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The Last Parsec is a scifi setting of planetary exploration and adventure using the Savage Worlds system!
The Last Parsec is a scifi setting of planetary exploration and adventure using the Savage Worlds system!
967 contributeurs ont engagé 88 564 $ pour soutenir ce projet.

Actus récentes

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Design Diary -- The Books!

Publié par Shane Hensley (créateur)
7 mentions J'aime

We've added the Ship Maps as Add Ons, a new Reward tier for those who want the softback, regular edition books with all the accessories, and we've got a brand new Design Diary for you that talks a bit more about the actual Last Parsec setting books themselves.

Check out the PDF here (see Design Diary on the right-hand side)!

Deaders are People Too!

Publié par Shane Hensley (créateur)
9 mentions J'aime

We're now halfway through the Kickstarter and thrilled with how things are going! Best of all, because YOU have already made The Last Parsec a success, we've already got One Sheets and Wendigo Tales up at both Pinnacle and RPGNOW / DTRPG, and they're doing GREAT!

Here are the next two offerings, a story by our good friend Michael Conn called How the Life Goes On, and a FREE One Sheet adventure by Deadlands Brand Manager, Matt Cutter!

The latest Wendigo Tale for The Last Parsec--"How the Life Goes On"
The latest Wendigo Tale for The Last Parsec--"How the Life Goes On"
Reactivated by recent mining activity, a suppression pod from ancient galactic battle resumed its original programming...and JumpCorp sent your rapid-response team to nullify the threat by any means necessary.
Reactivated by recent mining activity, a suppression pod from ancient galactic battle resumed its original programming...and JumpCorp sent your rapid-response team to nullify the threat by any means necessary.
 

JumpCorp Cares!

Here's the latest and greatest from the JumpCorp PR department. PLEASE feel free to share it. The hardest part about a Kickstarter for us is letting people know it's running. We know you get a little tired of the constant reminders, but every day we get people we know *personally* saying they didn't know about it, so you can see what a challenge it is.

JumpCorp Cares!
JumpCorp Cares!

Free One Sheet, Design Diary #2, AND DTRPG / RPGNOW Support!

Publié par Shane Hensley (créateur)
10 mentions J'aime

Hey spacers!

We're happy to report that we'll be delivering your PDFs through the Pinnacle store AND through DriveThru-RPG / RPGNOW as well! When we send out the final shipping survey we'll get your DTRPG / RPGNOW email and make sure everything is available in both locations!

We've also got the second Last Parsec Design Diary, where we talk about Faster Than Light travel and a One Sheet, Untimely Discovery, written by John "Deadlands Noir" Goff!

Get the One Sheet and Design Diary here!

GM Screen Add On and Stretch Goals

Publié par Shane Hensley (créateur)
8 mentions J'aime

We've hit our next Stretch Goal, unlocking a set of full-color, ready-to-play Archetypes. These were very popular with our Weird Wars Rome and East Texas University backers and great for pickup games or as examples for your home campaign.

Now on to the next Stretch Goal, Pranac Pursuit by frequent Star Wars contributor (all editions, no less!) and our good friend Sterling Hershey!

GM Screen Add On

We've also added the GM's Screen as a standard Add On for those of you who want the regular edition (softback) set with the screen. We usually do this in the Final Survey stage but decided to go ahead and do it now for those who have asked.

If your Reward level doesn't include it, just add $20 to your pledge and you'll have a credit for it when we do the Final Survey.

Here's the updated graphic in case you missed it:

JumpCorp Cares!

Publié par Shane Hensley (créateur)
11 mentions J'aime

We're now through our THIRD Stretch Goal and have only begun to advertise and get the word out--something we can ALWAYS use your help with. :)

We're very happy with how things are going, and have some other surprises in store for you as we keep going. In the meantime, let's take a moment to discuss an important message from JumpCorp...

(Please share!)