AMIGA version is out!
Hello again everyone,
I am happy to announce that the Amiga version of Tower 57 is ready! (the minimum system requirements are posted below)
Although I didn't write the port myself, this is one milestone that is particularly close to my heart, as the Amiga 500 was my gateway into game making. So I'm glad I can finally cross "releasing an Amiga game" off my bucket list, although I'm admittedly about 25 years late (and it only runs on "modern" Amigas ^_^#)
Unfortunately we didn't have a specific Amiga reward tier, therefore I don't have a list of backers who backed specifically for the Amiga version.
So if you would like to play Tower 57 on your Amiga rig, please don't hesitate to contact me either through Kickstarter or directly at benitosub at hotmail.com and I will provide you with a download key!
And finally if you are active on Amiga forums / the Amiga scene, please help us spread the word! I would love to bring more games to the system that made me the gamer I am, so hopefully the reception will be good :)
Next up, and in no particular order, will be:
- getting the console versions certified
- Linux version
- 3 content updates still in the pipeline
- bug and stability fixes
- physical rewards / boxed edition
So as you can see I've still got quite some work ahead of me! In the meantime I sincerely hope all of you who own a modern Amiga system will enjoy the game.
MINIMUM SYSTEM REQUIREMENTS:
AOS4: AmigaOS 4.1 FE Upd1, >= 600 MHz, Gfx-card with Compositing support
MorphOS: MorphOS >= 3.9, >= 600 MHz, Gfx-card with TinyGL support
AROS: x86 (e.g. Icaros Desktop >= 2.2), Gfx-card with Mesa3D support
IMPORTANT NOTE: If you wish to play with a joypad or in 2-player mode, you will need an OS supported dual-stick joypad.