It Has Launched
Aaaaaaand...that's a wrap!
I have now joined the proud ranks of videogame kickstarters that actually finish! It took years - close to 10% of my life! - but it is... Read more
It's Finally Launching - Energy Hook 1.0, coming July 5th - Windows, Mac, Linux, and Playstation 4
I can barely believe it.
After years of toil, Energy Hook is moving out of Early Access on July 5th.
I am super-proud of Energy Hook; it's the best... Read more
Help me translate Energy Hook
I'm in the final stretch with Energy Hook. Just a handful of things left to do, including: 17 'technical requirement checklist' items for the PS4; submitting it to ESRB &... Read more
I'm calling the latest update on Steam the Content Complete update. It has got all the levels and essentially all the features. From here on out, I'm just... Read more
Interim Update 666: Accessibility, Style System, and UI improvements
Being kind of scattered and fighting on multiple fronts lately. I've made some changes that dramatically improve the experience for newbies and am partway through my overhaul of the style... Read more
Sorry! Try it now!
Okay, it turned out the Unlock Backer Rewards thing only worked on my machines. I could tell you a funny story about Parse.com and global state... trust me, hilarious.
Anyways,... Read more
New update: Run! Backer rewards in Steam! And ... can I haz positive review?
It's landed: an update with better running, both on walls and floors, a bunch of content to go with that, and an update to Unity 5. To quote @vidgames_bible: "... Read more
Next Update Coming Mid-October: The "Running" Update
Working on the Steam, Playstation Vita, and Playstation 4 versions at the same time has an obvious effect: it slows me down. Looking at my handy schedule it looks like... Read more
Launched on Steam: Another Huge Milestone Reached
When you launch a game on Steam it says <Insert confetti here>.
Hey, I thought it was funny.
Unfortunately for me, after I launched people couldn't actually buy it. But... Read more
Energy Hook launches on Steam Early Access today!
In less than three hours!
We're going to be having a launch party on twitch.tv/happionlabs at 4 PM PST. We'll play the game a bit and I'll throw the switch... Read more
If anybody's noticed that the new trailer from the last update has vanished, it's because I noticed a glaring flaw that I couldn't live with (the mouse cursor was hanging... Read more
It's Official - Energy Hook coming to Steam Early Access August 13th
Sometimes it gets me down that there's so much I want to do with this game that I may never have the time to do.
But it helps to look... Read more
Help Wanted: Achievement Ideas; Playtesters
I've gotten test builds for Windows, Mac, and Linux up on Steam, and I'm looking for a few brave souls with several hours to spare to get early... Read more
New update, codename Mukor
Hey everybody - after a bunch of false starts I got updated builds onto Humble that I believe aren't rubbish. Alpha 4.31, codename Mukor.
One of the biggest changes in... Read more
Update 4.2 - codename *Rewards* - is up!
Hey everybody, just got a new build of the game up on Humble, so download away.
One of the biggest things in this build is I believe - I hope... Read more
Thanks to everyone who took a look at the latest build and gave me feedback!
You may be interested in this: I was in a round-table podcast with Tanya Short of... Read more
An Update I'm Proud Of
I got a meaty patch up! That new character model and gamefeel improvements I promised are finally in.
I even made a trailer for the first time in over a... Read more
Mid-Month Update: Podcast
Hey all, just want to let you know that I did a podcast where I talk about the current state of Energy Hook, including the new character and gamefeel changes. ... Read more
Expect Future Coolness
That's the second time I've done this - I think I've sent out an update but somehow forget to hit the 'pubish' button. Sorry I've gone dark.
Anyhow,... Read more
Energy Hook Update Alpha 4.0 has Landed - Codename “Buggier Than Hell”
It's up! Go on over to Humble to get the latest version.
Like I said before, with this update, I’ve upgraded to Unity 4.6 and introduced a lot of new... Read more
Energy Hook Update Coming Soon (Finally) BUT
I'm through the woods with the update to Unity 4.6, so I'm going to call the next patch alpha 4.0. And in the spirit of Team Fortress and Awesomenauts, I'm... Read more
Overdue Update - Nothing Visible Has Changed
I've been dragging my feet about making an update because, well, I just haven't accomplished anything of note in the last month.
I've been getting my ass kicked by UI... Read more
Back to Your Regularly Scheduled Kickstarter
With Sixty Second Shooter Prime shipped and seemingly Worth It - thank you so much - I'm back to work on Energy Hook, and so far have been getting my... Read more
Sixty Second Shooter Prime for the Xbox One releases tomorrow!
A couple weeks behind on the update but I wanted to wait until I had good news. Now I do - our work on Sixty Second Shooter Prime has finally... Read more
That's Why I Got Into Game Development. To Fill Out Lots of Forms.
Sixty Second Shooter Prime is Almost Done. We submitted an optional early build to get a checklist of things to fix from Microsoft, and all but one of... Read more
It's March, Time To Ship ... Something
Okay, I promised you a Gamma build in March and I don't have that but I'll at least give you the latest build. I'm working with the folks at Humble... Read more
Energy Hook Has The Best Backers
A few weeks ago I asked you, in a survey, whether I should keep my nose to the Energy Hook grindstone or seize the opportunity to bring Sixty Second Shooter to... Read more
Some rumors are going around that Energy Hook will ship on the Vita & PS4 before the PC versions. THIS IS NOT THE CASE.
If there's one thing all Kickstarter... Read more
Okay, all kinds of good news.
If you haven't heard, Unity fixed the framerate problems I was having and there's a new build up on the Humble store with all... Read more
I was getting ready to release a new build - one that I wouldn't be willing to call Beta, but still a definite level up over the last build, with... Read more
Did I say monthly updates?
Okay, it's been over a month. Anyhow.
I just released a build which I'm calling the 'all of the stretch goals are kind of in now' build!
Yes, some of... Read more
Distribution, New Stuff, and Seattle Indies Expo
I'm excited to announce that I have partnered with the Humble Store (from the fine folks who run the Humble Bundle) for direct distribution of Energy Hook. What... Read more
Alpha Is Away
If you backed at the Alpha level or higher you should have received an e-mail telling you how to download your copy of the game! Hope you like it even... Read more
$40K Stretch Goal Reached!!
I am now committed to making at least 20% more content; the first person mode; and the Oculus Rift support for those backing at Beta and higher.
The next stretch... Read more
Twentysomething Hours To Go!
This has been an awesome ride.
We're going to have a little party tomorrow to celebrate - I know you probably have better things to do on a Sunday afternoon,... Read more
Gear Survey Results
The results are in.
So here are our winners:
A fine looking set of gear. I'll have these modeled at the very least, and see what it will cost to... Read more
New Gear - Please Vote On Your Favorite Look
I'm already spending the money we've raised. I want cooler looking gear, so I hired Israel Evans to draw us some. I like it all, so I'm turning it over... Read more
Correction: Eitan and Sean's Twitch TV show is on *Wednesday*
My bad. I'm an idiot. (Way to instill confidence in the backers, Jamie.)
Energy Hook will be on the Firehose Games We Play show on WEDNESDAY, at 5:30 PM ET.
On... Read more
Media And Shout Outs
We're still trucking along, partly thanks to a nice tweet by Yahtzee Croshaw himself, and mostly thanks to a large contribution by the first taker for the Energy Hook level... Read more
Goal #3 Reached - Brian Luzietti Unlocked!
Yes! Thanks to a great interview in Polygon, we've hit $30K, and it's official: Brian Luzietti will be doing the audio for this game. We're a team again! Snoopy dance.... Read more
Big Announcement - James Zachary, Spider-Man 2 animation director, wants to help!
Hey, so, for the ~1130 of you who didn't join us in the twitch.tv broadcast yesterday, the Big Announcement!
A bunch of factors have come together:
One - Spider-Man 2... Read more
Halfway! TV Party!
Twitch.tv party, to be precise.
We're halfway through the Kickstarter campaign, and we've raised $27,910 so far! So to celebrate we're going to hang out on Twitch.TV and play the... Read more
New Reward Level - The Happion Labs Wood & Felt Circle Logo
A bit like Danielle and Ed McMillen, my wife and I are an Etsy-shop running and indie-game-developing pair.
So Cathy has been threatening to make me one of these for a... Read more
I'll be on the Colony of Gamers Podcast tonight
Just a few hours away - I'll be on the Colony of Gamers podcast tonight (Saturday, May 18th). The show runs from 6-8 PM CST - I should be on... Read more
It's on Steam Greenlight - vote it up!
OK everyone! Please vote Energy Hook up on Steam Greenlight. And tell your friends to vote it up.
(Even if you don't want it on Greenlight, you'd rather have the DRM-free... Read more
Second Stretch Goal Hit! A decision on DRM!
Second Stretch Goal Hit!
Thanks everybody for getting us to our second stretch goal so fast. We've gotten a lot of backers who found their way here from Penny Arcade,... Read more
First Update - first stretch goal reached, things look great
Wow! Just wow. Thank you all so much for jumping on board right away and getting this Kickstarter off to a fantastic start. We're at $16K right now - I... Read more