A game where the pixels themselves are elements; for PC, Mac, Linux, Xbox, Windows Phone 7, Android, and iPhone/iOS. Read more
This project was successfully funded on February 19, 2012.
I made a short video showing off some of the progress. It's not an incredibly polished video, but it does show off the day-night system, building structures, nuclear explosions, climbing, death / respawning, and streaming of the world (though streaming needs a bit of a tune-up, as it lags a bit and causes hiccups). The music is by Matt Spencer. You can listen to his work for Pixel Sand on his Sound Cloud, and feel free to comment!