Welcome to the KickStarter campaign for Cubiko - 10 year anniversary edition.
I am Gavin Birnbaum and I design and make all my games out of wood in my London workshop. 10 years ago I designed Cubiko and I released it at UK Games Expo in 2009 where it was awarded 'Best Family Game'. For this special edition of Cubiko I will be making the game in hardwood for the first time.
This video is from the first tournament in 2009.
This boards in the video are 2nd edition, they are very light. For this campaign the boards will weigh over 1KG.
Contents. Playing board, 12 cubes and 1 ball.
Object. Get all your cubes in the same square or in a line.
Set up. Give each play 3 cubes of the same colour. Decide who will go first and give them the ball.
Play. On your turn, throw the ball down onto the table so that it bounces up and lands on the board. Note -The ball must strike the table at least once before landing on the board. If the ball lands on the board you may then play one of your cubes. (see Ball lands). If the ball does not land on the board pass the ball to the next player on the left. Continue taking turns until there is a winner.
When you successfully bounce the ball onto the board you may play any one of your 3 cubes in the square where the ball landed. If you play a cube from your hand you may remove all the other cubes that are in the square and give them back to the respective players. Do not remove your own cubes! However, if you play a cube already on the board, you cannot remove any of your opponents cubes.
Bumping. During the game, the ball will often bump cubes and cause them to move into different positions or even into different squares, this is all part of the game. Do not re-position or ‘tidy up’ cubes that have been bumped. Cubes will often rest at odd angles but as long as a cube is touching the fabric then it is in the square. Occasionally a cube will get bumped onto the wooden frame and will not be in any square. A cube on the frame is ‘stranded’ and will need to be bumped back into play using the ball. If a cube is bumped off the board completely give it back to its respective player.
Winning The winner is the first player to get their cubes in a line or all in the same square on their turn.
For longer play or competitions play for points. Set a winning target and award points as follows; 3 cubes in the same square = 1 point A straight line along the edge of the board = 2 points A straight line across the middle square = 3 points A diagonal line across the middle square = 4 points A player may only claim points on their turn. After noting their points, the player must remove all their cubes from the board leaving any other cubes in position. Continue play until there is a winner.
Risks and challenges
This is my 5th Kickstarter campaign. Just like the previous 4 campaigns, these games will be made and delivered on time.Learn about accountability on Kickstarter
- (30 days)