$1,501
pledged of $70,000 goal
18
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Sat, April 7 2012 1:01 AM UTC +00:00
Chris MooreBy Chris Moore
First created
Chris MooreBy Chris Moore
First created
$1,501
pledged of $70,000 goal
18
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Sat, April 7 2012 1:01 AM UTC +00:00

About

Roll for Damage

I love Dungeons and Dragons®; I have played it for years. I love the stories, I love the combat, I love the characters. I don't love forgetting to add +1 to my damage from Prayer or that rangers get Camouflage at 12th level.

Over the years, I've used a few different products to augment gameplay with regard to character maintenance, but they have not kept up with current game systems or computer operating systems. Some have been just plain not good. As I used the products, I found myself saying, "I'd throw stacks of money at someone to make a good version of this." I have decided to be that someone.

What Are You Going to Make?

  • A subscription-based online service for generating and/or managing 3.5 d20 characters and assisting in play with said characters. This will include rolling attacks, damage, skill checks, saves, spell resistance checks, calculating spell DC, spells per day, everything associated with leveling up, and so forth.
  • The service will also have features that will allow a DM to pull a selection of characters into a group for skill checks, saves, and more. The DM could, for example, make a Perception skill check for the players without their knowledge to notice if they heard something.
  • Free content updates for selected content providers. This will be OGL content since that is what is legal for me to provide. The first planned content will come from Paizo's® books and The Pathfinder Role Playing Game®.
  • Built-in chat functionality between party members and between the DM and party members because, hey, you're already in the application; why should you have to also have the chat client de jour fired up as well?
  • At launch, support for major browsers on Linux, Mac OSX, and Windows.
  • In the future, support for use on Android tablets and the iPad.

I Assume You're Some Kid Who Knows a Little HTML?

Nope. I graduated from Rose-Hulman Institute of Technology with a degree in Computer Science. And, as a college graduate with a CS degree, that means I have the knowledge to tell you that being a college graduate with a CS degree doesn't mean that you know how to architect and develop a solid product for use by thousands of people. I spent the first 7 years of my career after college working for a software consulting firm. After growing restless there, I left and started my own company and have spent the last year running that. Developing software solutions for companies and people is how I've paid my bills for the last 8 years. This is what I do.

So, Are You Going to Take Our Money and Work a Few Hours a Week on This?

No. This money is so I can stop taking other contracts and work 100% on this. This has been an idea that has been rolling around in my head for a few years. At one time, I started a desktop version of this, but could never get it completed to my satisfaction due to my day job and such matters. With this as my day job (also night job and maybe some other time of day), it will be completed.

Additionally, this money will go to paying a real, honest-to-goodness professional to do graphical designs and artwork for the site. I'm a software developer. I can't draw my way out of a paper bag. I've tried.

What Will Happen if You Raise Excess Funding?

The funding will be rolled into the product. The first place will be additional graphical design in order to make it look even better. If there is a lot of extra funding, it means I can bring additional resources in that will aid in the design and implementation of the system.

Are You Underestimating the Difficulty and Complexity?

I don't believe I am. I say this because I know the project is incredibly complex. I know it's complex because of the work I did on the aforementioned desktop-based version. As I said, it was never finished and released because I never had the time I needed to work on it what with my day job. It fell by the wayside as pet projects sometimes do. The interactions between class abilities, feats, spells, etc. are numerous and spider outwards in crazy and interesting ways. Managing all of that is far from trivial. I recognize this and understand this is the case. Knowing this, I feel this project is viable and can be done.

Did You Say "Subscription" Up There?

Yes. Yes I did. There are a few sensible business models for something of this nature. One is a free service that charges for content packs. Another is a subscription service that doesn't charge for content packs. I feel the subscription model fits this better than the former. That being said, I don't foresee removing access to your characters should you decide to discontinue your subscription. It would prevent you from updating your character and interacting with others, but you could still access it, print off a copy, export it in some way, etc.

Questions about this project? Check out the FAQ

Support

  1. Select this reward

    Pledge $5 or more About $5

    One free month of access when the product officially launches. Additionally, I'll personally email you a picture of a kitty.

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    Pledge $25 or more About $25

    Six free months of access when the product officially launches and access to the private beta once the product reaches that stage.

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  3. Select this reward

    Pledge $150 or more About $150

    Everything for free for yourself for 1 year plus beta access. Additionally, 3 months free access for 4 of your closest friends. Or enemies. Next holiday season, give the gift of total party kill.

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  4. Select this reward

    Pledge $1,000 or more About $1,000

    Free lifetime access plus I will implement 1 custom class and everything needed for it to work in the system as specified by you.

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Funding period

- (30 days)