your support:
Alice's Nightmare in Wonderland. A new creation from contemporary gamebook expert Jonathan Green, who may be familiar to our Arcana Agency backers from his 'history book' on Fighting Fantasy, YOU ARE THE HERO. To celebrate the 150th anniversary of Alice's Adventures in Wonderland, he is releasing a dark gamebook adaptation. Yes indeed, he's even mixed in a steampunk vibe, combining two of his specialties. The gamebook should be a treat, and it has a sample online as well.
Spell Saga ~ New Language Launch ~. Backers from our Lone Wolf project may recall when we linked Spell Saga. Gamebooks can be called 'solo roleplaying,' and one of their big draws is the storytelling format: Spell Saga does all of that with a deck of cards. This Kickstarter is their effort to distribute extra language content and reach as many interested people as they can before final shipping on their previous (successful) project.
Prism: Night Playing Cards (Relaunch). This one is a little different but should be of interest to those who enjoy games on a tabletop. They are trying to create visual and tactile art out of an otherwise-ordinary deck of cards: the designs on each card are lovely (and different per card) and the patterns are on slightly-raised gloss to catch the light. You can see the quality in their videos. And, judging from card expert commentary in another video, they are playable just fine in addition to being art.
. . . That's all for today. Thank you many, many times for your support!