Posthuman: The Next Chapter
Dear Lovers of All Things Mutant, Greetings from us here at Mighty Boards and Mr B Games from beyond the Fortress. We're super excited to announce our brand new stand-alone game: Posthuman Saga, and yes, we do have a little tendril of mutant love for returning backers.
Posthuman Saga is a tactical-survival adventure, rich in story set in the post-apocalyptic world of Posthuman. In the first game, you journeyed to the last bastion of organized human society in the area: The Fortress. A year down the line, you have become an active part of that society and honed the skills you need to fulfil your role there. But the mutants are gaining ground...
In Posthuman Saga you play an experienced member of the Fortress' militia, sent out beyond the defensive perimeter to explore and hopefully reconnect with outposts the Fortress has lost touch with. Some of the characters from the first game have turned mutant and scurried off into the Wilds, while others are back in Posthuman Saga hardened by their year of duty and training.
Players win by gathering Reputation points earned from completing story-based Mission objectives made up of sequences of terrain tiles and exploring sets of Scavenge sites. Posthuman Saga is a more tactical affair than its predecessor, featuring streamlined mechanics that force tough choices on every level: from the puzzle of the modular terrain tiles and scavenge sites at the map level to the attrition management involved in keeping characters alive.
The combat encounters have been streamlined to be fast, card-based engagements involving tough choices with future consequences. Posthuman Saga also boasts over one hundred new, evocative story-scenes with a simple, push-your-luck mechanic that supplements the emergent narrative reminiscent of Posthuman.
Each character has a unique set of development cards, a different combat deck and their own starting weapons. Players develop their characters by earning experience points for a variety of events ranging from defeating combat enemies, solving story scenarios and completing objectives. The Fortress has bolstered their system against rampant mutation, to ensure characters will not switch sides, but mutations suffered become more unstable over time, and can have nasty consequences if one strays too far away from the path of the Pure One…
We are releasing more information about the game design, art and the development process through a Facebook community. Join the conversation here:
A Tendril Of Mutant Love
And finally, to thank you for the support you showed us with Posthuman we're excited to give a little something to you guys that ties in with the first Posthuman game. We're working on it as we speak and will announce more details on our Facebook community.