(First Animation Test. Not Actual Gameplay)
(Original Animation of Mr. Torres with basic color)
Risks and challenges
As an indie team there is always the challenge of having day jobs. There is always the risk of failure. In fact as "indie game developers" the odds are quite simply not in our favor. But we at XIV refuse to give in to those odds. We do not look at success as an outcome we seek but as an inevitability that we simply have to work tirelessly toward.
The biggest challenge we face through all of it is our ability to share our art with the world. Our artistic integrity is something we are proud of. We don't doubt that our games will be loved, they only need to be funded and discovered. Our biggest fear is that you all would never be able to share the experiences we have planned. So help us out please, and Fight on!
- (24 days)