The Mac version of The Slaughter: Act One is ready to play for Kickstarter backers only, it will be released to the public next week.
To access the... Read more
I'm happy to announce that the Linux version of The Slaughter: Act One is now available!
The same steam key and humble store link can be used for... Read more
Hey, a very quick update as things are very hectic!
The Slaughter is now out for PC on Steam and the Humble Store!!!
All keys have been sent out with... Read more
Surveys and Stuff!
Hey backers! Just four days to go until launch, what a time to be alive! So what’s been happening since the last update?
Thanks for all the replies to... Read more
AdventureX! Release Date! Trailer!
Hi backers, a very eventful update coming in 3, 2, 1, now!
Adventure X was held on 12th and 13th of this month and was by far my best... Read more
Advenutre X 2015
Hey gang, just a very quick update.
Sorry for the short notice, but this weekend I’ll be exhibiting The Slaughter at AdventureX at Goldsmiths University in London.
I’ll all be giving a... Read more
Hello backers, ‘tis the season for treason. Rebellion and gunpowder hang in the air, what better time for an update?
Giving Sydney’s flat an exterior was always something... Read more
Stuff and Other Things
Hi backers, lovely weather for it, isn't it?
I've taken a break from some of the newer scenes and have been concentrating on getting the earlier chapters up to a... Read more
Insert July Related Pun -> Here
Hello backers, what's good? A few bits and bobs to talk bout this update.
Today would have seen the release of the first act of The Slaughter if it were... Read more
Hi backers. Pinch punch, first of the month (and no returns) as they say. I've been hard at work with locations, songs, dialogue and everything in-between.
Today we're going to... Read more
Hey backers, how goes it?
Just a small update to show how things are moving along. I’ve been working on a lot of the audio, creating and implementing sound effects,... Read more
Adventures in Game Development
Hi backers, I hope you're all well. Time for another update!
Some good news…
On the 31st December 2014 I placed Orbit on Steam Greenlight, I didn't mention it to... Read more
My Steamy Valentine
Hi everyone, it's been a while since the last update, how are ya?
Full Steam Ahead
The Slaughter has been greenlit on Steam! Thanks to everyone with a Steam account... Read more
A Game of Two Acts
It’s been a year and a week since the campaign for The Slaughter was successfully funded thanks to you, how time flies! It’s time for another action packed update!
Hello there backers, I hope everyone is well!
It’s been a very busy few weeks, and things don’t seem to be slowing down much! You might remember me speaking about... Read more
Hi backers, I hope everyone is well! It's time for a very unexpected update:
Sooo, I made a game and it's available on Google Play.
I’ve been working on... Read more
The Anatomy of a Scene
Hello backers! It’s been quite a while since the last update, so I’ll try and make this a good’un. In this update I'm going to try and give some insight into... Read more
This, That and T'other
Hello backers, it’s been a while since the last update, sorry to keep you waiting!
So what’s been happening since the last update? A lot of animation, a lot of... Read more
Hey everyone! Somehow it’s June already, how did that happen, I’m not entirely sure…
The Eldritch Cases: Dagon
Ahoy hoy everyone, I hope everything is dandy on your side.
I wanted to put out a quick update before the kickstarter for the awesome Dagon is over. I’ll... Read more
Tomorrow comes Too Soon
Hello there backers!
Dead Synchronicity: Tomorrow comes Today
When I exhibited The Slaughter at Adventure X I was lucky enough to have been booth neighbours with Luis and Mario from Fictiorama... Read more
Production Marches On
Hello backers! How is everyone? I though it was about time for a general update about nothing in particular!
I’ve been working like a maniac as usual, trying to keep... Read more
Hello backers! With January behind us and February ahead, we’re about (over)due for an update.
Work on the Slaughter is going very well. I haven’t enlisted any freelance artists yet... Read more
Hello wonderful people! A quick update about a couple of things.
Those of you who selected the NPC tier or the cat add-on should have now received an email... Read more
We Made It!
We've done it! The Slaughter has been fully funded, and then some!
Thank you all from the bottom of my heart!
What Comes Next?
In the next few weeks I’ll... Read more
We've made it!!! We've passed the £8000 mark with 16 hours to go!!!! You're all amazing!!!
24 Hours Left and Reward Details!
Hello everyone, and a warm welcome to our most recent backers! We’ve entered the last 24 hours with The Slaughter 91% funded! This will be an intense day, but we... Read more
Final 48-Hours, Stretch Goals, Add-ons!
So here we are entering the last 48 hours, cue dramatic music please! We’re at 81% as I type this and I really know we can make it! You've all... Read more
Demo and Greenlight!!!
Hi everyone! Time for a big update! I’ve finished making the Kickstarter and Greenlight demo for the Slaughter, which can be downloaded by clicking here!
The demo contains most... Read more
Three Days to Go! Adventure-Treff Interview. Cats!
Back from a crazy day at AdventureX and needless to say I'm absolutely knackered! It was so exciting meeting a whole bunch of amazing new people and getting... Read more
No Sleep till AdventureX!
Hello everyone! So the AdventureX weekend expo starts tomorrow and I’m polishing up The Slaughter for its first public unveiling! It’s very exciting and nerve wracking! If you’re in the London... Read more
An interview with AMO
Hi everyone, we're past the £5000 mark with 7 days to go :)
I had a blast in this interview with Marty Mulrooney of Alternative Magazine Online, check it out if... Read more
New Location and OUYA Possibilities
Hi everyone! Just a very quick update as I'm knee-deep in the demo production!
I just wanted to share with you a new location from the game: Sydney's local pub,... Read more
A New Feature, or Should I say Felineture...no?
Hellooooo everyone! Just a quick update about a new element I want to bring into The Slaughter. Bear with me, it might sound a bit strange at first, but the... Read more
A Good Ol’ Chinwag
Hello everyone, I hope all’s well! We've 10 days left to go, time has flown by and all your support has been amazing! Let’s have a chat about the game’s... Read more
Hello friends new and old! I hope you all had a thoroughly enjoyable weekend of shenanigans and the like, whether feasting on turkey or avoiding a stampede of bargain hunters!
The Sounds of The Slaughter
Hello friends! We’re past 200 backers, woo hoo!
I'd like to talk a bit about the soundtrack for The Slaughter and the way it will come into play, with a... Read more
Syd’s Coat and an Interview with SlimGamer
Hey brilliant backers, new and old alike! We're approaching the half way point of the campaign, lets hope we can get beyond 50% funding before then! I wanted to talk... Read more
Why hello there backers, and how is everyone today? Thanks for all the great feedback on the gameplay walkthrough so far! I've been making my way through the demo checklist... Read more
Hellooo everyone, I hope you're all good! I thought it was about time for a gameplay walkthrough, in which I go through some of the basic features including the inventory,... Read more
The Adventure Continues
I hope everyone is having a damn fine weekend! Were past 40%, huzzah! Thanks to all you backers for getting us so far already, your support is extremely appreciated and... Read more
What Dreams May Come
Hello backers present and future alike! The Kickstarter is coming along great so far, we've even got some new backer NPC additions to the streets of London! I'm hard at... Read more
Sorry for the delay in updates, things have been hectic around here to say the least! Firstly I want to say a huuuuge thank you to all the backers; we've... Read more