Gathering the troops
I'm labored extensively over what to say in this update. So instead of wracking my brain any further, I'm just going to stick mostly with the facts.
Regarding... Read more
Good evening. As you may already know, Divergent Games - which consists of a core team of three individuals and various part-time employees - provided its services to EoE Games, otherwise... Read more
The State of the Game(s)
As the majority of you already know, Divergent Games is currently in the midst of developing two role-playing games: Hiro Fodder and Echoes of Eternea. As such, we've... Read more
Hiro Fodder - Opening Cutscene in Progress
First and foremost, I wanted to apologize for the long hiatus. Managing a game development team, developing two games, working a full-time job and being the Best Man in an... Read more
Greetings all. It has been about five weeks since our last update, and in that time Hiro Fodder has made some great strides. Some other interesting events have transpired as... Read more
Would just like to announce that we've placed Hiro Fodder on the Steam Greenlight concepts page. I don't feel like the game is ready to be voted on, but I... Read more
Gameplay Demo Video
Hello backers. I apologize for not posting for a while, but we've been really busy working on Hiro Fodder. With that said, we've made significant progress. Our primary objective over... Read more
Shameless Self Promotion and Progress Update
Just wanted to provide you guys with a small update. We've finished refining our map editor, and thanks to our tile artist (who is also known to double as a... Read more
Hiro Fodder Opening Sequence!
Hello friends. I'm pleased to announce that this will be the first of many updates regarding Hiro Fodder's progress. We've come a long way, and are finally in possession of... Read more
The Long and Winding Road
Indie game development is a tough process. We knew that going in, and it's been reinforced throughout the past 6 months. Coordinating a team, staying motivated, managing our personal lives... Read more
Putting it all Together
Hey folks, Happy Holidays.
Good news from the Divergent Games front. We have begun the process of putting the game together, and will be posting the opening sequence to Hiro... Read more
The Hero Party
One of the biggest challenges game developers face is creating suitable villains. Not only do they have to rival the determination and strength of their hero counterparts, but the very... Read more
It's been a real busy couple of weeks for me. I got married on the 30th and was away in Hawaii for the following two weeks. I just wanted to... Read more
Combat Demo #2
Hey, just a quick update. I've been getting a few more requests to show what our combat engine will actually look like in-game. Well here it is in real time.... Read more
After almost 3 months, the biggest moment to date in our development process has arrived. We couldn't have done it without you.
We'll have a better, more descriptive version of... Read more
Hey guys, sorry that I haven't updated in a while. Part of the reason for my absence is that I wanted my next update to be a big one (i.e... Read more
Hello friends. It's been about a month since I posted my last update, and while I really wanted to wait until I had something big to show, I feel the... Read more
Divergent Games is proud to announce that we have hired a professional sprite artist. Leon has been with the team a couple of weeks now, and I have nothing but... Read more
I can't thank you guys enough for all of your support. This has been a wild and hectic ride, but thanks to your encouragement, backing and optimism we succeeded at... Read more
The Monsters WILL Have Their Revenge!
The title says it all. Thanks to all of your generous contributions Hiro Fodder: A Blue Hope will become the best possible game we are capable of making. There is... Read more
Final Pre-Deadline Update
This is it - with 27 hours left to go, this will be the final time I'll be able to offer more to the generous folks who have contributed to... Read more
It has come to my attention that people want more, and that's exactly what I'm here to provide:
Liam - my good friend and music composer - has really captured... Read more
200 Reasons to Believe
It's been the beginning of a tremendous day over here at Divergent Games. We have finished the beta version of our map editor and supplementary tools, and thanks to you... Read more
99 Hours Left!
Well, it looks like it's going to be a wild ride, but I have faith. I've seen several teams just this week go into their final three days with around... Read more
One Week Left
As of approximately 5:00 P.M EST today, our campaign only has 7 days left. Looks like we're destined to be one of those teams that has a strong start, a... Read more
Beginning the Stretch Run
With the Holiday weekend now concluded (at least for us in the States) we are fully prepared to have an awesome stretch run of our Kickstarter campaign. It's been an... Read more
An Unconventional Update
I usually try to only post updates once a week - no one likes a cluttered inbox. But certain things have come to my attention during this Kickstarter campaign that... Read more
This week has been a whirlwind of activity for Divergent Games. I'd like to start off by thanking the team behind Boot Hill Heroes for throwing us a shout out... Read more
Introductions and Thanks
Hello backers and welcome to our first update. I'd be doing my supporters a grave disservice if I didn't start off by thanking them.
I'd like to thank Brent Black... Read more