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€11,317
pledged of €20,000pledged of €20,000 goal
391
backers
Funding Unsuccessful
The project's funding goal was not reached on Mon, June 3 2019 6:32 PM UTC +00:00
Last updated June 9, 2019

Heroes Ravage - Rise of an NPC : RELAUNCH!

A single player satirical game about RPG Heroes with no remorse and NPC villagers desperately trying to protect their valuables.

Heroes Ravage - Rise of an NPC : RELAUNCH!

A single player satirical game about RPG Heroes with no remorse and NPC villagers desperately trying to protect their valuables.

€11,317
pledged of €20,000pledged of €20,000 goal
391
backers
Funding Unsuccessful
The project's funding goal was not reached on Mon, June 3 2019 6:32 PM UTC +00:00
Last updated June 9, 2019

About

 What people are saying: 

Heroes Ravage – Rise of an NPC, takes the old school RPG genre in  another direction, you are not trying to save the world but your hard  earned crystals. 

The chosen ones awaken.
The chosen ones awaken.

Have you ever played an RPG as a Hero where you barge into private  houses uninvited in search of loot, and smash all the breakable objects  right in front of the house inhabitants while they are eating their  dinner? If you have, you know the next step is to demand answers, if  they have seen someone SUSPICIOUS walking around town, as you quickly  skip through the dialogue and proceed to steal everything that is not  glued to the floor.

The NPC villagers often feel their spirits boosted as the chosen one  is passing through town, that is, until the hero smashes everything, and  steals all the money that is keeping the NPCs from starving. He may be  powerful, full of spells and magical items that could buy a castle, but  that worn out piece of underwear in the closet sure may come in handy  when fighting the demon lord.

Often these actions are enabled by the freedom that the players have  in the game, so we decided to flip the script and breathe life into the  NPC villagers, giving control to the players, so that they are not  robbed of their life savings while looking blankly at the heroes.

And so we created a game where players will play as the villager. For  once you will feel what is like to be an RPG NPC, in a fun and engaging  satire to the entire genre.

The calm before the storm.
The calm before the storm.

 The game and will be available on Steam for Windows and Linux, and also on the Nintendo Switch provided we secure the required funding.

The goal of the game is to protect all your Axis (This world’s valuable crystal).

You the Villager have had it with these “Heroes” coming along and  taking all your belongings. You have worked too hard for these crystals  to only have the heroes take everything.

You the NPC will no longer stand by helpless anymore, now you will  prepare to protect your valuables; You will be able to set up a variety  of traps to slow down the onslaught of the gem craving heroes.

 Another tactic might be to hide your valuables in spots where the heroes  won’t bother to look, ever wondered why money drops out of bushes or  clay pots? 

After many years of saving up, you finally have enough crystals to  buy a little broken down ranch in the outskirts of town, you pay the  merchant and are excited to finally have a place to call your own. 

Unknown to you the demon lord has awakened, and so the tree of mana, defender of this world, calls upon the Heroes!

The Heroes have just awakened and are in dire need of Axis (this  world’s crystals). Before you can even begin enjoying your time in your  new house the Heroes barge in, breaking everything you have, and  stealing all your hard earned valuables.

You try to reason with the Heroes but to no avail, shouts and  incomprehensive grunts are the only reply as they roll around in your  house slashing everything… As fast as they came in, they also leave…  Leaving a trail of destruction…. 

You hear the grunts of the Heroes getting farther and farther away from you…

As you walk around town you notice that all the houses have been  “looted” leaving only the villagers looking lifeless at each other…

As you return home depressed and disheartened, you approach the local  merchant and discuss what happened, that’s when the merchant will tell  you that it is normal, and more Heroes will come in the future looking  for loot. That’s when you realize that you had enough, and so you  commission the merchant to start developing all kinds of deadly traps to  prevent the Heroes from ransacking your house.

During the Story of Heroes Ravage – Rise of an NPC, you will  eventually realize that just making traps is not enough, since you will  have to fight endless hordes of relentless Heroes starving for loot. You  will have to investigate a solution for you and your town, you will  need to travel the world and find out the mysteries surrounding the  Heroes, the Demon Lord, and many more soul shattering revelations that  will leave you wishing that it wasn’t all true.

In the end this is a story about the rise of an NPC finally  protecting his house and his valuables from the Heroes, no matter how  far he will have to go, even if he has to go to the forbidden demon lord  den or the legendary halls of Heroes, in order to finally have his  well-deserved peace.

 You will be able to customize your villager to your liking, customize  your character’s look, the style of your Hair, your cloths, your gender,  the color of your skin, hair and eyes.  

GAME PHASES

During your time as an NPC, you will go through 3 phases each day.

The sun rises and it’s a new day in town, you get out of bed, and can  go stroll through town and talk with other villagers and be part of the  local community. You can buy all kinds of things from the local  merchant to put in your house.

After you go back home and place the things you bought in town, the  second phase will start, that’s when the Loot starving Heroes come  barging through your door and Ravage the interior of your house.

During this phase you have to defend your valuables from the hordes of Heroes invading your House. 

After you get “rid” of all the Heroes, the next phase will begin… The  aftermath, where you will be able to go to town and observe what  happened to the town during the Heroes Ravage, maybe check a particular  villager whom you gave tips to on how to defend his house, if your tips  were good, he may reward you, if they were bad… well, word travels fast  in small villages.

During this time, it’s your chance to further investigate the actions  of the Heroes, you will complete a series of riddles and follow a quest  line to unveil the mysteries of the world and save your town from  further Hero invasions.

When the sun starts setting down, it’s time to go back home, repair  some of the damage the Heroes made and sleep, finishing the day.

Crafting

When the Heroes break into your house they are in search of the Axis Crystals.

If you leave the crystals out in the open it will alert the heroes of  its presence, or could lure them into a pitfall set up by you. 

You will be able to craft and upgrade a variety of booby traps using  the resources you possess. Just open the blueprint menu and select the  best traps for your strategy.

Monster Eggs

To further protect your house, you can place and hatch monster eggs that you find in the world or buy off the merchant.

 Each egg will have different colors and will hatch different types of  monsters, enough of these little creatures in your house and the heroes  won’t stand a chance. 

House Upgrades

During the game you will be able to upgrade your house, from a simple 1 room broken house, to a deadly Anti-Hero maze House.

Each upgrade will increase the size of the interior allowing you to  place more traps and more monster eggs, to create the ultimate  impenetrable fortress. 

World

The match map is vast and contains a lot of mysteries to be  unraveled, each day will lead to new discoveries, new riddles to  uncover, and new Heroes to defeat.

Heroes

Each Hero invading your house has a role, depending on his weapon of  choice his behavior will be different inside your house since each  weapon has their own weakness and strengths.

  •  The Sword - With medium damage, short range but  high attack speed and wide reach, the sword is ideal for killing  multiple enemies. It is also a useful ravaging weapon for rapidly  breaking multiple small objects and swiftly make way through tightly  cramped spaces.
  •  The Hammer - Though boasting high damage, the  hammer suffers from low attack speed and reach. This weapon works best  when dealing with well armored monsters and heavily reinforced  fortifications.
  •  The Boomerang - This long range weapon offers  versatility to the heroic arsenal, with medium damage it is useful for  killing monsters from a safe distance. It also has the ability to grab  items from great range and bring them back to its user, making it an  asset of enormous utility.
  •  The Hook - This weapon deals negligible damage,  but what it lacks in power is made up for in mobility. The hook has no  rival when it comes to providing swift and agile movement across large  distances. While it may have little to contribute to killing monster, it  will certainly bring despair to the villager heart when he witness all  his carefully constructed traps being skipped over with so little  effort.

Each weapon has advantages and disadvantages against each type of  traps and monsters, so it’s always best to have a balanced defense.

Hero  Equipment

Each awakened hero has been greatly rewarded with magical Items, so  that is another thing to watch out for… Do you like the pit of water you  created, well if a Hero is wearing water boots, he can just walk over  your trap and steal your stuff. Each Hero is unique and more starving  for loot than the next.

Fellow NPCs

During your playtrough you will find all kinds of fellow NPCs to  interact with, and discover their storys and how they have been  suffering from the Heroes.

We are a small team of 4 people making a game, none of us has  experience in the marketing department and it wouldn’t be easy to reach a  wide audience without a platform as big as Kickstarter, as it will  allows us not only to show the game to the public and gather feedback,  but also to get the funds needed to finance the game, and help us fully  dedicate ourselves to creating a smooth experience for you to enjoy.

Here is the breakdown of how our expenses will look:

Since June 2017 when development began, we’ve been focused on  implementing the core mechanics for the game. We have been structuring  the priority pipeline with playability in mind so that we could achieve a  playable game.

After receiving feedback from the community we have decided to  dedicate ourselves to producing a story driven single player game with  all the current mechanics we have in place.

The goal is to enter Closed Alpha at the end of winter, and have the  community test the game as we keep improving it until we can reach a  full release. 

TIMELINE

April 2019 – Kickstarter Campaign Start

June 2019 – Kickstarter Campaign End 

Q4 2019 – Close Alpha Tests ( Kickstarter tier 4 backers ) 

Q1 2020 – Early Access Launch ( Kickstarter tier 3 backers )

Q2 2020 – Full game Launch

Risks and challenges

Making single player games is difficult, often the risks involved in backing such games include the possibility that they will never be launched.

We have been working on Heroes Ravage for the past year, and we have all the core mechanics in place, and a big portion of the art and sound done.

Now we need to build upon it and with further time and dedication we are confident we can produce a great game for you to enjoy.

If for some reason Heroes Ravage doesn’t launch, we will refund every backer in full.

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  1. Select this reward

    Pledge €1 or more About US$ 2

    NPC

    Every backer matters, and even if you don’t receive a copy of the game, you will be kept in the loop and receive backer-exclusive updates. You’ll also receive exclusive kickstarter only Heroes Ravage hi-res digital wallpapers thanking you for your pledge.

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    (Early Bird) Crafty Villager

    Get a digital copy of the game and access to the private backer discord group! Also your name will appear in the credits as a collaborator!

    Includes:
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    (Early Bird) Trap Master

    In addition to a digital copy of the game get a key for Early Access on Steam! (Q1 2020)

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    Trap Master

    In addition to a digital copy of the game get a key for Early Access on Steam! (Q1 2020)

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    (Early Bird) - Village Chief

    Get a digital copy of the game and you will be invited to test the game during the closed alpha stage! You will also get the digital art book and soundtrack of Heroes Ravage - Rise of an NPC!
    Your name will appear in the credits as Alpha QA Tester!

    Includes:
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    • Closed Alpha Access
    • HR Hi-Res Digital Wallpaper
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    • Discord private group access
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    Village Chief

    Get a digital copy of the game and you will be invited to test the game during the closed alpha stage! You will also get the digital art book and soundtrack of Heroes Ravage - Rise of an NPC!
    Your name will appear in the credits as Alpha QA Tester!

    Includes:
    • Digital copy of Heroes Ravage - Rise of an NPC
    • Closed Alpha Access
    • HR Hi-Res Digital Wallpaper
    • All unlocked stretch goals and achievements
    • Discord private group access
    • Your name in the credits as Alpha QA Tester
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    • Digital Artbook
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    Hero Slayer

    Hang a Painting! - Send us an image of your choice and we will hang it as a painting on the walls of the town. Your custom decoration will be in everyone’s game; Name a Hero! - Give one Hero an epic name of your choice to be featured in the main campaign.

    Includes:
    • Digital copy of Heroes Ravage - Rise of an NPC
    • Switch Copy of Heroes Ravage - Rise of an NPC
    • HR Hi-Res Digital Wallpaper
    • Discord private group access
    • Digital Artbook
    • Digital Soundtrack
    • All unlocked stretch goals and achievements
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    Executive Producer

    Design a Villager! - Completely design a Villager to appear in the town for everyone playing the game to see, from His name to his appearance and dialog responses. Your name will appear in the credits as Executive Producer and furthermore you will receive any future games we develop entirely for free!

    Includes:
    • Digital copy of Heroes Ravage - Rise of an NPC
    • Switch Copy of Heroes Ravage - Rise of an NPC
    • Closed Alpha Access
    • Discord private group access
    • All unlocked stretch goals and achievements
    • Digital Artbook
    • Digital Soundtrack
    • Your name in the credits as Executive Producer
    • Hang a custom Painting on the house walls!
    • Design a Hero!
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    (Early Bird) - Hero Slayer

    Hang a Painting! - Send us an image of your choice and we will hang it as a painting on the walls of the town. Your custom decoration will be in everyone’s game; Name a Hero! - Give one Hero an epic name of your choice to be featured in the main campaign.

    Includes:
    • Digital copy of Heroes Ravage - Rise of an NPC
    • Switch Copy of Heroes Ravage - Rise of an NPC
    • HR Hi-Res Digital Wallpaper
    • Discord private group access
    • Digital Artbook
    • Digital Soundtrack
    • All unlocked stretch goals and achievements
    • Your name in the credits as Alpha QA Tester
    • Hang a custom Painting on the house walls!
    • Name a Hero!
    • Closed Alpha Access
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    Executive Villager

    Design a Hero! - Completely design a Hero, give him a name and design his appearance from the color of his hair to the weapon he carries. Your name will appear in the credits as Executive Collaborator.

    Includes:
    • Digital copy of Heroes Ravage - Rise of an NPC
    • Switch Copy of Heroes Ravage - Rise of an NPC
    • Closed Alpha Access
    • All unlocked stretch goals and achievements
    • Discord private group access
    • Digital Artbook
    • Digital Soundtrack
    • Your name in the credits as Executive Collaborator
    • Hang a custom Painting on the house walls!
    • Design a Hero!
    • HR Hi-Res Digital Wallpaper
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Funding period

- (35 days)