Hello Ladies and Gentlemen,
Apparently me saying "If nothing unusually terrible and unexpected happens" was construed as a challenge by our troll universe, so today I bring you a mixed bag of news about The Legend of Iya progress.
First - the bad
Due to some unforeseen and quite unfortunate circumstances it looks like the release date of the game might slip by a few months. The reasons for it are personal, and quite unavoidable. I will, however keep you posted on all happenings as often as I can.
Now - the good stuff
After many weeks of banging my head against the wall I finally got the lighting effects in the game to work as intended! The light level now dynamically changes across large seamless areas, becoming darker in the indoor and underground spaces.
In other news - a decision was made to extend the game by adding "dungeons" - sub-areas accessible through doors from the overworld. These might range from a single room to a long, winding maze, complete with bosses and pickups.
Iya now speaks! Well - through text, really. Oh - and I hope you like cutscenes that don't pause the gameplay: )
Lastly - the amazingly talented Magnus "Philter" Gangstad Jørgensen has finished the LOI soundtrack! Shortly I will be sending out an update exclusively to the soundtrack tiers with links to MP3 320 and FLAC versions of the album.
Here is a sample track while you wait:
For those who did not pledge for a soundtrack tier can buy the complete album from Amazon, iTunes or listen to it for free on Spotify. The physical soundtrack CDs will be exclusive to this Kickstarter, and will be sent out upon completion of the game.
Anyway - I hope I didn't bum anyone out too much!