Spriter is an animation tool for 2d games. Larger, more smoothly animated characters, all running on your favorite engine and platform. Read more
This project was successfully funded on April 28, 2012.
Wayforward animation director - Nick Wozniak - talks about Spriter
"It's very exciting to see something like Spriter available to more game developers. Modular animation has been the secret to large sprite animation since our 16-bit days; both in aiding the process of animation but, more importantly, in working with the limitations of various platforms. Something like this becoming mainstream helps independent developers to overcome platform issues and alleviate a very frustrating part of game production. Spriter's interface is easy to learn, intuitive to work with and can easily be incorporated into any artists' workflow. I'm excitedly looking forward to the progress that will be made towards the refinement of this very promising tool and also to the day when I can incorporate something like this into my team's day-to-day tasks."
Nick Wozniak - Animation Director - Wayforward