Risks and challenges
The risks and challenges inherent in Zombie Doll are mostly related to the production and distribution of the show itself, as with any media project.
The obvious biggest risk for both us and our backers, is the possibility of not completing the project before funding runs out. This would mean the project would never see the light of day from our point of view, and you would not receive the completed product, as it does not exist... sad, I know.
However to avoid such complications, you should know that the crew behind Zombie Doll are seasoned industry professionals in all of their respective categories. Having overseen many projects in multiple mediums and with many different budgets in the past, Jeff has already put together a production pipeline for the $40,000 and will re-work that pipeline to include any new developments brought on by extra funding. The good news in dealing with animation, is that the largest production strain is seen up front, in writing, recording and editing. From there the pipeline can narrow down to a small studio or even a single person animating the entire show (something Jeff himself has said he is prepared to spend long nights doing just to be absolutely sure you get your final product.) As an added boon, most of the pre-production work has already been finished as we prepared the show for pitching to television, therein removing a lot of the up front budgetary strain.
As for the creation and distribution of the rewards. We have carefully figured that cost into the cost of the reward itself. We will know exactly how much needs to be set aside at the beginning of production in order to produce and distribute the rewards to our backers depending on the volume order. Despite the fact that production on the series will take roughly a year to complete, that money will remain untouched in order for us to get the product to you (otherwise, who would see it, and if that were the case what would be the point of making it in the first place?)
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