Thanks for the support everyone. We were greenlit in only 13 days! As we continue to move forward we'll keep you posted.
Pixel Sand on Greenlight
Pixel Sand is now on Greenlight! We'd appreciate it if you'd vote for us, and thanks for sticking with us this far!
Sandbox, Sounds, and Pixel Help
- Added pixel help (hold control, click on any pixel)
- Sandbox mode and a pixel selection screen
- Added more editor tools (drawing straight lines, copy... Read more
Menus & Source
It's been way too long since I've posted. I wanted to let you all know I'm still working on it.
Since the last update I've added:
- Menus / options ... Read more
Update (New UI)
Hey everyone. I wanted to demo some of the UI that's in the game now. We added triggers that let users add dialog to their own levels. The element pickups... Read more
I made a short video showing off some of the progress. It's not an incredibly polished video, but it does show off the day-night system, building structures, nuclear explosions, climbing,... Read more
This isn't exactly the video I wanted to make to show you guys the game's progress, however, I think it's pretty cool. This picture is of Pixel Sand... Read more
Pixel Sand Video
A short demo video for the build that was uploaded. Currently the build is experiencing some technical difficulties.
Pixel Sand Progress
First off, my apologies for not giving regular updates on Kickstarter. We've been making a lot of progress and we wanted to show everyone where we were at.... Read more
Hey all you awesome Kickstarter people! For those of you who would like to follow the progress of the game, there's now a website online dedicated to Pixel Sand:
http://pixelsand.motleycoder.com/... Read more
The Final Hour
That's right guys, we've got 1 hour left until the project funding is completed! We've also reached our over-funding RPG/Adventure goal of $12,000, which is absolutely fantastic.
Thanks everyone for... Read more
Now that the project is funded 100%, we're on our way to getting this project made. I've already started work on the rewrite, and I hope to be giving everyone... Read more
I just got home, logged in, stared at the numbers. Looked at the comments. Stared at numbers again, then freaked out when I realized that WE REACHED FUNDING!!!
If you... Read more
4 More Days...
With only 4 days left, I'm on the edge of my seat patiently waiting to see if the funding will be successful. So far, so good.
As a minor reward,... Read more
Two new rewards have been added by request: a $10 and $50 reward. These rewards were mostly added because of the huge gap between $3 and $20, and... Read more
Thanks everyone for helping us get this far! Only 6 days left, can we do it? After what's happened in the last few days, I truly believe we can.
YEAAAHHHHH!... Read more
Thanks everyone whose donated thus far, we've reached 40% funding!!! In the past few days, we've seen a massive spike in activity (can you guess why?). With only about 7... Read more
Listen up everyone!
I've compiled together a somewhat working version for the PC, just so you guys could get a taste of the game. I do stress though, this is... Read more
PC Demo Coming Soon.. VERY SOON
In the next day or so (possibly even tonight) I'm going to try and put together a demo build of the game. It'll be a little rough around... Read more
Yay! (Slowly becoming the FAQ :P)
It's pretty exciting to have that many people backing the project, and I'm really grateful to my friends for helping to get the word out. Also I just... Read more