Ironcast has been released (and we have an extra special announcement!)
PC, Mac and Linux release
Good afternoon, Ironcast backers!
The game is finally out there, available from Steam and the Humble store. If you've played the game already, why not help... Read more
Ironcast Steam codes have been sent!
Hello you lucky backers!
The final batch of remaining Steam codes have been sent out. Please check your junk mail folder (and Promotions tab in gmail) for the email.... Read more
Developer Diary #18 - The evolution of Ironcast
There's only 5 days to go until Ironcast is unleashed on the world (3 more for you lucky backers!), so I thought now would be a good time to look... Read more
Developer Diary #17 - We survived PAX East!
Sorry that it's been a while, but both Ripstone and Dreadbit have been very busy in the last few weeks. This time last week we were in Boston,... Read more
Developer Diary #16 - Ironcast survival tips
With Ironcast hurtling towards launch, I felt it was finally time to impart some of my wisdom to you, the fresh recruits. The battlefields of 1880's England are... Read more
Developer Diary #15 - The locations of Ironcast and PAX East information
Exciting news! Dreadbit games and Ripstone will be attending PAX East in Boston from the 6th of March to the 8th (next month!). We'll be showing Ironcast, chatting... Read more
Developer Diary #14 - Concept to final implementation
This week, the team have been busy bug fixing and polishing the game, focusing on making Ironcast as accessible as possible for new players.
Today let's talk about... Read more
Developer Diary #13 - Dev update and Steampunk inspiration
Good day, everyone!
Development This week we've been fixing bugs, adding polish to the game and plugging in the last sound FX. Each Ironcast ability that the player can... Read more
Developer Diary #12 - Recent changes to gameplay and new languages added
We’ve got a short update for you guys today, as we power towards launch.
This week we received the localisation text for the 4 additional European... Read more
Developer Diary #11 - An even closer look at the Ironcast of Ironcast
Hello everyone! I hope that you all had a great break from work/school and are feeling refreshed for the new year.
It's an exciting time for the Ironcast development team;... Read more
Developer Diary #10 - A closer look at the Ironcast of Ironcast
Our closed beta process has been in full swing for just over a week now. We've had over 100 of our higher tier Kickstarter backers play the game... Read more
Beta codes have been sent out!
Hello you lucky backers!
The Ironcast beta code emails have been sent out. Please make sure to check your junk mail folders (or Promotions folder, if using gmail) if they... Read more
Developer Diary #8 - Closed Beta coming next week!
Today's update is a very special one, for I have good news! Those of you who opted for the "SUPPORT" Kickstarter pledge level or higher will be able to... Read more
Developer Diary #7 - Guns, lots of guns (part 2)
This week we finish going through the weaponry of Ironcast. In last week's post we compared the Light Cannon, Energy Lance and Pulse Repeaters. If you missed that... Read more
Developer Diary #6 - Guns, lots of guns
I hope you all got the reference in the title. If not, it's from an excellent film/movie that's now 15 years old, which makes me feel about ten... Read more
Developer Diary #5 - The Spire and The Barbury
Hello Backers and Ironcast fans!
Today we're talking about The Spire; the player's base of operations throughout the campaign. We also have a 3rd piece of music from the Ironcast... Read more
Developer Diary #3 - Commanders part 2 and Global Unlocks
Today we're going to finish up going through the playable Commanders and their Signature abilities, and also touch upon Global Unlocks and what they'll mean as you... Read more
Developer Diary #3 - The Commanders and their Signature Augmentations
Time for another developer diary.
This week we've implemented the 2nd boss, a first pass at the tutorial (tutorials inevitably require several reworks as you get friends and... Read more
Developer Diary #2 - The First Boss and Loading Screen
Welcome back to our 2nd Developer Diary.
We've been really busy here on the Ironcast team these last 2 weeks; tonnes of new content has gone into the... Read more
Dreadbit partner with Ripstone to bring you Ironcast
Hello backers, we have some excellent news for you in today's update! We're incredibly pleased (and relieved) to announce that Dreadbit are partnering with super indie-publisher Ripstone to help develop Ironcast!
Developer Diary #1 - New Ironcast, Background and Mission Types
Hello Ironcast fans!
Welcome to the first Ironcast Dev Diary. I’ve not written a diary before, but I’m hoping this one will have less teenage angst than the ones... Read more
We are funded! Her Majesty is pleased...
And that's it! We're funded!
What a roller-coaster of a month it's been. Thank youall from the bottom of our hearts for making Ironcast a reality! So, what happens... Read more
100% funded! New music track!
We have arrived, everyone!
Ironcast is 100% funded, with 3 days to go, too! Thank you all so much for your support. Obviously, we couldn't have done it without you.
It's... Read more
Stretch goals and a new Commander!
First and foremost I’d like to say a huge thank you for all of your support so far guys! Because of you we’re now 86% funded and with... Read more
Brand new Ironcast mech design
Hello once again, backers!
First up, a progress update. We're coming up to half way through our campaign with the funding total at 76% complete. Excellent work, backers! Welcome to... Read more
Sample from the Ironcast soundtrack and other news
What a first week! 7 days in and we're over 66% funded. This is excellent progress. Welcome to any new backers and don't forget you can follow us... Read more
New reward tier and progress update
First off, an update on our campaign: we're nearly at 50% funded! This is incredible after only the 3rd day. Thanks to all of you who've backed us... Read more
An amazing first 24 hours!
What incredible progress!
Just shy of 30% funded with 30 days to go. I'm so very proud of you guys; our backers. Thank you for your support and glad you... Read more