Friday April 4, 2014 Development Update - The 109 is Fun!
Evening folks, The 109 is a lot more mature.
Game development is always a funny process. For the longest time, everything is in pieces, really moving slowly, and you have no game, just the ingredients. Then you get to the stage where you put things together, and that’s where you begin to encounter various annoying and unexpected obstacles, and nothing seems to move forwards, and sometimes it even seems like you’re moving backwards, like the light at the end of the tunnel only seems to get dimmer.
And then, suddenly, wham! Things just begin to work, and all of a sudden, in a very short time, you have something tangible, something that actually feels solid.
You’re nowhere near the finished product yet, but at least you have a product and not a bunch of disjointed parts.
With the 109, we still have ways to go. Most animations are not working yet, especially cockpit animations. If it seems trivial, here’s a few brief excerpts from our cockpit animation spec.
This all takes time to spec out, to code, and especially to test.
And there’s also some screenshots in our closed Backers Forum.
If you’re one of the very few remaining people affected by access issues to the beta version of our Backer Section, please bear with us! We did uncover some unexpected bugs in the system which do unfortunately affect a few backers, and we’re working on them as fast as we can. Some just ended up needed more work than we hoped.
Hope you have a great weekend!