July 30
Hello again,
we just posted a new progress update, this time probably not as thrilling unless you are an alpha / beta backer (in which case ... hey, new build... Read more
July 15
Hi everyone,
Just a quick update to let you guys and gals know that we released a new build!
If you are an alpha / beta backer please check your... Read more
June 26
Hello dear backers!
It's time once more for a new BETA build ^_^# This time we're introducing a new level, new enemies, new mechanics, bug fixes and some welcome polish.... Read more
June 11
Hello everybody,
Just a quick Saturday update to let you guys and gals know that we just uploaded the latest Beta build (1570).
The list of changes and the traditional... Read more
May 22
Hello again dear backers!
We have a new Alpha build out, and it will be... *wipes tear of joy*... the last one before we switch to Beta in June!
The... Read more
March 30
Hello again dear backers,
we are proud to announce our 4th Alpha build!
You will find more details over here, and of course as usual if you are an Alpha... Read more
March 5
Welcome back dear backers,
The email with the download link for Alpha 3 just went out! As usual if you are an Alpha backer and did not receive an email,... Read more
February 23
Hey everyone,
just a quick word to let you know that we posted an update on our website containing the usual series of gifs plus info about the next alpha... Read more
February 18
Welcome back dear backers!
A few hours ago I just posted some news on our website about our roadmap, delays, and a tentative release date.
Hopefully this adds a little... Read more
February 9
Just a quick update to announce that our second Alpha build is out!
If you are an Alpha-backer, you should have received an email from me a few hours ago... Read more
February 7
Hello everybody!
I posted an update last night regarding our second alpha build, you can find it over on the website as usual :)
Back to work now, have a... Read more
January 17
Hello again everybody,
this morning we sent out the mail to our Alpha-tier (and above) backers containing the download link to our very first Alpha build. There will be more... Read more
December 26, 2015
Hey everybody!
We just posted an update on our website regarding our progress with the Alpha and our latest enemy, the Beast:
Hope you all enjoy it!
Cheers,
Marco /... Read more
December 15, 2015
We just posted an update over on our website. This time it's about the minimap, ongoing changes with out lighting system, and triggers :)
Cheers!
December 11, 2015
Hello everyone!
A couple of days ago we posted an update on our website regarding enemies and modding. It explains a bit more in depth how enemies work, and how... Read more
December 1, 2015
We just posted a progress update over on our website. It goes a bit more into detail over what we've been up to since the last update, but... Read more
October 25, 2015
Today we posted an update covering how things like stairs, ledges, puddles, etc. work, as well as a glimpse of "AI companions", i.e. the NPC thugs you... Read more
October 14, 2015
We just posted an update on our website with some information about the backer rewards (they're on the way!), the campaign finances (we took the money and... Read more
October 5, 2015
Hi dear backers!
This week-end we posted an update about the auto-tiling feature of the map editor, as well as an announcement regarding a special guest track for Tower 57... Read more
September 27, 2015
Hello dear backers and non-backers!
We posted an update on our website regarding the current progress on the level editor. Those of you who were interested in the "modding tools"... Read more
September 12, 2015
September 2, 2015
Hi everybody,
First of all, thank you again for your support, we will not let you down! We will send out the backer surveys over the week-end, and will shortly... Read more
August 30, 2015
Welcome back dear backers and non-backers! (I will miss saying that ^_^#)
It’s been a crazy ride, but thanks to every single one of you Tower 57... Read more
Welcome back dear backers and non-backers :)
Today will be our last game-related update, as we enter the final stretch of the campaign. It’s still a bit early to call... Read more
August 29, 2015
Welcome back everybody!
Today’s update will explore how we plan to handle boss fights.
Boss fights are a staple of arcade / shooter games, and the one gameplay tenet we... Read more
August 27, 2015
Welcome back dear backers and non-backers!
Some of you might have noticed the lack of updates yesterday… That’s because I went straight from work to Berlin Talk & Play, which... Read more
August 25, 2015
Today’s update will shed a light on the upper floors of the Tower, but first we both wanted to say a huge "thank you!"... Read more
August 24, 2015
Welcome again dear backers and non-backers!
Today’s update will focus on weapon upgrades, but first I would like to make a quick announcement:
As suggested by some of you, we... Read more
August 23, 2015
I hope everybody had a great week-end :) Today’s update introduces the backer character, which will be available exclusively to backers who pledged 45€... Read more
August 22, 2015
Today's (late) update deals with tools and modding.
As a two-man indie team, it is important that we establish a tight pipeline... Read more
August 21, 2015
Today's update shines a light on the biolab, but first a quick announcement for our Amiga-loving backers. We've reached an agreement with a developer... Read more
August 20, 2015
Hey dear backers and non backers
Cyangmou here.
Today I want to talk about the process how the graphics of Tower57 are made. From concept art to breathtaking pixelly reality... Read more
August 19, 2015
Hello again dear backers and non-backers!
There's been a lot of "retro-talk" in the comments lately, and I'm guessing a sizable portion of you guys and girls are long-time gamers,... Read more
Today’s update will expand a bit on the story, something we could not do on the main page due to the character count limit... Read more
August 18, 2015
Welcome back dear backers and non backers!
Today’s update will be about a very specific aspect of the game, namely the co-op camera.
A lot of people who played the... Read more
August 17, 2015
I would like to start today's update by just quickly clarifying the new rewards:
25€ BETA access :this reward is available to everybody who... Read more
August 16, 2015
Today’s update will consist of some important campaign announcements, as we continue refining the rewards based on the great feedback we are getting from... Read more
August 15, 2015
I hope everybody is having a good week-end :) Today we’re introducing our third playable female character.
Traitors are everywhere, and lose... Read more
August 14, 2015
Today’s update will be about enemies. But first I would like to start with two quick announcements :
For our backers and non-backers... Read more
August 13, 2015
Hello and welcome back dear backers and non-backers!
I’d like to start today’s update with a bunch of announcements. Feel free to scroll down if you prefer to know what... Read more
August 12, 2015
It's update time :)
But before getting to the meaty stuff, I just wanted to point out that we got an article in the... Read more
August 11, 2015
Welcome back dear backers and non-backers,
As requested in the comments of the previous update, today we wanted to clarify a bit how the game will actually play.
TL;DR:... Read more
August 10, 2015
Another day means another update, so grab a chair and make yourselves comfortable :)
For starters, we have a new (well not really, but... Read more
August 9, 2015
Today we are reaching the end of our first week on Kickstarter, so we thought it would be nice to let you all know... Read more
August 8, 2015
Hello again dear backers and non-backers,
today's update is about co-op mechanics. So I've never been a huge fan of competitive multiplayer, I normally like my games to be very-single-player,... Read more
August 7, 2015
Hello again esteemed backers and non-backers :)
One of the questions we have been asked the most so far has been "will there be playable female characters?" (so much so... Read more
August 6, 2015
Today's update is about paper-dolling.
Paper-dolling is the idea of building characters out of several layers of body parts; in our case
August 5, 2015
Quick progress update:
We are currently sitting at 21% on our third day, which doesn’t look too bad if you ask me!
We’ve got great feedback on twitter (still can’t... Read more
August 4, 2015
Hi backers!
First of all a huge *huge* thank you from both Cyangmou and myself to all of you who backed Tower 57!
We achieved just under 7.000€ / 7.600$... Read more