The Kickstarter campaign is nearing it's completion, but in reality, this is the beginning of a creative and challenging year ahead of us. At the beginning, I thought, how am I ever going to find enough people who want to run around as a tribesman stalking dinosaurs.. well, I found a few. More-so than the financial support, the last month has brought a lot of motivational support, which arguably, is far more valuable.
Our newly formed development studio, SuperCrit, is creating this game with just a few fulltime members and the rest parttime contributors. Everyone is making a sacrifice so that, collectively, we will bring to fruition an awesome and beautiful game. Below are the current confirmed developers:
- Alex Fundora - Director / Lead Developer
- Nick Pettit - Game Design / 3D Artist
- Rodrigo Vega - Concept Art / Survival Guide
- Dustin Blattner - Dinosaur Artist
- Robert Roche - Music / Sound Effects
- Josh Prophet - Environment Artist
- Siana Pentcheva - Environment Artist
- Lee Fisk - Print / Promotional
Rodrigo has been conjuring up the perfect lineup of dinosaurs to have roaming around the game world. Overall, the goal is to stray away from the "Stock Dinosaurs," and instead bring light to relatives of the species to help broaden our familiarity. Despite the prototype content seen in the current videos, here is a list of confirmed dinosaurs, with many more on the way:
Now that the core game design has been displayed in the first few videos, we're starting to work out future updates focusing on multiplayer/coop/pvp among other things. So stay tuned for that, and make sure to check out the forums every now and then to keep up with the discussion.
Overall, the Kickstarter campaign turned out to be a massive help, and as an old man with a white beard and cane once said, "We spared no expense!"
Thanks all !