Project image
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$6,723
pledged of $18,000pledged of $18,000 goal
187
backers
Funding Unsuccessful
The project's funding goal was not reached on Wed, August 24 2016 3:46 PM UTC +00:00
$6,723
pledged of $18,000pledged of $18,000 goal
187
backers
Funding Unsuccessful
The project's funding goal was not reached on Wed, August 24 2016 3:46 PM UTC +00:00

About

IT IS 2012 - THE YEAR THE WORLD ENDS.

A band of spiritual seekers is gathering in the Arizona desert. A terrible Star is returning to Earth, heralding an apocalyptic battle against the Enemy-- the ghosts of the past, the forces of society, the invisible powers that rule our lives. Learn to plant, harvest, hunt, gather, and fight for survival in the strange new world to come.

Don't ask yourself, "is this real?" Don't try to rationalize it. Haven't you been waiting, hoping, hurting for a better world? A world where your actions are charged with meaning and power? A world where you're really free? 

Why not just believe?

Hosted on Game Jolt
Hosted on Game Jolt

 

CRITICS ARE SAYING:

"There’s a striking beauty to Lonely Star’s vastness and simplicity...  its levels of complexity are absolutely astounding and make for a game that is shaping up to be fantastic." - Cliqist

"Lonely Star is intimately concerned with the details of its world... [The] demo is over an hour long, and it's impeccably polished" - Kill Screen

"Offers unexpected levels of depth as it unfolds... Combat feels great in that it can be approached from a number of different perspectives." - Rock Paper Shotgun

"It feels exactly like the ZX Spectrum plain discreet-color art lives in my head, sprinkled with imagination I had at the time and 20 years of blurring the facts." - Retronator

"A grungy, aggressive, anti-establishment American roadtrip." - Super Bunnyhop

Lonely Star is a game about combat, survival, exploration, and people.

1. COMBAT

The ghosts of the past take many forms. Some haunt specific places or people. Others wander through the world, still trying to fulfill a long-forgotten purpose, or just looking for prey. Exorcising them is your greatest task as a spiritual warrior. 

Each tool or weapon does something simple; melee weapons attack and parry, shields block, ranged weapons hit from a distance, and sneaking and dodging are always options.

Stealth and confrontation are both options, and they're not mutually exclusive; retreating into shadows or foliage and outflanking your enemy is a great way to overcome their defenses.

You'll often be outnumbered, but you have an unlikely ally in the humble corn plant. Each quest will teach you an esoteric technique for unlocking the magical potential of corn. Magic reshapes the battlefield with, for example, clouds that block enemies' sight, or fire that obstructs and destroys pursuers. Enemies are smart enough to keep things interesting, but they're also predictable enough to be manipulated, and learning how to counter their tactics is as important as learning your own.

So complex possibilities emerge from a set of simple actions, and though the result isn't quite like anything else out there, it's easy to learn, because each element works in an intuitive way.

2. SURVIVAL

Survival goes beyond just combat-- it's also about learning how to live in the world. There's no money in Lonely Star. Energy is the universal currency of life, embedded in every living thing, and survival means learning many strategies for harvesting it.

Nature can be a hostile, dangerous place. The scorching desert heat, tricky geography, wild predators, and biting insects are all real threats.

But nature is also profoundly giving. The energy that keeps you alive comes from the world, as you plant, defend, and harvest corn, track and hunt animals, gather edible plants, and search out clean water. 

 

That energy makes up your health meter, and it's also your currency for crafting. It can be sacrificed to create material goods like torches and arrows. Magic is made from a special kind of corn you can plant, an incredibly fast-growing variety with a mysterious link to the apocalyptic Star.

3. EXPLORATION

There's a big world out there, and you have pretty free access to it. The main quests go in a linear order, but side quests like meeting people and facing powerful evil spirits are always out there for you to find. The world is open enough that navigating with maps and landmarks is an important part of each quest, and full enough of content that it's rewarding to step off the beaten path.

And this world is not that different from your own. The lore of Lonely Star is interwoven with real history and realistic places, and your quest isn't just a spiritual journey, it's an investigation into how our world, and America in particular, came to be, and where it's going.

 

 

 

 

4. PEOPLE

It's people whose experiences illuminate the world, whose actions shape your perception of who you are. You'll meet a diverse cast of characters, some of them believers in the Star,

 some struggling to have faith,

 

 and others just isolated desert-dwellers, 

 each with their own story, struggles, and outlook on life.

Some of them you can help, either by facing their demons in your capacity as a spiritual warrior, or just with a helping hand-- a little bit of food or water, a place to sleep. 

Some can help you in return. With others, you'll have to wait and see...

 The soundtrack's not bad either.

 

 

 

Thanks so much for your help! Your name will appear in the game credits.

  •  Your name in the credits
  • A digital copy of Lonely Star for PC or Mac
  •  Everything from previous tiers
  • A digital download of the Lonely Star soundtrack
  •  Everything from previous tiers
  • The "Pyramid County Almanac" - a PDF artbook of sketches, lore, research, photos, and concept art
  • Everything from previous tiers
  • Participate in a closed beta before the game's official release. Your feedback will shape the final game!
  • Everything from the $60 tier
  • The first twelve backers at this level will receive custom avatars in their copies of Lonely Star! This will require some correspondence, so watch your email for news
  • Everything from the $60 tier
  • Join the cult! We'll work together to place a unique NPC of you in the Lonely Star world. Limited to the first 8 backers at this level.
  • Everything from the $60 tier
  • We'll work together to create an evil spirit enemy that inhabits the Lonely Star world. Limited to the first 5 backers at this level.
  • Everything from the $60 tier
  • We'll work together to create a boss monster, including its lore, location, behavior, and appearance! One and only one of these.

 

I'm approaching this with a little money saved up already, about equal to the fees Kickstarter will charge if the project is funded. Most of the funds raised can go straight into development. Besides living expenses, I plan on repairing (or just replacing) my Mac; I want to make sure there's a Mac version of Lonely Star available, which is something I've been promising but haven't had the money to do yet. Living on a thousand a month is doable, and taxes will be about $2k minus deductions for the expenses mentioned above.

With an additional $700, I'll be able to commission sound design from Topher Pirkl of Yellow Chord Audio. He's done some great work on the demo, and having his help will free up the time I'd otherwise use tracking down appropriate royalty-free sound effects.

After that, everything goes into development. If Lonely Star exceeds its goal by a significant amount, I'll consider delaying its release date to add more content-- see the "Risks and Challenges" section below.

Risks and challenges

I really want to emphasize that none of what I describe above is just an idea-- these are fully functioning, extensively tested and polished game mechanics. I've never encountered a technical issue that I couldn't solve, though some have taken more time than others.

So the main risk is that it could take longer than expected to finish the rest of the content. Now, if Lonely Star exceeds its funding goal and, in December 2017, there's something crucial left to implement and money left to work on it, I'll consider delaying the game to make sure it's the best it can be.

What I won't do, though, is blow through the money and leave an unfinished game to languish in development hell. If the Kickstarter is successful, I'll start with the main quest and leave side quests and other cool but unnecessary stuff for later, and I'll post progress updates here to help you keep me accountable.

Learn about accountability on Kickstarter
Questions about this project? Check out the FAQ

Support

  1. Select this reward

    Pledge $5 or more About $5

    Believer

    Our thanks, and your name in the credits of Lonely Star.

    Includes:
    • Credit
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    8 backers
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    Pledge $15 or more About $15

    Seeker

    A digital download of Lonely Star for PC or Mac, plus your name in the credits.

    Includes:
    • Credit
    • Lonely Star download (PC or Mac)
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    101 backers
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    Pledge $25 or more About $25

    Soldier

    A digital download of Lonely Star and its soundtrack for PC or Mac, plus your name in the credits.

    Includes:
    • Credit
    • Lonely Star download (PC or Mac)
    • Lonely Star soundtrack (download)
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    26 backers
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    Pledge $40 or more About $40

    Acolyte

    Everything from previous tiers, plus the Pyramid County Almanac, a PDF artbook of sketches, lore, concept art, and research.

    Includes:
    • Pyramid County Almanac
    • Credit
    • Lonely Star download (PC or Mac)
    • Lonely Star soundtrack (download)
    Less
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    25 backers
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  5. Select this reward

    Pledge $60 or more About $60

    Webelos

    Everything from previous tiers, plus participation in a closed beta, months before the game's official release.

    Includes:
    • Pyramid County Almanac
    • Credit
    • Lonely Star download (PC or Mac)
    • Lonely Star soundtrack (download)
    • Beta
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    Ships to Only United States
    Limited 6 backers
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    Pledge $100 or more About $100

    Adept

    Put yourself behind the mask! Everything from the $60 tier, plus a unique custom avatar for your copy of the game.

    Includes:
    • Pyramid County Almanac
    • Credit
    • Lonely Star download (PC or Mac)
    • Lonely Star soundtrack (download)
    • Special avatar
    • Beta
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    Limited 9 backers
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    Pledge $250 or more About $250

    Wizard

    Join the cult! Everything from the $60 tier, and we'll work together to put an NPC version of you in the Lonely Star world.

    Includes:
    • Pyramid County Almanac
    • Credit
    • Lonely Star download (PC or Mac)
    • Lonely Star soundtrack (download)
    • Special NPC
    • Beta
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    Limited 2 backers
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  8. Select this reward

    Pledge $500 or more About $500

    Magus

    Everything from the $60 tier, plus we'll work together to design a monster for the game world based on YOUR idea!

    Includes:
    • Pyramid County Almanac
    • Credit
    • Lonely Star download (PC or Mac)
    • Lonely Star soundtrack (download)
    • Create a monster
    • Beta
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    Limited 0 backers
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    Pledge $1,000 or more About $1,000

    Star

    Everything from the $60 tier, plus we'll work together to design a legendary boss monster for the game world based on YOUR idea!

    Includes:
    • Pyramid County Almanac
    • Credit
    • Lonely Star download (PC or Mac)
    • Lonely Star soundtrack (download)
    • Create a boss monster
    • Beta
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    Limited 0 backers
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Funding period

- (30 days)